Player Matchup

Ares
Ares
BlackHammerLS
Ares
Level 127
God Stats
17W - 12L
1,570 SR
Queue Stats
237W - 224L
1,578 Elo+
Party 2
Pele
Pele
Nechoh
Pele
Level 126
God Stats
2W - 0L
1,269 SR
Queue Stats
53W - 68L
1,760 Elo+
Party 4
Nemesis
Nemesis
SIaytoven
Nemesis
Level 104
God Stats
84W - 87L
1,442 SR
Queue Stats
621W - 604L
1,553 Elo+
Solo
Hachiman
Hachiman
Zhetian
Hachiman
Level 109
God Stats
10W - 8L
1,662 SR
Queue Stats
37W - 49L
1,760 Elo+
Party 4
Cerberus
Cerberus
justusharris21
Cerberus
Level 143
God Stats
21W - 10L
1,429 SR
Queue Stats
193W - 183L
1,566 Elo+
Party 2
Team Averages
Level 122
1,474 SR
1,643 Elo+

VS

Team Averages
Level 135
1,494 SR
1,523 Elo+
Fenrir
Fenrir
Awuki
Fenrir
Level 65
God Stats
0W - 1L
1,487 SR
Queue Stats
15W - 17L
1,566 Elo+
Party 3
Hades
Hades
Senpai_Goblin
Hades
Level 132
God Stats
12W - 7L
1,718 SR
Queue Stats
410W - 409L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Vulfur
Nu Wa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,583 Elo+
Party 3
Athena
Athena
Waffles4monkeys
Athena
Level 160
God Stats
0W - 1L
1,264 SR
Queue Stats
239W - 198L
1,527 Elo+
Party 1
Mulan
Mulan
hersh85
Mulan
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
534W - 515L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 15
13,133
691
12,115
26,850
34,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Nechoh
Pele
20
4 / 5 / 9
14,238
749
17,665
27,249
12,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
SIaytoven
Nemesis
20
9 / 2 / 12
15,287
805
20,439
24,784
19,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Zhetian
Hachiman
20
5 / 6 / 11
14,465
761
14,479
17,814
7,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
20
8 / 1 / 17
15,132
796
21,074
28,334
21,362
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Awuki
Fenrir
18
5 / 1 / 7
12,466
656
13,409
14,877
19,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 8 / 8
14,554
766
24,051
25,365
21,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Vulfur
Nu Wa
19
1 / 9 / 12
12,865
677
23,931
14,846
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 4 / 9
11,569
609
6,730
19,077
16,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
hersh85
Mulan
20
5 / 6 / 7
14,731
775
23,755
25,988
29,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
28
Kills
21
21
Deaths
28
64
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Awuki
Fenrir
5
1
7
8.5
W
2
7
15
1.36
W
Pele
Nechoh
Pele
4
5
9
1.7
W
Nemesis
SIaytoven
Nemesis
9
2
12
7.5
L
8
8
8
1.5
L
Nu Wa
Vulfur
Nu Wa
1
9
12
0.78
L
2
4
9
1.63
W
Hachiman
Zhetian
Hachiman
5
6
11
1.75
L
Mulan
hersh85
Mulan
5
6
7
1.42
W
Cerberus
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,772
Damage
91,876
125,031
Taken
100,153
96,182
Mitigated
90,415
33,627
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Awuki
Fenrir
13,409
2,637
0
1,032
14,877
19,113
465
5,810
8,917
403
25,891
W
12,115
368
0
5,548
26,850
34,984
221
10,830
15,609
23,437
0
W
Pele
Nechoh
Pele
17,665
3,521
0
6,600
27,249
12,759
1,782
13,146
13,648
0
73,292
W
Nemesis
SIaytoven
Nemesis
20,439
13,127
0
9,247
24,784
19,739
0
9,222
15,031
0
62,507
L
24,051
1,701
576
5,613
25,365
21,113
826
6,681
18,475
54,796
0
L
Nu Wa
Vulfur
Nu Wa
23,931
7,187
0
0
14,846
4,464
1,502
7,078
7,603
65,668
0
L
6,730
1,268
881
1,678
19,077
16,310
100
7,353
11,440
12,692
0
W
Hachiman
Zhetian
Hachiman
14,479
7,415
0
2,783
17,814
7,338
3,558
8,442
8,939
0
53,727
L
Mulan
hersh85
Mulan
23,755
2,449
0
3,185
25,988
29,415
361
6,512
19,196
0
63,730
W
Cerberus
21,074
1,281
1,434
8,015
28,334
21,362
321
12,800
14,937
71,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,255
Gold Earned
66,185
441
Minions Killed
341
9
Camps Cleared
6
1,834,332
Distance Traveled
1,696,680
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,466
656
35
2
1
373,967
3
W
Ares
13,133
691
18
1
1
323,821
4
W
Pele
14,238
749
128
7
3
384,444
1
W
Nemesis
15,287
805
104
5
5
395,333
3
L
Hades
14,554
766
77
4
3
304,325
1
L
Nu Wa
12,865
677
122
6
0
302,035
2
L
Athena
11,569
609
12
1
0
355,840
1
W
Hachiman
14,465
761
73
4
0
334,904
1
L
Mulan
14,731
775
95
5
2
360,513
4
W
Cerberus
15,132
796
118
6
0
395,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role