Player Matchup

Anhur
Anhur
DBM xXKILLERXx
Anhur
Level 105
God Stats
4W - 5L
1,468 SR
Queue Stats
145W - 143L
1,485 Elo+
Party 1
Scylla
Scylla
SNH Nemoken
Scylla
Level 28
God Stats
14W - 26L
1,389 SR
Queue Stats
185W - 230L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
THEBESTAZN9445
Tsukuyomi
Level 29
God Stats
19W - 21L
1,497 SR
Queue Stats
417W - 409L
1,503 Elo+
Party 1
Ymir
Ymir
duda_genioso6
Ymir
Level 17
God Stats
7W - 5L
1,534 SR
Queue Stats
9W - 9L
1,497 Elo+
Party 3
Chaac
Chaac
fraglich_wolf
Chaac
Level 138
God Stats
8W - 7L
1,885 SR
Queue Stats
430W - 438L
1,519 Elo+
Party 3
Team Averages
Level 63
1,555 SR
1,484 Elo+

VS

Team Averages
Level 60
1,512 SR
1,386 Elo+
Danzaburou
Danzaburou
Chapoman04
Danzaburou
Level 18
God Stats
7W - 7L
1,342 SR
Queue Stats
29W - 37L
1,260 Elo+
Party 2
Discordia
Discordia
DJ EsPaRtAnO
Discordia
Level 89
God Stats
2W - 2L
1,287 SR
Queue Stats
408W - 341L
1,381 Elo+
Party 2
King Arthur
King Arthur
DudeSamx
King Arthur
Level 115
God Stats
19W - 11L
1,423 SR
Queue Stats
376W - 294L
1,594 Elo+
Party 2
Janus
Janus
StayAwayFromMeh
Janus
Level 49
God Stats
3W - 0L
1,686 SR
Queue Stats
30W - 36L
1,352 Elo+
Solo
Cabrakan
Cabrakan
Toro Daken
Cabrakan
Level 28
God Stats
3W - 1L
1,821 SR
Queue Stats
40W - 59L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 2
3,917
490
2,173
4,867
995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
8
0 / 3 / 0
4,530
566
269
3,343
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
THEBESTAZN9445
Tsukuyomi
7
0 / 1 / 1
4,284
536
2,177
4,014
1,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
1 / 7 / 0
3,784
473
1,543
8,096
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 2 / 0
4,616
577
3,369
6,186
3,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chapoman04
Danzaburou
8
7 / 0 / 3
5,971
746
5,142
2,916
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
DJ EsPaRtAnO
Discordia
10
3 / 0 / 0
5,400
675
3,026
2,550
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

King Arthur
DudeSamx
King Arthur
10
2 / 1 / 0
5,597
700
4,261
6,656
2,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 2
4,706
588
2,066
3,711
848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
Toro Daken
Cabrakan
8
4 / 2 / 6
5,577
697
3,550
5,080
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
17
17
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chapoman04
Danzaburou
7
0
3
8.5
L
0
4
2
0.25
W
Discordia
DJ EsPaRtAnO
Discordia
3
0
0
3
W
King Arthur
DudeSamx
King Arthur
2
1
0
2
L
Scylla
0
3
0
0
W
1
0
2
2
L
Tsukuyomi
THEBESTAZN9445
Tsukuyomi
0
1
1
0.5
W
Cabrakan
Toro Daken
Cabrakan
4
2
6
3.5
L
1
7
0
0.14
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,531
Damage
18,045
26,506
Taken
20,913
10,036
Mitigated
8,369
5,709
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chapoman04
Danzaburou
5,142
2,641
0
808
2,916
792
841
399
2,517
0
20,836
L
2,173
1,287
0
959
4,867
995
0
1,071
3,796
0
11,859
W
Discordia
DJ EsPaRtAnO
Discordia
3,026
109
0
853
2,550
582
0
229
2,281
23,419
0
W
King Arthur
DudeSamx
King Arthur
4,261
855
0
1,670
6,656
2,929
69
0
6,656
0
29,160
L
Scylla
269
154
0
923
3,343
902
0
1,883
1,146
17,830
0
W
2,066
516
0
912
3,711
848
545
194
3,517
25,651
0
L
Tsukuyomi
THEBESTAZN9445
Tsukuyomi
2,177
720
0
1,868
4,014
1,058
0
1,006
2,880
0
17,125
W
Cabrakan
Toro Daken
Cabrakan
3,550
621
0
1,177
5,080
3,218
407
950
4,130
11,980
0
L
1,543
381
0
96
8,096
3,324
0
3,627
4,469
4,707
0
L
3,369
802
36
1,827
6,186
3,757
0
613
5,573
0
20,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,131
Gold Earned
27,251
161
Minions Killed
220
0
Camps Cleared
0
688,938
Distance Traveled
755,318
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,971
746
43
5
0
140,905
1
L
Anhur
3,917
490
20
3
0
116,970
0
W
Discordia
5,400
675
46
6
0
139,938
0
W
King Arthur
5,597
700
66
8
0
162,978
1
L
Scylla
4,530
566
42
5
0
155,868
2
W
Janus
4,706
588
52
7
0
146,993
2
L
Tsukuyomi
4,284
536
43
5
0
162,652
3
W
Cabrakan
5,577
697
13
2
0
164,504
0
L
Ymir
3,784
473
13
2
0
128,292
0
L
Chaac
4,616
577
43
5
0
125,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role