Player Matchup

Cernunnos
Cernunnos
GODWicho1151
Cernunnos
Level 18
God Stats
1W - 0L
1,732 SR
Queue Stats
5W - 3L
1,340 Elo+
Party 1
Scylla
Scylla
Luisiferg
Scylla
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,340 Elo+
Party 1
Osiris
Osiris
Pablo0210
Osiris
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
35W - 20L
1,621 Elo+
Party 1
Team Averages
Level 55
1,510 SR
1,433 Elo+

VS

Team Averages
Level 86
1,722 SR
1,567 Elo+
Nox
Nox
BigHarleyyy
Nox
Level 126
God Stats
1W - 4L
1,759 SR
Queue Stats
67W - 70L
1,613 Elo+
Party 2
Cerberus
Cerberus
Overlord Unru
Cerberus
Level 29
God Stats
6W - 10L
1,478 SR
Queue Stats
15W - 19L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
joey-sosa23
Danzaburou
Level 103
God Stats
5W - 2L
1,929 SR
Queue Stats
144W - 120L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GODWicho1151
Cernunnos
12
1 / 7 / 5
9,145
610
5,376
12,265
3,934
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Luisiferg
Scylla
16
11 / 1 / 4
11,871
791
14,646
7,501
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Pablo0210
Osiris
14
5 / 5 / 10
11,070
738
11,764
13,150
10,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 6
10,869
725
7,386
10,500
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Overlord Unru
Cerberus
12
1 / 7 / 7
9,064
604
3,247
13,263
9,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
joey-sosa23
Danzaburou
13
4 / 4 / 6
10,036
669
9,763
11,999
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
17
Kills
12
13
Deaths
17
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
6
6
1.67
W
Cernunnos
GODWicho1151
Cernunnos
1
7
5
0.5
W
Scylla
Luisiferg
Scylla
11
1
4
13
L
Cerberus
Overlord Unru
Cerberus
1
7
7
0.64
W
Osiris
Pablo0210
Osiris
5
5
10
2
L
Danzaburou
joey-sosa23
Danzaburou
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,786
Damage
20,396
32,916
Taken
35,762
17,498
Mitigated
17,925
4,400
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,386
581
0
930
10,500
4,111
123
3,301
7,009
36,491
0
W
Cernunnos
GODWicho1151
Cernunnos
5,376
2,835
0
2,192
12,265
3,934
1,019
5,248
6,785
0
18,909
W
Scylla
Luisiferg
Scylla
14,646
1,103
0
1,970
7,501
2,709
1,174
1,665
5,772
60,912
0
L
Cerberus
Overlord Unru
Cerberus
3,247
167
0
1,738
13,263
9,430
62
6,674
6,267
10,696
0
W
Osiris
Pablo0210
Osiris
11,764
4,902
0
238
13,150
10,855
512
3,250
9,194
218
46,639
L
Danzaburou
joey-sosa23
Danzaburou
9,763
3,793
0
1,376
11,999
4,384
831
4,187
7,642
0
32,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
29,969
179
Minions Killed
117
0
Camps Cleared
0
727,435
Distance Traveled
718,042
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,869
725
66
4
0
227,731
0
W
Cernunnos
9,145
610
31
2
0
227,945
1
W
Scylla
11,871
791
100
7
0
262,613
0
L
Cerberus
9,064
604
7
0
0
255,482
0
W
Osiris
11,070
738
48
3
0
236,877
4
L
Danzaburou
10,036
669
44
3
0
234,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role