Player Matchup

Tsukuyomi
Tsukuyomi
Duelshard
Tsukuyomi
Level 23
God Stats
9W - 2L
1,907 SR
Queue Stats
58W - 29L
1,566 Elo+
Party 1
Serqet
Serqet
Evorgris
Serqet
Level 27
God Stats
23W - 11L
1,737 SR
Queue Stats
122W - 106L
1,537 Elo+
Solo
Ullr
Ullr
ExodusSentinel
Ullr
Level 28
God Stats
9W - 6L
1,861 SR
Queue Stats
46W - 45L
1,559 Elo+
Party 1
Hades
Hades
ItzDevvy
Hades
Level 15
God Stats
19W - 11L
1,934 SR
Queue Stats
54W - 47L
1,662 Elo+
Party 1
Cabrakan
Cabrakan
RivalCrimson
Cabrakan
Level 67
God Stats
39W - 22L
1,732 SR
Queue Stats
1,064W - 1,034L
1,445 Elo+
Party 1
Team Averages
Level 32
1,834 SR
1,554 Elo+

VS

Team Averages
Level 18
1,555 SR
1,349 Elo+
Yemoja
Yemoja
LunaSparkles
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,187 Elo+
Party 2
Chaac
Chaac
MajinCreator2000
Chaac
Level 44
God Stats
11W - 6L
1,711 SR
Queue Stats
32W - 44L
1,381 Elo+
Party 3
Skadi
Skadi
MoneyMenges
Skadi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
kxngcuz
Neith
Level 7
God Stats
8W - 21L
1,409 SR
Queue Stats
15W - 51L
1,179 Elo+
Party 2
He Bo
He Bo
织席贩履之徒
He Bo
Level 27
God Stats
3W - 5L
1,658 SR
Queue Stats
117W - 121L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Duelshard
Tsukuyomi
19
14 / 2 / 18
12,198
1,220
22,297
12,212
5,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
Evorgris
Serqet
18
9 / 2 / 23
11,703
1,170
8,952
12,794
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
16 / 1 / 23
12,633
1,263
25,913
10,538
4,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
ItzDevvy
Hades
19
10 / 2 / 29
12,288
1,229
21,817
11,401
8,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
RivalCrimson
Cabrakan
18
2 / 2 / 32
11,611
1,161
14,298
12,721
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 15 / 5
9,400
940
3,089
24,653
19,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 5 / 6
11,149
1,115
12,079
20,136
13,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 5
10,165
1,017
9,530
16,697
5,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
kxngcuz
Neith
16
1 / 10 / 6
9,886
989
10,359
18,184
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 13 / 4
10,081
1,008
14,470
18,733
7,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
35
51
Kills
9
9
Deaths
51
125
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Duelshard
Tsukuyomi
14
2
18
11.5
W
Serqet
Evorgris
Serqet
9
2
23
10.25
W
16
1
23
27.5
W
Hades
ItzDevvy
Hades
10
2
29
12.25
L
Yemoja
0
15
5
0.17
L
3
5
6
1.2
L
2
8
5
0.56
W
Cabrakan
RivalCrimson
Cabrakan
2
2
32
9
L
Neith
kxngcuz
Neith
1
10
6
0.4
L
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,277
Damage
49,527
59,666
Taken
98,403
37,472
Mitigated
52,205
11,316
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Duelshard
Tsukuyomi
22,297
7,123
0
106
12,212
5,531
0
2,929
9,134
0
38,579
W
Serqet
Evorgris
Serqet
8,952
4,379
0
1,000
12,794
5,893
0
4,701
7,995
0
20,993
W
25,913
21,349
0
226
10,538
4,673
0
3,167
7,273
0
35,257
W
Hades
ItzDevvy
Hades
21,817
2,553
1,370
5,999
11,401
8,236
0
2,809
8,568
41,002
0
L
Yemoja
3,089
1,305
653
570
24,653
19,098
0
7,251
17,202
6,563
0
L
12,079
1,762
550
4,699
20,136
13,551
0
7,224
12,608
0
39,577
L
9,530
3,854
0
0
16,697
5,138
0
7,153
9,469
0
18,579
W
Cabrakan
RivalCrimson
Cabrakan
14,298
2,192
0
2,615
12,721
13,139
0
3,953
8,672
22,867
0
L
Neith
kxngcuz
Neith
10,359
5,939
0
1,901
18,184
6,928
0
6,851
11,121
0
25,585
L
14,470
244
0
776
18,733
7,490
0
7,011
11,377
32,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,433
Gold Earned
50,681
156
Minions Killed
159
4
Camps Cleared
8
979,430
Distance Traveled
838,252
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,198
1,220
41
4
0
175,409
0
W
Serqet
11,703
1,170
36
4
0
236,314
1
W
Ullr
12,633
1,263
22
2
3
200,940
0
W
Hades
12,288
1,229
44
4
1
176,104
0
L
Yemoja
9,400
940
8
1
0
94,260
1
L
Chaac
11,149
1,115
58
6
2
209,013
0
L
Skadi
10,165
1,017
18
2
1
206,281
3
W
Cabrakan
11,611
1,161
13
1
0
190,663
0
L
Neith
9,886
989
28
3
4
152,608
0
L
He Bo
10,081
1,008
47
5
1
176,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role