Player Matchup

Achilles
Achilles
Anthaxity
Achilles
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 14L
1,786 Elo+
Party 2
Hou Yi
Hou Yi
IcemanLoki
Hou Yi
Level 127
God Stats
1W - 0L
1,871 SR
Queue Stats
84W - 61L
1,441 Elo+
Party 2
Kuzenbo
Kuzenbo
IsaacT122
Kuzenbo
Level 84
God Stats
3W - 1L
1,556 SR
Queue Stats
31W - 16L
1,854 Elo+
Party 2
Merlin
Merlin
Knight
Merlin
Level 138
God Stats
8W - 4L
1,667 SR
Queue Stats
57W - 33L
1,403 Elo+
Party 2
Team Averages
Level 110
1,649 SR
1,621 Elo+

VS

Team Averages
Level 75
1,460 SR
1,586 Elo+
Discordia
Discordia
Condior
Discordia
Level 63
God Stats
6W - 9L
1,547 SR
Queue Stats
66W - 67L
1,543 Elo+
Party 1
Bellona
Bellona
Omie Sushi
Bellona
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,583 Elo+
Party 1
Eset
Eset
Perseus Eon
Eset
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,715 Elo+
Party 1
Pele
Pele
Smack Blunty
Pele
Level 63
God Stats
0W - 1L
1,295 SR
Queue Stats
44W - 45L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anthaxity
Achilles
16
7 / 3 / 6
10,158
923
8,901
12,676
13,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
IcemanLoki
Hou Yi
15
5 / 2 / 5
9,545
868
9,041
6,707
2,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kuzenbo
IsaacT122
Kuzenbo
14
3 / 1 / 12
10,168
924
3,505
11,243
15,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Knight
Merlin
16
4 / 1 / 8
10,283
935
9,812
5,219
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Condior
Discordia
13
0 / 6 / 3
7,591
690
7,072
8,034
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Omie Sushi
Bellona
14
6 / 5 / 1
8,678
789
5,421
12,226
10,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 3 / 2
7,733
703
4,833
6,836
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 1
8,084
735
5,161
10,968
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
7
7
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Anthaxity
Achilles
7
3
6
3.33
L
Discordia
Condior
Discordia
0
6
3
0.25
W
Hou Yi
IcemanLoki
Hou Yi
5
2
5
3.75
W
Kuzenbo
IsaacT122
Kuzenbo
3
1
12
9
W
Merlin
Knight
Merlin
4
1
8
8
L
Bellona
Omie Sushi
Bellona
6
5
1
1.3
L
0
3
2
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,259
Damage
22,487
35,845
Taken
38,064
33,395
Mitigated
19,722
5,216
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Anthaxity
Achilles
8,901
2,421
0
1,356
12,676
13,184
896
5,140
7,536
0
24,016
L
Discordia
Condior
Discordia
7,072
58
342
561
8,034
2,932
0
2,526
5,140
24,034
0
W
Hou Yi
IcemanLoki
Hou Yi
9,041
4,127
0
1,769
6,707
2,861
1,275
2,653
4,054
0
29,766
W
Kuzenbo
IsaacT122
Kuzenbo
3,505
1,142
0
1,711
11,243
15,263
946
3,519
7,724
7,667
0
W
Merlin
Knight
Merlin
9,812
1,274
0
380
5,219
2,087
2,096
1,416
3,803
47,361
0
L
Bellona
Omie Sushi
Bellona
5,421
1,095
0
859
12,226
10,137
0
5,665
6,262
202
16,715
L
4,833
0
0
1,215
6,836
2,765
146
2,337
4,371
24,206
0
L
5,161
931
0
1,553
10,968
3,888
0
2,705
8,153
0
24,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,154
Gold Earned
32,086
187
Minions Killed
180
10
Camps Cleared
7
866,096
Distance Traveled
789,030
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,158
923
42
4
2
225,286
0
L
Discordia
7,591
690
45
4
1
201,932
0
W
Hou Yi
9,545
868
41
4
2
198,660
3
W
Kuzenbo
10,168
924
5
0
0
236,954
3
W
Merlin
10,283
935
99
9
6
205,196
4
L
Bellona
8,678
789
28
3
1
201,459
1
L
Eset
7,733
703
51
5
2
198,880
1
L
Pele
8,084
735
56
5
3
186,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role