Player Matchup

Artemis
Artemis
DarklingStone
Artemis
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,206 Elo+
Solo
Izanami
Izanami
Melubb
Izanami
Level 23
God Stats
2W - 0L
1,900 SR
Queue Stats
10W - 13L
1,253 Elo+
Party 1
Hades
Hades
TErdenay
Hades
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
985 Elo+
Party 1
Team Averages
Level 18
1,633 SR
1,148 Elo+

VS

Team Averages
Level 13
1,375 SR
1,320 Elo+
Janus
Janus
Sprung01
Janus
Level 12
God Stats
10W - 16L
1,545 SR
Queue Stats
190W - 99L
1,594 Elo+
Solo
Bellona
Bellona
blackkbabby
Bellona
Level 15
God Stats
3W - 8L
1,406 SR
Queue Stats
9W - 33L
1,164 Elo+
Party 2
Loki
Loki
uivah
Loki
Level 13
God Stats
5W - 13L
1,173 SR
Queue Stats
9W - 29L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
4 / 6 / 12
9,044
754
9,560
9,539
3,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Melubb
Izanami
15
13 / 2 / 9
11,361
947
18,641
13,614
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
TErdenay
Hades
13
5 / 3 / 13
9,774
815
5,618
10,265
4,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Sprung01
Janus
13
6 / 5 / 5
9,707
809
14,003
9,055
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
blackkbabby
Bellona
10
2 / 9 / 7
8,586
716
7,128
16,609
8,004
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
uivah
Loki
12
3 / 8 / 5
8,892
741
6,039
12,349
4,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
22
Kills
11
11
Deaths
22
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
6
12
1.67
W
Izanami
Melubb
Izanami
13
2
9
8.75
L
Janus
Sprung01
Janus
6
5
5
1.7
W
Hades
TErdenay
Hades
5
3
13
3.83
L
Bellona
blackkbabby
Bellona
2
9
7
0.61
L
Loki
uivah
Loki
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
27,170
33,418
Taken
38,013
13,269
Mitigated
14,557
8,803
Healing
1,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
9,560
4,571
0
0
9,539
3,261
574
3,403
5,881
0
28,015
W
Izanami
Melubb
Izanami
18,641
14,634
0
5,504
13,614
5,858
2,180
4,806
8,589
0
51,048
L
Janus
Sprung01
Janus
14,003
476
0
598
9,055
2,031
0
518
8,372
46,255
0
W
Hades
TErdenay
Hades
5,618
1,510
589
2,710
10,265
4,150
472
5,148
4,900
22,645
0
L
Bellona
blackkbabby
Bellona
7,128
2,188
0
232
16,609
8,004
154
3,107
13,428
0
14,245
L
Loki
uivah
Loki
6,039
1,695
0
272
12,349
4,522
102
2,042
10,252
0
28,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,179
Gold Earned
27,185
157
Minions Killed
132
0
Camps Cleared
0
543,892
Distance Traveled
579,837
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,044
754
41
3
0
178,577
3
W
Izanami
11,361
947
74
6
0
181,624
2
L
Janus
9,707
809
78
7
0
192,650
0
W
Hades
9,774
815
42
4
0
183,691
1
L
Bellona
8,586
716
12
1
0
179,782
0
L
Loki
8,892
741
42
4
0
207,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role