Player Matchup

Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
CaseFlea3607979
Hou Yi
Level 103
God Stats
3W - 3L
1,234 SR
Queue Stats
84W - 85L
1,450 Elo+
Party 3
Agni
Agni
Evanashon
Agni
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,462 Elo+
Party 3
Tyr
Tyr
NotoriousBUD82
Tyr
Level 160
God Stats
6W - 5L
1,284 SR
Queue Stats
607W - 572L
1,436 Elo+
Solo
Khepri
Khepri
vKupz
Khepri
Level 82
God Stats
2W - 4L
1,542 SR
Queue Stats
105W - 82L
1,456 Elo+
Party 2
Team Averages
Level 101
1,412 SR
1,461 Elo+

VS

Team Averages
Level 101
1,481 SR
1,401 Elo+
Ganesha
Ganesha
LikeMrGoodBar
Ganesha
Level 66
God Stats
2W - 3L
1,587 SR
Queue Stats
341W - 360L
1,436 Elo+
Party 1
Thanatos
Thanatos
Toxic Coleman
Thanatos
Level 84
God Stats
4W - 4L
1,729 SR
Queue Stats
238W - 233L
1,464 Elo+
Party 1
Cerberus
Cerberus
ZaBaba-Yaga
Cerberus
Level 113
God Stats
12W - 12L
1,200 SR
Queue Stats
544W - 572L
1,362 Elo+
Solo
Skadi
Skadi
darkkaze13
Skadi
Level 136
God Stats
20W - 9L
1,424 SR
Queue Stats
401W - 435L
1,367 Elo+
Solo
Aphrodite
Aphrodite
vikman1315
Aphrodite
Level 108
God Stats
52W - 54L
1,467 SR
Queue Stats
446W - 551L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 2 / 2
5,203
520
1,696
6,166
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
7 / 2 / 2
5,925
593
8,921
7,319
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
10
2 / 1 / 2
5,901
590
4,967
5,012
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 0 / 0
7,053
705
4,721
6,440
2,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
vKupz
Khepri
9
1 / 0 / 10
6,090
609
3,840
3,531
1,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
6
0 / 3 / 3
4,712
471
1,944
9,108
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Toxic Coleman
Thanatos
8
2 / 3 / 1
5,037
504
3,138
8,090
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
ZaBaba-Yaga
Cerberus
9
0 / 2 / 0
5,190
519
1,802
6,082
3,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
8
1 / 5 / 1
5,014
501
4,061
7,053
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
vikman1315
Aphrodite
10
2 / 2 / 1
5,735
574
3,380
7,023
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
5
5
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
2
1
W
7
2
2
4
W
Agni
2
1
2
3
L
Ganesha
0
3
3
0.5
W
4
0
0
4
L
Thanatos
Toxic Coleman
Thanatos
2
3
1
0.83
L
Cerberus
ZaBaba-Yaga
Cerberus
0
2
0
0
L
Skadi
1
5
1
0.3
W
Khepri
vKupz
Khepri
1
0
10
6
L
Aphrodite
vikman1315
Aphrodite
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,145
Damage
14,325
28,468
Taken
37,356
9,353
Mitigated
13,495
10,767
Healing
16,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,696
1,134
0
1,696
6,166
1,463
276
734
5,432
0
24,094
W
8,921
5,020
0
2,648
7,319
2,081
390
1,374
5,945
0
24,184
W
Agni
4,967
682
0
776
5,012
1,619
428
2,207
2,805
24,624
0
L
Ganesha
1,944
343
0
1,648
9,108
3,838
0
2,584
6,480
7,616
0
W
4,721
933
0
3,129
6,440
2,637
0
1,960
4,480
0
37,349
L
Thanatos
Toxic Coleman
Thanatos
3,138
430
417
6,330
8,090
2,302
0
1,260
6,762
0
17,975
L
Cerberus
ZaBaba-Yaga
Cerberus
1,802
316
0
3,188
6,082
3,333
0
0
6,082
24,890
0
L
Skadi
4,061
1,901
0
1,021
7,053
1,735
0
1,771
5,234
0
24,864
W
Khepri
vKupz
Khepri
3,840
760
294
2,224
3,531
1,553
240
851
2,680
19,360
0
L
Aphrodite
vikman1315
Aphrodite
3,380
0
199
3,777
7,023
2,287
200
2,694
3,991
28,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
25,688
249
Minions Killed
230
0
Camps Cleared
0
975,944
Distance Traveled
937,153
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,203
520
43
4
0
226,814
1
W
Hou Yi
5,925
593
43
4
0
171,166
1
W
Agni
5,901
590
56
6
0
186,647
2
L
Ganesha
4,712
471
5
1
0
187,444
0
W
Tyr
7,053
705
87
9
0
189,904
0
L
Thanatos
5,037
504
39
4
0
220,166
3
L
Cerberus
5,190
519
75
8
0
185,140
1
L
Skadi
5,014
501
57
6
0
157,301
0
W
Khepri
6,090
609
20
2
0
201,413
1
L
Aphrodite
5,735
574
54
5
0
187,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role