Player Matchup

Cerberus
Cerberus
Funky-S-411
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,254 Elo+
Solo
Thor
Thor
KillaKlown1620
Thor
Level 4
God Stats
24W - 39L
1,235 SR
Queue Stats
99W - 146L
1,137 Elo+
Solo
Nemesis
Nemesis
SrTiburonsin
Nemesis
Level 27
God Stats
17W - 14L
1,500 SR
Queue Stats
119W - 147L
1,439 Elo+
Solo
Yemoja
Yemoja
dZ Turtlez
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,073 Elo+
Party 2
Hel
Hel
missthang123454
Hel
Level 5
God Stats
0W - 3L
1,254 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 2
Team Averages
Level 14
1,398 SR
1,195 Elo+

VS

Team Averages
Level 13
1,590 SR
1,421 Elo+
Yemoja
Yemoja
ChronicMaster22
Yemoja
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 10L
1,068 Elo+
Solo
Danzaburou
Danzaburou
DUKEOFTHEGNOMES
Danzaburou
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 35L
1,559 Elo+
Party 1
Ares
Ares
FAT_CLEO
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,474 Elo+
Party 1
Nemesis
Nemesis
MonolithicHubris
Nemesis
Level 18
God Stats
4W - 0L
1,951 SR
Queue Stats
37W - 25L
1,536 Elo+
Party 1
Ra
Ra
P_DAD89
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Funky-S-411
Cerberus
16
0 / 10 / 4
10,575
961
14,900
33,017
27,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 4 / 0
8,576
780
1,574
3,714
1,106
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
SrTiburonsin
Nemesis
16
4 / 3 / 1
11,027
1,002
11,685
15,568
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
dZ Turtlez
Yemoja
16
0 / 10 / 4
10,047
913
8,148
21,931
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 13 / 1
10,030
912
10,113
21,585
7,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 22
12,239
1,113
6,844
10,313
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DUKEOFTHEGNOMES
Danzaburou
18
8 / 0 / 18
11,780
1,071
21,256
7,036
3,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ares
18
5 / 1 / 18
12,112
1,101
10,653
12,417
13,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
23 / 1 / 11
13,598
1,236
40,031
16,350
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 0 / 22
11,039
1,004
8,423
11,081
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
131
5
Kills
40
40
Deaths
6
10
Assists
91
Player
Kills
Deaths
Assists
KDA
W
3
4
22
3.5
W
Danzaburou
DUKEOFTHEGNOMES
Danzaburou
8
0
18
17
W
Ares
5
1
18
14
L
Cerberus
Funky-S-411
Cerberus
0
10
4
0.2
L
0
4
0
0
W
23
1
11
28.5
W
1
0
22
12
L
Nemesis
SrTiburonsin
Nemesis
4
3
1
1.5
L
Yemoja
dZ Turtlez
Yemoja
0
10
4
0.2
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,420
Damage
87,207
95,815
Taken
57,197
58,338
Mitigated
37,262
10,262
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,844
3,779
2,892
1,337
10,313
9,265
0
6,692
3,621
18,626
0
W
Danzaburou
DUKEOFTHEGNOMES
Danzaburou
21,256
12,894
0
957
7,036
3,119
0
3,956
3,080
0
40,763
W
Ares
10,653
1,377
0
1,020
12,417
13,900
0
8,567
3,850
17,834
0
L
Cerberus
Funky-S-411
Cerberus
14,900
1,785
768
4,635
33,017
27,012
0
7,007
26,010
33,093
0
L
1,574
1,016
0
0
3,714
1,106
0
1,120
2,594
0
2,363
W
40,031
29,462
0
4,221
16,350
6,644
0
8,573
6,041
0
54,866
W
8,423
3,947
436
636
11,081
4,334
0
5,373
5,708
27,859
0
L
Nemesis
SrTiburonsin
Nemesis
11,685
6,002
0
1,845
15,568
5,591
0
3,810
11,758
0
24,148
L
Yemoja
dZ Turtlez
Yemoja
8,148
2,860
1,267
456
21,931
17,610
0
7,664
14,267
19,705
0
L
10,113
3,148
427
864
21,585
7,019
0
6,319
15,266
37,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
60,768
169
Minions Killed
182
5
Camps Cleared
3
842,676
Distance Traveled
1,051,596
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,239
1,113
25
2
1
133,435
1
W
Danzaburou
11,780
1,071
52
5
1
222,409
0
W
Ares
12,112
1,101
16
1
0
234,635
0
L
Cerberus
10,575
961
46
4
0
204,938
4
L
Thor
8,576
780
2
0
0
45,758
0
W
Nemesis
13,598
1,236
36
3
0
238,050
0
W
Ra
11,039
1,004
53
5
1
223,067
0
L
Nemesis
11,027
1,002
19
2
5
233,905
0
L
Yemoja
10,047
913
26
2
0
177,535
1
L
Hel
10,030
912
76
7
0
180,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role