Player Matchup

Yemoja
Yemoja
Bronze III
CesGzT
Yemoja
Bronze III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,465 MMR
Party 1
Loki
Loki
Silver I
MUDDBUTT100
Loki
Silver I
Level 114
God Stats
1W - 5L
1,507 SR
Queue Stats
69W - 83L
1,317 MMR
Solo
Bellona
Bellona
Silver I
NekkoKun
Bellona
Silver I
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 53L
1,306 MMR
Solo
Janus
Janus
Gold V
YoSoyMaxtil
Janus
Gold V
Level 153
God Stats
9W - 10L
1,526 SR
Queue Stats
67W - 71L
1,299 MMR
Solo
Jing Wei
Jing Wei
Silver I
anson2265
Jing Wei
Silver I
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 118L
1,162 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,507 SR
1,310 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,372 SR
1,310 MMR
Cu Chulainn
Cu Chulainn
Silver IV
FLCWindtalker
Cu Chulainn
Silver IV
Level 148
God Stats
3W - 1L
1,346 SR
Queue Stats
115W - 134L
1,312 MMR
Solo
Ymir
Ymir
Silver IV
Gabrieljunio058
Ymir
Silver IV
Level 158
God Stats
12W - 19L
1,578 SR
Queue Stats
144W - 148L
1,316 MMR
Solo
Set
Set
Gold V
MitasNT
Set
Gold V
Level 94
God Stats
2W - 5L
1,239 SR
Queue Stats
163W - 158L
1,317 MMR
Solo
Skadi
Skadi
Silver I
Salena559
Skadi
Silver I
Level 103
God Stats
56W - 54L
1,585 SR
Queue Stats
97W - 98L
1,289 MMR
Solo
Ra
Ra
Silver II
atlbravefan
Ra
Silver II
Level 125
God Stats
2W - 3L
1,111 SR
Queue Stats
174W - 163L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CesGzT
Yemoja
18
2 / 7 / 8
12,864
402
13,420
26,168
12,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 6 / 3
14,950
467
6,513
25,424
10,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
NekkoKun
Bellona
20
4 / 8 / 6
15,606
488
20,648
39,646
30,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 9 / 6
14,378
449
28,056
22,954
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
anson2265
Jing Wei
19
5 / 12 / 3
13,958
436
21,966
36,351
11,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DanzaburouNu WaZhong KuiNemesisScylla

VS

Bans
King ArthurCupidIzanamiErlang ShenNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FLCWindtalker
Cu Chulainn
20
5 / 4 / 18
15,827
495
21,726
33,333
40,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
4 / 8 / 22
15,248
477
13,292
34,912
43,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
20
9 / 4 / 16
17,907
560
22,671
27,000
14,786
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Salena559
Skadi
20
12 / 3 / 14
18,788
587
26,450
25,611
11,309
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 3 / 16
17,996
562
31,477
21,380
11,299
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
128
22
Kills
42
42
Deaths
22
26
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CesGzT
Yemoja
2
7
8
0.86
W
Cu Chulainn
FLCWindtalker
Cu Chulainn
5
4
18
3.5
W
4
8
22
1.88
L
5
6
3
1.08
W
Set
9
4
16
4.25
L
Bellona
NekkoKun
Bellona
4
8
6
0.88
W
Skadi
Salena559
Skadi
12
3
14
6.33
L
6
9
6
1
L
Jing Wei
anson2265
Jing Wei
5
12
3
0.54
W
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,603
Damage
115,616
150,543
Taken
142,236
72,719
Mitigated
121,059
35,742
Healing
57,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CesGzT
Yemoja
13,420
1,785
1,791
5,466
26,168
12,433
1,676
10,625
15,316
56,544
0
W
Cu Chulainn
FLCWindtalker
Cu Chulainn
21,726
3,043
0
12,403
33,333
40,421
1,638
7,818
25,395
15,418
77,627
W
13,292
942
891
7,889
34,912
43,244
656
9,402
24,985
46,646
0
L
6,513
1,207
0
3,652
25,424
10,796
1,422
8,662
16,174
0
70,572
W
Set
22,671
9,101
0
9,495
27,000
14,786
1,765
9,002
17,784
0
135,762
L
Bellona
NekkoKun
Bellona
20,648
7,023
0
12,246
39,646
30,898
1,456
14,674
23,944
2,439
106,998
W
Skadi
Salena559
Skadi
26,450
10,151
0
12,781
25,611
11,309
8,786
9,548
15,559
0
146,424
L
28,056
544
0
2,020
22,954
7,325
486
4,147
18,246
105,545
0
L
Jing Wei
anson2265
Jing Wei
21,966
12,710
631
9,936
36,351
11,267
1,523
10,279
25,720
0
82,625
W
31,477
3,272
4,232
9,661
21,380
11,299
737
7,789
13,326
149,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,756
Gold Earned
85,766
651
Minions Killed
753
0
Camps Cleared
0
2,799,572
Distance Traveled
3,040,231
39
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,864
402
88
3
0
499,398
10
W
Cu Chulainn
15,827
495
140
4
0
604,543
5
W
Ymir
15,248
477
47
1
0
529,768
11
L
Loki
14,950
467
133
4
0
646,840
4
W
Set
17,907
560
189
6
0
666,094
3
L
Bellona
15,606
488
185
6
0
582,330
5
W
Skadi
18,788
587
189
6
0
594,727
7
L
Janus
14,378
449
143
4
0
586,359
17
L
Jing Wei
13,958
436
102
3
0
484,645
3
W
Ra
17,996
562
188
6
0
645,099
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role