Player Matchup

Hel
Hel
DinoRoboto
Hel
Level 29
God Stats
1W - 4L
1,305 SR
Queue Stats
17W - 21L
1,112 Elo+
Solo
Arachne
Arachne
LOVERFROMDaSWaMP
Arachne
Level 7
God Stats
3W - 2L
1,421 SR
Queue Stats
3W - 6L
1,232 Elo+
Party 1
Ymir
Ymir
PUR3-_-3VIL007
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,095 Elo+
Party 1
Neith
Neith
RizkyTurd23
Neith
Level 17
God Stats
6W - 5L
1,458 SR
Queue Stats
100W - 95L
1,311 Elo+
Solo
Nemesis
Nemesis
VomitousSwine
Nemesis
Level 22
God Stats
1W - 2L
1,318 SR
Queue Stats
1W - 6L
1,095 Elo+
Party 1
Team Averages
Level 17
1,400 SR
1,169 Elo+

VS

Team Averages
Level 15
1,457 SR
1,243 Elo+
Sylvanus
Sylvanus
Eden Frequency
Sylvanus
Level 29
God Stats
14W - 19L
1,547 SR
Queue Stats
368W - 385L
1,415 Elo+
Solo
Danzaburou
Danzaburou
HolyJuanito
Danzaburou
Level 27
God Stats
2W - 3L
1,697 SR
Queue Stats
2W - 5L
1,427 Elo+
Solo
Ares
Ares
Nugdwag13
Ares
Level 5
God Stats
1W - 2L
1,252 SR
Queue Stats
14W - 31L
1,060 Elo+
Solo
Neith
Neith
OoOoHeThicc
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,116 Elo+
Solo
Ao Kuang
Ao Kuang
the_wizard796
Ao Kuang
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
6W - 14L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 16
10,340
940
7,351
7,800
5,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 3 / 10
12,066
1,097
24,892
19,517
9,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 2 / 12
11,798
1,073
7,521
16,199
15,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 0 / 8
11,931
1,085
21,802
6,833
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
17
5 / 2 / 14
11,719
1,065
14,541
17,274
10,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
0 / 2 / 5
9,890
899
6,287
14,243
16,519
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
HolyJuanito
Danzaburou
15
2 / 5 / 3
10,295
936
19,446
21,470
9,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
14
0 / 6 / 1
9,403
855
1,747
14,238
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 4 / 2
10,873
988
11,398
12,053
9,219
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
the_wizard796
Ao Kuang
15
1 / 11 / 3
9,962
906
13,653
23,885
9,262
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
28
Kills
7
7
Deaths
28
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
16
8
L
Sylvanus
0
2
5
1.25
L
Danzaburou
HolyJuanito
Danzaburou
2
5
3
0.7
W
10
3
10
5
L
Ares
0
6
1
0.08
L
4
4
2
1.25
W
5
2
12
5.5
W
8
0
8
12
W
Nemesis
5
2
14
6
L
Ao Kuang
the_wizard796
Ao Kuang
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,107
Damage
52,531
67,623
Taken
85,889
43,913
Mitigated
51,215
29,408
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,351
1,741
9,731
5,675
7,800
5,576
0
4,560
3,240
16,060
0
L
Sylvanus
6,287
1,493
2,249
2,065
14,243
16,519
0
2,219
12,024
16,970
0
L
Danzaburou
HolyJuanito
Danzaburou
19,446
11,530
0
3,131
21,470
9,129
0
4,025
17,445
0
43,658
W
24,892
17,863
0
6,430
19,517
9,963
0
4,494
13,946
0
38,628
L
Ares
1,747
707
0
276
14,238
7,086
0
3,323
10,851
5,551
0
L
11,398
5,088
0
549
12,053
9,219
0
1,549
10,504
0
26,134
W
7,521
2,085
0
1,189
16,199
15,102
0
3,769
10,691
27,727
0
W
21,802
13,914
0
2,642
6,833
2,990
0
2,261
4,572
0
37,883
W
Nemesis
14,541
10,957
0
3,741
17,274
10,282
0
6,603
10,671
0
34,708
L
Ao Kuang
the_wizard796
Ao Kuang
13,653
5,248
0
3,673
23,885
9,262
0
3,756
20,129
28,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,854
Gold Earned
50,423
219
Minions Killed
128
3
Camps Cleared
8
1,081,399
Distance Traveled
769,485
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,340
940
32
3
1
184,006
2
L
Sylvanus
9,890
899
14
1
0
152,870
0
L
Danzaburou
10,295
936
52
5
2
169,966
1
W
Arachne
12,066
1,097
36
3
1
233,881
2
L
Ares
9,403
855
9
1
2
152,143
0
L
Neith
10,873
988
35
3
0
133,999
0
W
Ymir
11,798
1,073
47
4
0
200,880
1
W
Neith
11,931
1,085
46
4
1
192,617
0
W
Nemesis
11,719
1,065
58
5
0
270,015
0
L
Ao Kuang
9,962
906
18
2
4
160,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role