Player Matchup

Nox
Nox
AGayWizardBro
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,026 Elo+
Party 1
Chaac
Chaac
GrInOFd3AtHMFRS
Chaac
Level 24
God Stats
0W - 2L
1,241 SR
Queue Stats
87W - 79L
1,409 Elo+
Solo
Nemesis
Nemesis
RetroRickys
Nemesis
Level 13
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 5L
1,143 Elo+
Solo
Bellona
Bellona
Tails4652
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ryanhacker44
Nu Wa
Level 16
God Stats
7W - 11L
1,385 SR
Queue Stats
48W - 80L
1,238 Elo+
Party 1
Team Averages
Level 13
1,374 SR
1,263 Elo+

VS

Team Averages
Level 20
1,625 SR
1,392 Elo+
Yemoja
Yemoja
CobaltJoe
Yemoja
Level 18
God Stats
1W - 1L
1,720 SR
Queue Stats
20W - 20L
1,235 Elo+
Solo
Jormungandr
Jormungandr
RANGE1080
Jormungandr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,690 Elo+
Solo
Neith
Neith
RyanLovesRice
Neith
Level 29
God Stats
3W - 0L
1,777 SR
Queue Stats
5W - 1L
1,658 Elo+
Solo
Xbalanque
Xbalanque
XichLo
Xbalanque
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,198 Elo+
Solo
Heimdallr
Heimdallr
giratin5789
Heimdallr
Level 18
God Stats
4W - 0L
1,628 SR
Queue Stats
14W - 17L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,150
915
4,133
8,014
4,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 8 / 3
9,676
968
12,880
17,592
15,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
RetroRickys
Nemesis
14
0 / 7 / 1
8,816
882
11,195
19,023
9,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Tails4652
Bellona
14
1 / 3 / 1
8,557
856
3,814
9,003
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 5 / 2
9,170
917
9,574
10,531
4,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

158

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CobaltJoe
Yemoja
17
4 / 0 / 19
11,130
1,113
9,127
5,679
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
RANGE1080
Jormungandr
17
0 / 1 / 23
9,764
976
6,169
8,360
5,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 17
10,657
1,066
19,226
12,740
5,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
XichLo
Xbalanque
17
10 / 0 / 9
11,277
1,128
13,085
11,516
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
giratin5789
Heimdallr
16
8 / 0 / 12
10,791
1,079
9,054
7,549
3,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
107
5
Kills
27
27
Deaths
5
10
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Yemoja
CobaltJoe
Yemoja
4
0
19
13.5
L
1
8
3
0.31
W
Jormungandr
RANGE1080
Jormungandr
0
1
23
11.5
L
Nemesis
RetroRickys
Nemesis
0
7
1
0.07
W
5
4
17
3.38
L
Bellona
Tails4652
Bellona
1
3
1
0.5
W
Xbalanque
XichLo
Xbalanque
10
0
9
14.5
W
Heimdallr
giratin5789
Heimdallr
8
0
12
14
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,596
Damage
56,661
64,163
Taken
45,844
41,543
Mitigated
24,336
6,482
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,133
581
0
443
8,014
4,377
0
2,577
5,437
14,785
0
W
Yemoja
CobaltJoe
Yemoja
9,127
682
3,396
1,768
5,679
5,322
0
1,433
4,196
16,084
0
L
12,880
2,288
0
2,143
17,592
15,322
0
4,427
13,165
0
42,101
W
Jormungandr
RANGE1080
Jormungandr
6,169
2,271
0
0
8,360
5,514
0
3,636
4,649
18,940
0
L
Nemesis
RetroRickys
Nemesis
11,195
5,086
0
3,116
19,023
9,176
0
3,970
15,053
0
21,571
W
19,226
10,251
0
3,730
12,740
5,449
0
3,334
9,306
0
48,198
L
Bellona
Tails4652
Bellona
3,814
966
0
244
9,003
8,529
0
1,725
7,278
0
12,629
W
Xbalanque
XichLo
Xbalanque
13,085
8,748
0
1,272
11,516
4,553
0
2,465
9,026
0
25,810
W
Heimdallr
giratin5789
Heimdallr
9,054
3,304
0
746
7,549
3,498
0
2,839
4,685
0
24,812
L
9,574
3,332
0
536
10,531
4,139
0
2,597
7,934
22,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
53,619
148
Minions Killed
172
9
Camps Cleared
3
780,125
Distance Traveled
836,073
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,150
915
26
3
0
141,439
1
W
Yemoja
11,130
1,113
12
1
0
208,950
0
L
Chaac
9,676
968
64
6
2
173,147
0
W
Jormungandr
9,764
976
26
3
1
163,999
0
L
Nemesis
8,816
882
14
1
6
198,832
1
W
Neith
10,657
1,066
70
7
0
124,802
2
L
Bellona
8,557
856
19
2
0
131,515
2
W
Xbalanque
11,277
1,128
29
3
2
170,085
1
W
Heimdallr
10,791
1,079
35
4
0
168,237
0
L
Nu Wa
9,170
917
25
3
1
135,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role