Player Matchup

Jing Wei
Jing Wei
Platinum I
Budpop
Jing Wei
Platinum I
Level 143
God Stats
7W - 4L
1,714 SR
Queue Stats
76W - 54L
2,145 MMR
Party 2
Nike
Nike
Platinum I
Chronic
Nike
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond V
Iceie
Da Ji
Diamond V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
2,048 MMR
Solo
Scylla
Scylla
Platinum II
RooRooWooWoo
Scylla
Platinum II
Level 160
God Stats
10W - 8L
1,980 SR
Queue Stats
131W - 112L
1,977 MMR
Party 2
Sobek
Sobek
Diamond V
e101redpanda21
Sobek
Diamond V
Level 149
God Stats
11W - 21L
1,201 SR
Queue Stats
567W - 553L
2,027 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,579 SR
1,940 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,653 SR
2,050 MMR
Ymir
Ymir
Diamond V
Dwonzis
Ymir
Diamond V
Level 154
God Stats
3W - 4L
1,813 SR
Queue Stats
16W - 19L
2,108 MMR
Party 1
Chang'e
Chang'e
Diamond IV
MrGarcia
Chang'e
Diamond IV
Level 159
God Stats
12W - 6L
1,500 SR
Queue Stats
355W - 340L
1,992 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
azaeraith
Danzaburou
Diamond IV
Level 138
God Stats
22W - 12L
1,541 SR
Queue Stats
314W - 287L
2,101 MMR
Solo
King Arthur
King Arthur
Platinum IV
camasots
King Arthur
Platinum IV
Level 127
God Stats
13W - 10L
1,669 SR
Queue Stats
61W - 49L
2,034 MMR
Party 1
Achilles
Achilles
Diamond III
cuteDilla
Achilles
Diamond III
Level 67
God Stats
4W - 2L
1,744 SR
Queue Stats
233W - 204L
2,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Budpop
Jing Wei
20
3 / 5 / 6
13,639
505
14,151
19,508
8,880
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Chronic
Nike
20
6 / 4 / 6
13,889
514
25,021
30,851
28,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Iceie
Da Ji
19
3 / 5 / 10
12,426
460
8,344
19,770
9,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
19
4 / 7 / 4
12,712
471
13,191
16,252
6,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 10
11,671
432
10,565
24,065
30,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetPersephoneNemesisTsukuyomiCu Chulainn

VS

Bans
ApolloGaneshaMerlinCupidJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dwonzis
Ymir
19
0 / 4 / 14
13,841
513
7,783
24,851
25,337
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
MrGarcia
Chang'e
20
10 / 2 / 11
17,013
630
18,760
19,594
8,728
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
azaeraith
Danzaburou
20
6 / 2 / 10
16,090
596
14,732
15,802
9,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
camasots
King Arthur
19
3 / 6 / 9
13,590
503
15,292
26,126
23,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
cuteDilla
Achilles
20
9 / 3 / 9
16,662
617
24,757
23,728
25,339
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
17
Kills
28
28
Deaths
17
36
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Budpop
Jing Wei
3
5
6
1.2
L
Nike
Chronic
Nike
6
4
6
2.25
W
Ymir
Dwonzis
Ymir
0
4
14
1.75
L
Da Ji
Iceie
Da Ji
3
5
10
1.6
W
Chang'e
MrGarcia
Chang'e
10
2
11
7.75
L
Scylla
4
7
4
0.86
W
Danzaburou
azaeraith
Danzaburou
6
2
10
5.5
W
King Arthur
camasots
King Arthur
3
6
9
1.25
W
Achilles
cuteDilla
Achilles
9
3
9
4.5
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,272
Damage
81,324
110,446
Taken
110,101
83,004
Mitigated
92,448
30,136
Healing
48,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Budpop
Jing Wei
14,151
10,618
0
9,150
19,508
8,880
2,722
4,899
14,539
0
115,423
L
Nike
Chronic
Nike
25,021
3,366
0
9,469
30,851
28,221
0
7,534
23,145
13,345
94,317
W
Ymir
Dwonzis
Ymir
7,783
1,710
0
5,737
24,851
25,337
271
8,717
15,556
45,442
0
L
Da Ji
Iceie
Da Ji
8,344
1,720
0
5,782
19,770
9,090
0
2,285
17,381
0
82,128
W
Chang'e
MrGarcia
Chang'e
18,760
1,213
7,848
12,582
19,594
8,728
1,821
5,769
13,670
134,991
0
L
Scylla
13,191
1,939
0
1,358
16,252
6,060
320
5,767
10,361
98,282
0
W
Danzaburou
azaeraith
Danzaburou
14,732
10,075
0
7,538
15,802
9,742
6,754
4,346
11,442
0
137,838
W
King Arthur
camasots
King Arthur
15,292
1,493
0
8,206
26,126
23,302
217
6,601
19,127
265
70,468
W
Achilles
cuteDilla
Achilles
24,757
11,465
0
6,310
23,728
25,339
2,485
5,580
18,006
0
128,642
L
10,565
881
0
4,377
24,065
30,753
0
6,259
17,654
33,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,337
Gold Earned
77,196
716
Minions Killed
751
0
Camps Cleared
0
2,473,245
Distance Traveled
2,628,103
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,639
505
197
7
0
479,615
5
L
Nike
13,889
514
186
7
0
501,065
4
W
Ymir
13,841
513
60
2
0
519,187
7
L
Da Ji
12,426
460
116
4
0
498,399
7
W
Chang'e
17,013
630
216
8
0
519,411
7
L
Scylla
12,712
471
172
6
0
492,600
4
W
Danzaburou
16,090
596
184
7
0
523,269
8
W
King Arthur
13,590
503
129
5
0
480,733
5
W
Achilles
16,662
617
162
6
0
585,503
7
L
Sobek
11,671
432
45
2
0
501,566
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role