Player Matchup

Da Ji
Da Ji
Bennediction
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,399 Elo+
Party 2
Ah Puch
Ah Puch
NoidChan
Ah Puch
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,413 Elo+
Party 2
Ganesha
Ganesha
Spacelegs
Ganesha
Level 19
God Stats
0W - 1L
1,564 SR
Queue Stats
3W - 2L
1,541 Elo+
Party 2
Izanami
Izanami
lavenduress
Izanami
Level 19
God Stats
5W - 7L
1,534 SR
Queue Stats
9W - 11L
1,421 Elo+
Party 2
Loki
Loki
xTheSilentStormx
Loki
Level 5
God Stats
1W - 4L
1,722 SR
Queue Stats
1W - 6L
1,162 Elo+
Solo
Team Averages
Level 27
1,564 SR
1,387 Elo+

VS

Team Averages
Level 30
1,656 SR
1,455 Elo+
Nemesis
Nemesis
CheeseBurger1120
Nemesis
Level 8
God Stats
9W - 5L
1,727 SR
Queue Stats
56W - 53L
1,435 Elo+
Party 3
Aphrodite
Aphrodite
Corang
Aphrodite
Level 19
God Stats
14W - 9L
1,659 SR
Queue Stats
37W - 36L
1,497 Elo+
Party 1
Bellona
Bellona
Main0blivion
Bellona
Level 66
God Stats
3W - 3L
1,288 SR
Queue Stats
155W - 195L
1,386 Elo+
Party 3
Danzaburou
Danzaburou
perfectOblivion
Danzaburou
Level 17
God Stats
11W - 12L
1,802 SR
Queue Stats
111W - 115L
1,471 Elo+
Party 3
The Morrigan
The Morrigan
pompff
The Morrigan
Level 38
God Stats
3W - 0L
1,804 SR
Queue Stats
89W - 102L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
9,836
546
10,473
14,544
5,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
NoidChan
Ah Puch
15
4 / 4 / 3
9,494
527
8,990
10,000
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Spacelegs
Ganesha
12
1 / 6 / 5
7,929
441
4,791
16,507
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
lavenduress
Izanami
12
2 / 7 / 3
7,607
423
8,941
17,078
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 3
9,097
505
5,556
12,312
4,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
9,265
515
6,711
9,373
3,859
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Corang
Aphrodite
14
2 / 3 / 14
9,673
537
6,444
11,702
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes

Shoes

+6%
Movement Speed

Bellona
Main0blivion
Bellona
15
4 / 5 / 1
9,685
538
8,332
9,661
9,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
perfectOblivion
Danzaburou
18
17 / 1 / 2
11,686
649
22,602
13,379
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
pompff
The Morrigan
15
1 / 5 / 1
9,568
532
3,549
9,803
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
16
Kills
26
26
Deaths
16
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
2
2
4
2
W
Aphrodite
Corang
Aphrodite
2
3
14
3
W
Bellona
Main0blivion
Bellona
4
5
1
0.9
L
Ah Puch
NoidChan
Ah Puch
4
4
3
1.38
L
Ganesha
Spacelegs
Ganesha
1
6
5
0.58
L
Izanami
lavenduress
Izanami
2
7
3
0.5
W
Danzaburou
perfectOblivion
Danzaburou
17
1
2
18
W
The Morrigan
pompff
The Morrigan
1
5
1
0.3
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,751
Damage
47,638
70,441
Taken
53,918
28,104
Mitigated
31,323
18,001
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,473
2,720
0
3,219
14,544
5,468
0
1,561
12,943
0
43,498
W
6,711
3,697
0
1,610
9,373
3,859
485
1,215
8,158
0
55,293
W
Aphrodite
Corang
Aphrodite
6,444
1,636
3,493
5,985
11,702
8,366
430
3,284
8,418
20,728
0
W
Bellona
Main0blivion
Bellona
8,332
2,789
0
292
9,661
9,993
623
551
9,110
0
48,032
L
Ah Puch
NoidChan
Ah Puch
8,990
751
0
2,016
10,000
3,066
420
1,375
8,471
56,100
0
L
Ganesha
Spacelegs
Ganesha
4,791
405
576
2,647
16,507
10,286
0
3,732
12,731
23,012
0
L
Izanami
lavenduress
Izanami
8,941
5,526
0
6,258
17,078
4,832
0
1,541
15,537
0
49,775
W
Danzaburou
perfectOblivion
Danzaburou
22,602
16,540
0
5,743
13,379
5,099
3,688
3,749
9,630
0
88,314
W
The Morrigan
pompff
The Morrigan
3,549
247
0
1,667
9,803
4,006
248
4,982
4,821
49,804
3,657
L
5,556
1,055
0
3,285
12,312
4,452
210
0
12,312
0
40,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,963
Gold Earned
49,877
376
Minions Killed
468
0
Camps Cleared
0
1,599,990
Distance Traveled
1,551,426
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,836
546
67
4
0
354,220
3
W
Nemesis
9,265
515
85
5
0
394,434
5
W
Aphrodite
9,673
537
49
3
0
285,878
0
W
Bellona
9,685
538
98
5
0
302,092
0
L
Ah Puch
9,494
527
115
6
0
289,477
1
L
Ganesha
7,929
441
5
0
0
320,262
3
L
Izanami
7,607
423
112
6
0
283,675
4
W
Danzaburou
11,686
649
120
7
0
314,806
4
W
The Morrigan
9,568
532
116
6
0
254,216
4
L
Loki
9,097
505
77
4
0
352,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role