Player Matchup

Sun Wukong
Sun Wukong
Bronze III
AlucatBelmont
Sun Wukong
Bronze III
Level 135
God Stats
1W - 1L
1,319 SR
Queue Stats
40W - 38L
1,500 MMR
Party 3
Mercury
Mercury
Gold V
DDGDante11
Mercury
Gold V
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 71L
1,557 MMR
Party 1
Neith
Neith
Gold V
LomitoGod
Neith
Gold V
Level 64
God Stats
4W - 6L
1,500 SR
Queue Stats
245W - 245L
1,219 MMR
Party 1
Geb
Geb
Bronze III
SarumanNegao
Geb
Bronze III
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 32L
1,500 MMR
Party 3
Baron Samedi
Baron Samedi
Gold IV
SuperOcho007
Baron Samedi
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,464 SR
1,455 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,549 SR
1,460 MMR
Khepri
Khepri
Bronze III
AgusJG
Khepri
Bronze III
Level 31
God Stats
0W - 2L
1,731 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
CosmicMemory
Cu Chulainn
Gold V
Level 159
God Stats
6W - 6L
1,274 SR
Queue Stats
168W - 174L
1,382 MMR
Solo
Danzaburou
Danzaburou
Bronze III
NeedEze
Danzaburou
Bronze III
Level 30
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Discordia
Discordia
Gold V
Okusuferia
Discordia
Gold V
Level 147
God Stats
4W - 6L
1,458 SR
Queue Stats
74W - 70L
1,418 MMR
Solo
Nemesis
Nemesis
Gold II
Thinchok
Nemesis
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlucatBelmont
Sun Wukong
14
2 / 0 / 1
8,481
606
10,243
9,865
6,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
DDGDante11
Mercury
14
3 / 3 / 5
8,258
590
6,240
10,327
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
LomitoGod
Neith
15
3 / 0 / 1
9,260
661
5,117
5,079
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 5
6,432
459
2,269
7,586
5,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SuperOcho007
Baron Samedi
14
3 / 2 / 3
8,469
605
6,217
7,783
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TsukuyomiThe MorriganNu WaSetPersephone

VS

Bans
ApolloCupidScyllaGuan YuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AgusJG
Khepri
10
0 / 1 / 1
6,187
442
1,478
5,773
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
CosmicMemory
Cu Chulainn
12
1 / 2 / 1
7,003
500
4,904
11,016
7,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
NeedEze
Danzaburou
11
0 / 3 / 0
6,539
467
2,802
8,169
2,868
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Okusuferia
Discordia
13
3 / 2 / 2
7,676
548
9,230
6,872
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Thinchok
Nemesis
14
2 / 3 / 2
7,722
552
5,937
9,714
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
6
6
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
AgusJG
Khepri
0
1
1
0.5
W
Sun Wukong
AlucatBelmont
Sun Wukong
2
0
1
2.5
L
Cu Chulainn
CosmicMemory
Cu Chulainn
1
2
1
0.75
W
Mercury
DDGDante11
Mercury
3
3
5
1.83
W
Neith
LomitoGod
Neith
3
0
1
3.5
L
Danzaburou
NeedEze
Danzaburou
0
3
0
0
L
Discordia
Okusuferia
Discordia
3
2
2
2
W
0
1
5
2.5
W
Baron Samedi
SuperOcho007
Baron Samedi
3
2
3
2.25
L
Nemesis
Thinchok
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,086
Damage
24,351
40,640
Taken
41,544
20,996
Mitigated
20,522
9,968
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AgusJG
Khepri
1,478
0
401
1,369
5,773
3,245
0
2,409
3,288
16,167
0
W
Sun Wukong
AlucatBelmont
Sun Wukong
10,243
1,930
0
2,420
9,865
6,665
852
1,178
8,589
5,894
52,275
L
Cu Chulainn
CosmicMemory
Cu Chulainn
4,904
653
0
3,887
11,016
7,294
0
1,249
9,767
180
35,165
W
Mercury
DDGDante11
Mercury
6,240
1,982
0
500
10,327
3,623
0
3,012
7,177
0
52,227
W
Neith
LomitoGod
Neith
5,117
2,528
0
2,289
5,079
1,680
1,268
325
4,732
0
67,786
L
Danzaburou
NeedEze
Danzaburou
2,802
996
0
2,487
8,169
2,868
0
2,187
5,936
0
42,412
L
Discordia
Okusuferia
Discordia
9,230
185
0
1,633
6,872
2,463
0
2,328
4,399
49,057
0
W
2,269
481
0
1,997
7,586
5,997
360
2,072
5,406
18,010
0
W
Baron Samedi
SuperOcho007
Baron Samedi
6,217
673
414
2,348
7,783
3,031
448
3,340
4,028
53,854
0
L
Nemesis
Thinchok
Nemesis
5,937
2,192
0
3,444
9,714
4,652
0
1,269
8,405
0
50,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
35,127
472
Minions Killed
394
0
Camps Cleared
0
1,427,898
Distance Traveled
1,432,180
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,187
442
23
2
0
311,979
3
W
Sun Wukong
8,481
606
111
8
0
290,976
8
L
Cu Chulainn
7,003
500
79
6
0
287,659
1
W
Mercury
8,258
590
79
6
0
311,806
0
W
Neith
9,260
661
159
11
0
258,683
1
L
Danzaburou
6,539
467
79
6
0
234,905
3
L
Discordia
7,676
548
107
8
0
280,120
4
W
Geb
6,432
459
22
2
0
305,987
5
W
Baron Samedi
8,469
605
101
7
0
260,446
3
L
Nemesis
7,722
552
106
8
0
317,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role