Player Matchup

Nu Wa
Nu Wa
Andizzle20
Nu Wa
Level 125
God Stats
7W - 11L
1,501 SR
Queue Stats
280W - 275L
1,589 Elo+
Solo
Danzaburou
Danzaburou
Destroyer12665
Danzaburou
Level 89
God Stats
9W - 8L
1,639 SR
Queue Stats
196W - 167L
1,469 Elo+
Party 1
Chaac
Chaac
IRB__GOTTI
Chaac
Level 122
God Stats
44W - 37L
1,935 SR
Queue Stats
308W - 294L
1,649 Elo+
Solo
Yemoja
Yemoja
SeventhSquash06
Yemoja
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
704W - 647L
1,507 Elo+
Party 1
Mercury
Mercury
Zhagaroth
Mercury
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 34L
1,516 Elo+
Solo
Team Averages
Level 118
1,615 SR
1,546 Elo+

VS

Team Averages
Level 115
1,577 SR
1,511 Elo+
Aphrodite
Aphrodite
Kfmendoza455
Aphrodite
Level 104
God Stats
41W - 30L
1,531 SR
Queue Stats
201W - 206L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
Rotikar
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,536 Elo+
Party 2
Nike
Nike
Sirdrmcmagic
Nike
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 241L
1,542 Elo+
Party 2
Zeus
Zeus
Unfitgalaxy
Zeus
Level 103
God Stats
47W - 37L
1,746 SR
Queue Stats
544W - 512L
1,506 Elo+
Solo
Jing Wei
Jing Wei
Wiiplayer7
Jing Wei
Level 148
God Stats
6W - 8L
1,608 SR
Queue Stats
86W - 104L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 3 / 6
8,736
485
13,324
10,501
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Destroyer12665
Danzaburou
17
5 / 0 / 2
10,894
605
10,392
13,995
5,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
16
5 / 2 / 6
9,893
550
10,856
13,740
12,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 1 / 9
9,181
510
7,567
13,633
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Zhagaroth
Mercury
14
4 / 2 / 7
8,771
487
9,623
16,084
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kfmendoza455
Aphrodite
11
0 / 5 / 3
6,696
372
3,408
10,668
7,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Rotikar
Ne Zha
14
0 / 4 / 4
8,077
449
9,956
14,324
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 5 / 1
8,754
486
9,386
22,157
13,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 4 / 1
8,555
475
16,829
14,980
6,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Wiiplayer7
Jing Wei
15
0 / 1 / 1
8,230
457
6,330
11,798
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
6
8
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
3
6
1.67
W
Danzaburou
Destroyer12665
Danzaburou
5
0
2
6
W
Chaac
5
2
6
4
L
Aphrodite
Kfmendoza455
Aphrodite
0
5
3
0.3
L
Ne Zha
Rotikar
Ne Zha
0
4
4
0.5
W
2
1
9
6.5
L
1
5
1
0.3
L
5
4
1
1.38
L
Jing Wei
Wiiplayer7
Jing Wei
0
1
1
0.5
W
Mercury
Zhagaroth
Mercury
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,762
Damage
45,909
67,953
Taken
73,927
40,334
Mitigated
36,317
31,187
Healing
33,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,324
3,528
0
1,274
10,501
3,823
828
4,781
5,695
59,850
0
W
Danzaburou
Destroyer12665
Danzaburou
10,392
5,379
0
8,523
13,995
5,092
572
2,572
11,398
0
84,334
W
Chaac
10,856
772
0
6,645
13,740
12,321
757
1,760
11,317
0
51,776
L
Aphrodite
Kfmendoza455
Aphrodite
3,408
938
4,036
4,959
10,668
7,962
468
5,020
5,333
23,813
0
L
Ne Zha
Rotikar
Ne Zha
9,956
3,028
0
5,467
14,324
5,244
0
2,427
11,622
0
56,247
W
7,567
1,237
3,437
4,804
13,633
12,981
0
8,421
5,137
27,258
0
L
9,386
1,017
0
8,050
22,157
13,090
0
3,557
17,917
0
54,611
L
16,829
1,239
0
4,747
14,980
6,678
476
5,954
8,779
66,034
0
L
Jing Wei
Wiiplayer7
Jing Wei
6,330
4,515
0
6,038
11,798
3,343
571
3,029
8,610
0
62,075
W
Mercury
Zhagaroth
Mercury
9,623
3,223
0
6,504
16,084
6,117
0
2,703
13,256
0
50,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,475
Gold Earned
40,312
438
Minions Killed
489
0
Camps Cleared
0
1,766,302
Distance Traveled
1,596,459
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,736
485
92
5
0
348,480
3
W
Danzaburou
10,894
605
145
8
0
336,079
1
W
Chaac
9,893
550
98
5
0
344,438
3
L
Aphrodite
6,696
372
48
3
0
289,406
3
L
Ne Zha
8,077
449
102
6
0
377,072
4
W
Yemoja
9,181
510
28
2
0
319,176
0
L
Nike
8,754
486
105
6
0
294,344
2
L
Zeus
8,555
475
124
7
0
300,209
1
L
Jing Wei
8,230
457
110
6
0
335,428
5
W
Mercury
8,771
487
75
4
0
418,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role