Player Matchup

Guan Yu
Guan Yu
Demitch
Guan Yu
Level 15
God Stats
3W - 6L
1,192 SR
Queue Stats
21W - 33L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
MortemVenator
Cthulhu
Level 17
God Stats
3W - 4L
1,521 SR
Queue Stats
53W - 61L
1,432 Elo+
Party 2
Scylla
Scylla
TENTNICEMAN
Scylla
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,408 Elo+
Solo
Serqet
Serqet
Zeflan25
Serqet
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,277 Elo+
Solo
Poseidon
Poseidon
rioancho
Poseidon
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,398 Elo+

VS

Team Averages
Level 16
1,672 SR
1,524 Elo+
Izanami
Izanami
BalckKryptic
Izanami
Level 6
God Stats
10W - 4L
1,500 SR
Queue Stats
17W - 43L
971 Elo+
Solo
Poseidon
Poseidon
Delta7777
Poseidon
Level 29
God Stats
3W - 2L
1,734 SR
Queue Stats
41W - 27L
1,685 Elo+
Party 1
Odin
Odin
Doughboy90
Odin
Level 16
God Stats
5W - 2L
1,579 SR
Queue Stats
8W - 9L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Rogueicedragon
Nu Wa
Level 21
God Stats
29W - 15L
1,686 SR
Queue Stats
33W - 23L
1,679 Elo+
Party 1
Ares
Ares
permaGh0st
Ares
Level 6
God Stats
5W - 1L
1,861 SR
Queue Stats
11W - 9L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Demitch
Guan Yu
17
4 / 15 / 8
11,383
1,035
10,316
28,122
21,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
18
5 / 8 / 7
12,039
1,094
8,934
21,512
9,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
16
1 / 8 / 8
10,041
913
6,115
14,696
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Zeflan25
Serqet
15
1 / 10 / 4
9,710
883
2,809
18,182
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
rioancho
Poseidon
17
2 / 4 / 10
11,215
1,020
16,020
13,400
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

61

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BalckKryptic
Izanami
15
0 / 3 / 12
9,460
860
2,564
3,938
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Delta7777
Poseidon
19
14 / 4 / 21
13,539
1,231
32,824
11,491
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 3 / 25
11,513
1,047
11,407
14,286
12,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
17 / 0 / 23
14,213
1,292
23,602
6,181
3,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 3 / 31
14,284
1,299
17,412
13,243
20,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
157
13
Kills
45
45
Deaths
13
37
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Izanami
BalckKryptic
Izanami
0
3
12
2
W
Poseidon
Delta7777
Poseidon
14
4
21
6.13
L
Guan Yu
Demitch
Guan Yu
4
15
8
0.53
W
5
3
25
5.83
L
Cthulhu
5
8
7
1.06
W
17
0
23
28.5
L
Scylla
1
8
8
0.63
L
Serqet
Zeflan25
Serqet
1
10
4
0.3
W
9
3
31
8.17
L
Poseidon
rioancho
Poseidon
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,194
Damage
87,809
95,912
Taken
49,139
44,197
Mitigated
42,542
8,512
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BalckKryptic
Izanami
2,564
1,576
0
284
3,938
1,207
0
1,982
1,881
0
11,066
W
Poseidon
Delta7777
Poseidon
32,824
5,677
0
1,227
11,491
5,224
0
6,349
4,710
51,831
0
L
Guan Yu
Demitch
Guan Yu
10,316
2,143
2,276
1,711
28,122
21,210
0
22,344
4,898
0
22,305
W
11,407
1,616
0
375
14,286
12,746
0
10,322
3,454
363
20,570
L
Cthulhu
8,934
429
453
488
21,512
9,602
0
16,246
4,517
25,875
0
W
23,602
7,453
0
998
6,181
3,141
0
4,744
1,362
40,121
0
L
Scylla
6,115
326
0
0
14,696
4,331
0
11,543
2,652
25,787
0
L
Serqet
Zeflan25
Serqet
2,809
664
0
1,661
18,182
5,015
0
11,997
5,729
0
14,565
W
17,412
2,036
0
1,439
13,243
20,224
0
7,247
5,546
23,852
0
L
Poseidon
rioancho
Poseidon
16,020
1,082
1,147
776
13,400
4,039
0
9,451
3,446
55,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,388
Gold Earned
63,009
192
Minions Killed
159
4
Camps Cleared
3
989,899
Distance Traveled
850,797
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,460
860
23
2
0
56,733
1
W
Poseidon
13,539
1,231
50
5
0
177,230
0
L
Guan Yu
11,383
1,035
25
2
0
196,253
0
W
Odin
11,513
1,047
27
2
1
217,019
1
L
Cthulhu
12,039
1,094
29
3
0
209,096
1
W
Nu Wa
14,213
1,292
44
4
1
201,955
0
L
Scylla
10,041
913
43
4
1
185,711
1
L
Serqet
9,710
883
20
2
2
175,249
0
W
Ares
14,284
1,299
15
1
1
197,860
3
L
Poseidon
11,215
1,020
75
7
1
223,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role