Player Matchup

Hercules
Hercules
Charco_Vex
Hercules
Level 120
God Stats
279W - 20L
2,075 SR
Queue Stats
1,433W - 564L
1,799 Elo+
Party 3
Ares
Ares
Clowntox
Ares
Level 160
God Stats
139W - 4L
2,137 SR
Queue Stats
2,051W - 267L
1,925 Elo+
Party 3
Serqet
Serqet
Kuma_PandaChief
Serqet
Level 148
God Stats
15W - 6L
1,752 SR
Queue Stats
1,362W - 200L
1,725 Elo+
Party 3
Nu Wa
Nu Wa
NOITATPMET
Nu Wa
Level 87
God Stats
16W - 3L
1,773 SR
Queue Stats
488W - 146L
1,706 Elo+
Party 3
Sol
Sol
QuadraKing2469
Sol
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
634W - 22L
1,981 Elo+
Party 3
Team Averages
Level 106
1,847 SR
1,827 Elo+

VS

Team Averages
Level 50
1,672 SR
1,586 Elo+
Ne Zha
Ne Zha
GPxBlindsidex
Ne Zha
Level 129
God Stats
3W - 2L
1,778 SR
Queue Stats
49W - 60L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
GeT Shanked Bro
Danzaburou
Level 46
God Stats
117W - 65L
1,741 SR
Queue Stats
144W - 85L
1,763 Elo+
Solo
Cabrakan
Cabrakan
Herald of Sin
Cabrakan
Level 32
God Stats
1W - 1L
1,694 SR
Queue Stats
36W - 32L
1,485 Elo+
Party 1
Mulan
Mulan
PAUL GIAMATT1
Mulan
Level 30
God Stats
3W - 5L
1,362 SR
Queue Stats
53W - 47L
1,474 Elo+
Party 1
Scylla
Scylla
RoboTheHobo7371
Scylla
Level 12
God Stats
5W - 6L
1,787 SR
Queue Stats
40W - 51L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Charco_Vex
Hercules
17
8 / 0 / 19
11,874
1,187
10,045
12,011
16,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
17
4 / 1 / 24
10,961
1,096
11,874
7,358
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 19
10,324
1,032
7,231
6,601
5,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
17
10 / 0 / 17
10,599
1,060
18,179
5,489
2,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 0 / 21
10,579
1,058
13,965
2,833
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

313

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,596
860
5,306
10,327
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
GeT Shanked Bro
Danzaburou
14
1 / 6 / 0
9,080
908
7,996
16,182
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Herald of Sin
Cabrakan
14
0 / 10 / 1
8,157
816
5,799
18,915
11,412
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 7 / 1
8,307
831
5,038
16,676
9,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 0
7,871
787
2,301
6,079
2,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
4
32
Kills
1
1
Deaths
32
100
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Charco_Vex
Hercules
8
0
19
17.5
W
Ares
4
1
24
16
L
0
5
1
0.1
L
Danzaburou
GeT Shanked Bro
Danzaburou
1
6
0
0.17
L
Cabrakan
Herald of Sin
Cabrakan
0
10
1
0.05
W
6
0
19
15.5
W
Nu Wa
10
0
17
18.5
L
0
7
1
0.07
W
4
0
21
14.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,294
Damage
26,440
34,292
Taken
68,179
33,799
Mitigated
37,631
11,882
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Charco_Vex
Hercules
10,045
2,588
0
5,330
12,011
16,360
0
2,408
9,428
0
14,558
W
Ares
11,874
244
0
1,058
7,358
8,175
0
3,002
4,281
16,269
0
L
5,306
890
0
1,687
10,327
7,898
0
5,050
5,277
0
26,859
L
Danzaburou
GeT Shanked Bro
Danzaburou
7,996
3,316
236
1,018
16,182
6,279
0
9,355
6,074
0
46,470
L
Cabrakan
Herald of Sin
Cabrakan
5,799
636
0
165
18,915
11,412
0
12,182
6,733
12,646
0
W
7,231
1,760
0
409
6,601
5,064
0
749
5,777
0
14,701
W
Nu Wa
18,179
6,583
1,364
2,809
5,489
2,811
0
1,438
4,001
35,087
0
L
5,038
1,006
0
38
16,676
9,928
0
11,871
4,733
0
11,437
W
13,965
4,797
0
912
2,833
1,389
0
503
2,330
52,342
0
L
2,301
107
0
0
6,079
2,114
0
5,560
519
8,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,337
Gold Earned
42,011
186
Minions Killed
166
11
Camps Cleared
3
1,004,343
Distance Traveled
788,878
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,874
1,187
15
2
1
218,483
0
W
Ares
10,961
1,096
6
1
1
202,744
3
L
Ne Zha
8,596
860
37
4
1
186,396
2
L
Danzaburou
9,080
908
98
10
2
143,997
0
L
Cabrakan
8,157
816
8
1
0
153,310
0
W
Serqet
10,324
1,032
31
3
0
215,941
3
W
Nu Wa
10,599
1,060
30
3
4
189,780
0
L
Mulan
8,307
831
11
1
0
186,012
0
W
Sol
10,579
1,058
104
10
5
177,395
4
L
Scylla
7,871
787
12
1
0
119,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role