Player Matchup

Hercules
Hercules
IcySkyDiver
Hercules
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
35W - 29L
1,513 Elo+
Party 3
Medusa
Medusa
JadenTaylor1
Medusa
Level 135
God Stats
5W - 4L
1,826 SR
Queue Stats
125W - 67L
1,619 Elo+
Party 3
Poseidon
Poseidon
JayMan15
Poseidon
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 49L
1,787 Elo+
Party 3
Agni
Agni
SilentGiggity
Agni
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
71W - 43L
1,522 Elo+
Party 3
Baron Samedi
Baron Samedi
ThorGodOfGoats
Baron Samedi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 50L
1,659 Elo+
Party 3
Team Averages
Level 128
1,565 SR
1,620 Elo+

VS

Team Averages
Level 115
1,498 SR
1,488 Elo+
Xing Tian
Xing Tian
AQUABERRYDOLPHiN
Xing Tian
Level 123
God Stats
2W - 1L
1,726 SR
Queue Stats
160W - 143L
1,506 Elo+
Party 2
Skadi
Skadi
BigStackBronson
Skadi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
367W - 401L
1,505 Elo+
Party 2
Tyr
Tyr
DannyGamer
Tyr
Level 160
God Stats
1W - 1L
1,498 SR
Queue Stats
105W - 119L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
Doc_Nil
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 129L
1,534 Elo+
Solo
King Arthur
King Arthur
IsaacPD97
King Arthur
Level 104
God Stats
4W - 11L
1,264 SR
Queue Stats
244W - 234L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IcySkyDiver
Hercules
17
9 / 1 / 16
10,715
824
12,851
19,154
14,500
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
18
6 / 1 / 17
10,485
807
21,221
11,485
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
JayMan15
Poseidon
17
8 / 2 / 16
10,609
816
12,415
8,545
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 17
10,567
813
15,225
9,893
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ThorGodOfGoats
Baron Samedi
16
1 / 4 / 21
9,785
753
13,881
15,204
10,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
4 / 6 / 3
9,655
743
12,021
20,537
18,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 7 / 5
8,418
648
8,222
12,772
5,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 7 / 6
9,400
723
9,921
15,096
16,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Doc_Nil
Baron Samedi
13
1 / 7 / 3
7,810
601
10,664
14,287
7,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
IsaacPD97
King Arthur
17
2 / 4 / 7
9,725
748
7,855
24,253
20,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
35
31
Kills
11
11
Deaths
31
87
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
4
6
3
0.92
L
0
7
5
0.36
L
4
7
6
1
L
Baron Samedi
Doc_Nil
Baron Samedi
1
7
3
0.36
W
Hercules
IcySkyDiver
Hercules
9
1
16
17
L
King Arthur
IsaacPD97
King Arthur
2
4
7
1.38
W
Medusa
6
1
17
14.5
W
Poseidon
JayMan15
Poseidon
8
2
16
8
W
7
3
17
5.17
W
Baron Samedi
ThorGodOfGoats
Baron Samedi
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,593
Damage
48,683
64,281
Taken
86,945
38,087
Mitigated
68,971
33,549
Healing
27,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
12,021
572
0
3,242
20,537
18,628
0
7,339
12,421
18,948
0
L
8,222
3,155
1,068
1,416
12,772
5,357
0
4,649
7,802
0
18,249
L
9,921
503
356
3,216
15,096
16,814
15
6,731
8,097
0
15,121
L
Baron Samedi
Doc_Nil
Baron Samedi
10,664
365
3,369
3,835
14,287
7,971
0
8,432
5,534
18,916
0
W
Hercules
IcySkyDiver
Hercules
12,851
2,758
2,687
8,439
19,154
14,500
325
4,142
14,761
0
15,959
L
King Arthur
IsaacPD97
King Arthur
7,855
577
1,173
10,149
24,253
20,201
0
11,995
11,570
280
21,617
W
Medusa
21,221
10,242
1,519
5,431
11,485
5,550
1,788
4,346
6,941
0
42,953
W
Poseidon
JayMan15
Poseidon
12,415
1,164
0
985
8,545
3,315
1,531
4,246
4,090
26,006
0
W
15,225
900
793
2,534
9,893
4,259
850
3,416
6,277
32,506
0
W
Baron Samedi
ThorGodOfGoats
Baron Samedi
13,881
1,270
4,661
6,500
15,204
10,463
558
5,990
8,805
19,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,161
Gold Earned
45,008
128
Minions Killed
97
0
Camps Cleared
0
1,259,363
Distance Traveled
1,088,588
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,655
743
8
1
0
235,051
0
L
Skadi
8,418
648
29
2
0
212,273
0
L
Tyr
9,400
723
10
1
0
216,433
0
L
Baron Samedi
7,810
601
21
2
0
199,231
1
W
Hercules
10,715
824
2
0
0
273,837
1
L
King Arthur
9,725
748
29
2
0
225,600
0
W
Medusa
10,485
807
34
3
0
260,271
0
W
Poseidon
10,609
816
42
3
0
269,678
0
W
Agni
10,567
813
33
3
0
241,904
0
W
Baron Samedi
9,785
753
17
1
0
213,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role