Player Matchup

Sun Wukong
Sun Wukong
CopenhagenWG
Sun Wukong
Level 18
God Stats
2W - 1L
1,139 SR
Queue Stats
23W - 17L
1,678 Elo+
Party 2
Yemoja
Yemoja
Hairybiscuit
Yemoja
Level 16
God Stats
5W - 2L
1,936 SR
Queue Stats
6W - 9L
1,693 Elo+
Party 3
Agni
Agni
MoistRoach
Agni
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 20L
1,705 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NinjaBryden
Tsukuyomi
Level 79
God Stats
4W - 2L
1,715 SR
Queue Stats
155W - 138L
1,579 Elo+
Party 3
Danzaburou
Danzaburou
ThunderLiaison
Danzaburou
Level 17
God Stats
13W - 14L
1,517 SR
Queue Stats
22W - 19L
1,583 Elo+
Party 2
Team Averages
Level 31
1,561 SR
1,647 Elo+

VS

Team Averages
Level 35
1,650 SR
1,648 Elo+
Ares
Ares
Drift2011
Ares
Level 27
God Stats
2W - 4L
1,574 SR
Queue Stats
8W - 9L
1,597 Elo+
Party 1
Medusa
Medusa
LKG2011
Medusa
Level 25
God Stats
1W - 2L
1,731 SR
Queue Stats
8W - 8L
1,773 Elo+
Party 1
Fenrir
Fenrir
SpikkedPaigige
Fenrir
Level 17
God Stats
4W - 5L
1,769 SR
Queue Stats
7W - 9L
1,773 Elo+
Party 1
Thanatos
Thanatos
imLaX
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
xtrahailey
Discordia
Level 17
God Stats
9W - 12L
1,677 SR
Queue Stats
9W - 16L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CopenhagenWG
Sun Wukong
18
6 / 3 / 4
12,336
587
8,894
17,906
13,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
14
2 / 1 / 15
10,913
520
5,542
9,818
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 1 / 10
12,736
606
13,715
10,237
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
NinjaBryden
Tsukuyomi
19
11 / 3 / 11
12,938
616
16,762
18,636
8,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ThunderLiaison
Danzaburou
17
7 / 1 / 11
11,726
558
9,304
11,472
5,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 6 / 2
8,055
384
1,718
14,205
11,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
LKG2011
Medusa
14
3 / 8 / 2
9,076
432
4,435
12,471
4,595
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 9 / 5
8,105
386
4,669
18,342
11,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
imLaX
Thanatos
19
5 / 5 / 1
11,602
552
10,253
16,172
10,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
xtrahailey
Discordia
16
1 / 7 / 1
9,624
458
7,248
10,213
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
35
Kills
9
9
Deaths
35
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CopenhagenWG
Sun Wukong
6
3
4
2.67
L
Ares
0
6
2
0.17
W
Yemoja
2
1
15
9.5
L
Medusa
LKG2011
Medusa
3
8
2
0.5
W
9
1
10
14
W
Tsukuyomi
NinjaBryden
Tsukuyomi
11
3
11
5.5
L
0
9
5
0.28
W
Danzaburou
ThunderLiaison
Danzaburou
7
1
11
12.5
L
Thanatos
imLaX
Thanatos
5
5
1
1.1
L
Discordia
xtrahailey
Discordia
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,217
Damage
28,323
68,069
Taken
71,403
40,582
Mitigated
41,388
24,639
Healing
22,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CopenhagenWG
Sun Wukong
8,894
1,073
0
5,339
17,906
13,172
2,780
1,491
16,303
0
68,937
L
Ares
1,718
43
0
1,711
14,205
11,340
0
4,818
9,247
25,359
0
W
Yemoja
5,542
771
910
1,283
9,818
9,027
296
2,094
7,514
21,595
0
L
Medusa
LKG2011
Medusa
4,435
1,329
0
1,445
12,471
4,595
0
4,748
7,559
0
31,465
W
13,715
1,593
746
5,492
10,237
4,410
2,168
675
9,322
61,920
0
W
Tsukuyomi
NinjaBryden
Tsukuyomi
16,762
5,659
0
5,408
18,636
8,943
1,341
1,164
17,382
0
102,578
L
4,669
705
0
5,512
18,342
11,087
440
2,690
15,528
0
37,962
W
Danzaburou
ThunderLiaison
Danzaburou
9,304
3,126
0
5,461
11,472
5,030
6,459
2,594
8,582
0
62,766
L
Thanatos
imLaX
Thanatos
10,253
3,145
0
11,882
16,172
10,470
740
1,877
14,235
0
76,526
L
Discordia
xtrahailey
Discordia
7,248
67
0
1,810
10,213
3,896
136
4,330
5,577
53,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,649
Gold Earned
46,462
523
Minions Killed
424
0
Camps Cleared
0
2,020,658
Distance Traveled
1,959,266
21
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,336
587
132
6
0
421,579
5
L
Ares
8,055
384
46
2
0
367,120
0
W
Yemoja
10,913
520
22
1
0
430,321
4
L
Medusa
9,076
432
58
3
0
408,752
0
W
Agni
12,736
606
112
5
0
335,511
7
W
Tsukuyomi
12,938
616
134
6
0
456,288
2
L
Fenrir
8,105
386
67
3
0
379,731
0
W
Danzaburou
11,726
558
123
6
0
376,959
3
L
Thanatos
11,602
552
151
7
0
399,352
0
L
Discordia
9,624
458
102
5
0
404,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role