Player Matchup

Tsukuyomi
Tsukuyomi
Athreos34
Tsukuyomi
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 12L
1,274 Elo+
Solo
Nu Wa
Nu Wa
OGmudddy
Nu Wa
Level 82
God Stats
78W - 46L
1,808 SR
Queue Stats
542W - 445L
1,626 Elo+
Party 1
Nemesis
Nemesis
QRC45
Nemesis
Level 105
God Stats
16W - 9L
1,534 SR
Queue Stats
440W - 292L
1,648 Elo+
Party 1
Sobek
Sobek
RemusSaxa
Sobek
Level 49
God Stats
14W - 15L
1,467 SR
Queue Stats
193W - 193L
1,551 Elo+
Solo
Apollo
Apollo
TiniTortuga
Apollo
Level 50
God Stats
3W - 8L
1,185 SR
Queue Stats
489W - 386L
1,523 Elo+
Party 1
Team Averages
Level 81
1,499 SR
1,524 Elo+

VS

Team Averages
Level 105
1,474 SR
1,535 Elo+
Set
Set
DenverByers
Set
Level 84
God Stats
2W - 4L
1,364 SR
Queue Stats
56W - 46L
1,549 Elo+
Party 2
Cabrakan
Cabrakan
Gruminicus
Cabrakan
Level 127
God Stats
7W - 17L
1,543 SR
Queue Stats
107W - 95L
1,530 Elo+
Solo
Thanatos
Thanatos
ObiWanJablowmi
Thanatos
Level 46
God Stats
30W - 34L
1,392 SR
Queue Stats
357W - 362L
1,536 Elo+
Solo
Anhur
Anhur
TeamMemeSupreme
Anhur
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
360W - 338L
1,485 Elo+
Solo
Ah Puch
Ah Puch
exemoh
Ah Puch
Level 141
God Stats
5W - 7L
1,571 SR
Queue Stats
294W - 263L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Athreos34
Tsukuyomi
20
6 / 13 / 8
20,979
524
31,431
34,172
16,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
OGmudddy
Nu Wa
20
3 / 6 / 11
20,832
521
43,201
27,118
11,350
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
QRC45
Nemesis
20
15 / 10 / 8
24,380
610
31,965
37,335
25,729
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
RemusSaxa
Sobek
8
0 / 1 / 1
12,012
300
2,020
4,981
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
20
8 / 4 / 7
21,554
539
26,439
35,047
15,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 7
21,333
533
20,214
40,799
47,319
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
Gruminicus
Cabrakan
20
13 / 6 / 5
21,353
534
29,992
44,825
32,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
7
0 / 0 / 1
11,073
277
579
8,632
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 8 / 8
19,273
482
16,130
38,780
14,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
exemoh
Ah Puch
20
8 / 9 / 8
22,201
555
33,248
37,160
13,411
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
63
32
Kills
34
34
Deaths
32
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Athreos34
Tsukuyomi
6
13
8
0.77
L
8
9
7
1.28
L
Cabrakan
Gruminicus
Cabrakan
13
6
5
2.58
W
Nu Wa
OGmudddy
Nu Wa
3
6
11
1.42
L
Thanatos
0
0
1
0.5
W
Nemesis
QRC45
Nemesis
15
10
8
1.9
W
Sobek
RemusSaxa
Sobek
0
1
1
0.5
L
5
8
8
1.13
W
Apollo
8
4
7
2.88
L
Ah Puch
exemoh
Ah Puch
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,056
Damage
100,163
138,653
Taken
170,196
71,798
Mitigated
109,046
35,020
Healing
56,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Athreos34
Tsukuyomi
31,431
5,380
0
3,137
34,172
16,617
614
11,947
21,833
0
184,297
L
20,214
6,643
0
7,145
40,799
47,319
2,888
8,100
32,605
2,263
154,760
L
Cabrakan
Gruminicus
Cabrakan
29,992
3,980
2,286
11,141
44,825
32,181
1,172
12,410
32,127
127,583
0
W
Nu Wa
OGmudddy
Nu Wa
43,201
5,439
0
5,448
27,118
11,350
908
17,863
8,661
196,271
0
L
Thanatos
579
57
0
2,707
8,632
1,963
0
5,706
2,814
0
10,698
W
Nemesis
QRC45
Nemesis
31,965
16,215
0
4,878
37,335
25,729
2,621
17,009
19,631
0
187,819
W
Sobek
RemusSaxa
Sobek
2,020
148
111
2,661
4,981
2,169
0
1,015
3,966
8,752
0
L
16,130
8,904
0
16,780
38,780
14,172
3,580
12,452
26,160
0
162,598
W
Apollo
26,439
21,318
0
18,785
35,047
15,933
6,892
17,415
16,980
0
183,815
L
Ah Puch
exemoh
Ah Puch
33,248
928
799
15,557
37,160
13,411
228
7,053
29,919
193,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,757
Gold Earned
95,233
1,027
Minions Killed
946
0
Camps Cleared
0
2,955,627
Distance Traveled
2,968,265
44
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
20,979
524
252
6
0
688,486
5
L
Set
21,333
533
246
6
0
735,249
2
L
Cabrakan
21,353
534
158
4
0
773,168
3
W
Nu Wa
20,832
521
276
7
0
689,856
11
L
Thanatos
11,073
277
32
1
0
95,898
2
W
Nemesis
24,380
610
227
6
0
743,651
9
W
Sobek
12,012
300
10
0
0
133,380
2
L
Anhur
19,273
482
218
5
0
660,737
9
W
Apollo
21,554
539
262
7
0
700,254
17
L
Ah Puch
22,201
555
292
7
0
703,213
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role