Player Matchup

Baron Samedi
Baron Samedi
BlueSnowKing
Baron Samedi
Level 105
God Stats
7W - 5L
1,735 SR
Queue Stats
263W - 215L
1,539 Elo+
Party 1
Neith
Neith
BombGoKaboom297
Neith
Level 16
God Stats
4W - 5L
1,213 SR
Queue Stats
182W - 226L
1,253 Elo+
Party 1
Osiris
Osiris
Locust1228
Osiris
Level 69
God Stats
31W - 30L
1,478 SR
Queue Stats
999W - 992L
1,522 Elo+
Party 1
Team Averages
Level 63
1,475 SR
1,438 Elo+

VS

Team Averages
Level 54
1,392 SR
1,474 Elo+
Nox
Nox
Angle_oh7
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 368L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
Joe_Gets_Buckets
Cabrakan
Level 114
God Stats
19W - 16L
1,177 SR
Queue Stats
576W - 521L
1,499 Elo+
Party 2
Kali
Kali
Sammus1950
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueSnowKing
Baron Samedi
12
8 / 3 / 10
8,625
863
7,415
8,042
3,994
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
7 / 2 / 9
8,445
845
6,601
4,943
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
Locust1228
Osiris
11
4 / 2 / 13
8,027
803
7,174
6,995
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,275
628
1,120
7,172
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 7 / 4
7,398
740
8,598
10,212
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
5 / 5 / 2
8,879
888
4,627
10,812
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
7
7
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Baron Samedi
BlueSnowKing
Baron Samedi
8
3
10
4.33
W
7
2
9
5.75
L
2
7
4
0.57
W
Osiris
Locust1228
Osiris
4
2
13
5.25
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,190
Damage
14,345
19,980
Taken
28,196
10,109
Mitigated
12,066
5,035
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,120
201
0
0
7,172
2,456
266
2,649
4,523
7,422
0
W
Baron Samedi
BlueSnowKing
Baron Samedi
7,415
784
976
2,241
8,042
3,994
584
4,953
2,725
25,980
0
W
6,601
2,699
0
735
4,943
1,584
1,213
1,622
3,217
0
12,444
L
8,598
1,233
0
1,029
10,212
5,576
0
3,304
6,908
25,084
0
W
Osiris
Locust1228
Osiris
7,174
2,826
459
624
6,995
4,531
991
2,504
4,286
0
21,903
L
4,627
2,081
0
4,367
10,812
4,034
163
1,524
9,288
0
21,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
22,552
85
Minions Killed
83
0
Camps Cleared
0
488,870
Distance Traveled
445,112
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,275
628
19
2
0
156,255
0
W
Baron Samedi
8,625
863
35
4
0
137,917
1
W
Neith
8,445
845
19
2
0
159,121
1
L
Cabrakan
7,398
740
35
4
0
147,914
0
W
Osiris
8,027
803
31
3
0
191,832
0
L
Kali
8,879
888
29
3
0
140,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role