Player Matchup

Kukulkan
Kukulkan
RaidenT3G
Kukulkan
Level 8
God Stats
11W - 4L
1,523 SR
Queue Stats
59W - 60L
1,731 Elo+
Party 1
Ganesha
Ganesha
RangaTempest
Ganesha
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
476W - 383L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
SSShadowknight7
Sun Wukong
Level 69
God Stats
21W - 12L
1,552 SR
Queue Stats
91W - 72L
1,475 Elo+
Party 1
Skadi
Skadi
Sus Boy Inc
Skadi
Level 21
God Stats
8W - 12L
1,373 SR
Queue Stats
264W - 228L
1,544 Elo+
Party 1
Bacchus
Bacchus
puppylegcrippler
Bacchus
Level 18
God Stats
41W - 41L
1,451 SR
Queue Stats
346W - 305L
1,575 Elo+
Party 1
Team Averages
Level 52
1,480 SR
1,576 Elo+

VS

Team Averages
Level 22
1,681 SR
1,587 Elo+
Amaterasu
Amaterasu
Dylaphants
Amaterasu
Level 14
God Stats
6W - 9L
1,557 SR
Queue Stats
8W - 12L
1,521 Elo+
Solo
Cerberus
Cerberus
ISoloLeveling_
Cerberus
Level 13
God Stats
1W - 2L
1,733 SR
Queue Stats
171W - 187L
1,777 Elo+
Solo
Fenrir
Fenrir
Pepper of Dune
Fenrir
Level 30
God Stats
21W - 27L
1,493 SR
Queue Stats
23W - 32L
1,524 Elo+
Solo
Arachne
Arachne
The_Unclapped
Arachne
Level 27
God Stats
14W - 15L
1,895 SR
Queue Stats
53W - 53L
1,548 Elo+
Solo
Poseidon
Poseidon
johnweek
Poseidon
Level 27
God Stats
0W - 1L
1,726 SR
Queue Stats
10W - 7L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RaidenT3G
Kukulkan
15
4 / 4 / 9
9,346
492
7,451
9,056
2,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
RangaTempest
Ganesha
16
4 / 3 / 17
10,193
536
18,656
15,411
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
SSShadowknight7
Sun Wukong
17
13 / 3 / 6
10,970
577
11,420
14,323
11,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

16
14 / 6 / 4
10,973
578
13,659
12,271
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 4 / 9
9,649
508
9,844
11,686
10,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dylaphants
Amaterasu
14
3 / 8 / 3
9,823
517
6,638
19,522
11,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
14
4 / 9 / 1
8,835
465
14,232
20,605
17,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 6 / 2
9,008
474
4,212
14,853
5,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
14
6 / 8 / 6
9,775
514
11,096
14,255
6,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
johnweek
Poseidon
14
5 / 9 / 1
9,286
489
5,928
13,436
6,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
39
Kills
19
20
Deaths
40
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dylaphants
Amaterasu
3
8
3
0.56
L
Cerberus
4
9
1
0.5
L
1
6
2
0.33
W
Kukulkan
RaidenT3G
Kukulkan
4
4
9
2.13
W
Ganesha
RangaTempest
Ganesha
4
3
17
4.17
W
Sun Wukong
SSShadowknight7
Sun Wukong
13
3
6
5.33
W
14
6
4
2.67
L
Arachne
6
8
6
1.13
L
Poseidon
johnweek
Poseidon
5
9
1
0.61
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,030
Damage
42,106
62,747
Taken
82,671
32,898
Mitigated
48,091
9,809
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dylaphants
Amaterasu
6,638
2,555
0
3,657
19,522
11,884
0
8,982
10,540
0
33,212
L
Cerberus
14,232
1,877
0
5,107
20,605
17,785
0
9,260
11,345
44,823
0
L
4,212
1,381
0
4,122
14,853
5,273
0
4,823
10,030
0
54,140
W
Kukulkan
RaidenT3G
Kukulkan
7,451
934
0
50
9,056
2,920
910
4,678
4,303
39,724
0
W
Ganesha
RangaTempest
Ganesha
18,656
2,111
0
5,078
15,411
4,319
252
4,660
10,671
60,831
0
W
Sun Wukong
SSShadowknight7
Sun Wukong
11,420
4,076
0
1,373
14,323
11,729
884
6,552
7,397
0
44,600
W
13,659
7,249
0
1,295
12,271
3,876
3,321
2,792
9,404
0
51,091
L
Arachne
11,096
7,219
0
2,812
14,255
6,721
0
7,712
6,543
0
32,564
L
Poseidon
johnweek
Poseidon
5,928
1,166
0
1,058
13,436
6,428
110
5,174
8,262
47,934
0
W
9,844
1,707
0
2,013
11,686
10,054
0
852
10,812
39,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,131
Gold Earned
46,727
392
Minions Killed
351
0
Camps Cleared
0
1,696,435
Distance Traveled
1,620,377
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,823
517
57
3
0
339,820
0
L
Cerberus
8,835
465
84
4
0
279,322
4
L
Fenrir
9,008
474
101
5
0
320,748
1
W
Kukulkan
9,346
492
91
5
0
374,507
0
W
Ganesha
10,193
536
53
3
0
384,578
0
W
Sun Wukong
10,970
577
89
5
0
334,491
2
W
Skadi
10,973
578
93
5
0
302,815
0
L
Arachne
9,775
514
33
2
0
364,487
6
L
Poseidon
9,286
489
76
4
0
316,000
4
W
Bacchus
9,649
508
66
3
0
300,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role