Player Matchup

Ah Puch
Ah Puch
DatSauceTho
Ah Puch
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
48W - 58L
1,540 Elo+
Party 3
Ra
Ra
Jose Arnold
Ra
Level 29
God Stats
0W - 2L
1,295 SR
Queue Stats
150W - 149L
1,564 Elo+
Solo
Da Ji
Da Ji
Misfats
Da Ji
Level 85
God Stats
1W - 1L
1,778 SR
Queue Stats
12W - 15L
1,603 Elo+
Party 3
Ymir
Ymir
PuerSacrificium
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,637 Elo+
Party 3
Yemoja
Yemoja
RUDEAGENT69
Yemoja
Level 132
God Stats
1W - 1L
1,590 SR
Queue Stats
28W - 25L
1,852 Elo+
Party 3
Team Averages
Level 54
1,533 SR
1,639 Elo+

VS

Team Averages
Level 47
1,532 SR
1,459 Elo+
Neith
Neith
KmArTz97
Neith
Level 10
God Stats
8W - 12L
1,364 SR
Queue Stats
10W - 18L
1,410 Elo+
Party 2
Poseidon
Poseidon
MannyMercs
Poseidon
Level 127
God Stats
7W - 6L
1,466 SR
Queue Stats
218W - 238L
1,483 Elo+
Party 2
Medusa
Medusa
ZachOpotamus
Medusa
Level 7
God Stats
3W - 7L
1,584 SR
Queue Stats
26W - 24L
1,339 Elo+
Party 1
Amaterasu
Amaterasu
eldir-
Amaterasu
Level 69
God Stats
6W - 5L
1,649 SR
Queue Stats
40W - 35L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
samsoning-
Guan Yu
Level 21
God Stats
7W - 5L
1,595 SR
Queue Stats
49W - 54L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DatSauceTho
Ah Puch
18
4 / 11 / 5
12,396
954
16,603
24,321
14,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 14 / 11
12,954
996
25,373
30,141
12,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Misfats
Da Ji
18
7 / 12 / 5
13,354
1,027
15,126
23,070
9,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 8 / 7
11,839
911
3,281
22,224
20,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
19
1 / 5 / 11
13,174
1,013
11,359
26,310
26,367
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KmArTz97
Neith
20
6 / 3 / 22
13,531
1,041
14,337
12,909
5,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
MannyMercs
Poseidon
20
6 / 3 / 29
14,004
1,077
24,456
14,405
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
19
6 / 4 / 19
13,023
1,002
19,380
15,404
5,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
eldir-
Amaterasu
20
21 / 6 / 19
16,813
1,293
38,824
23,323
12,399
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
samsoning-
Guan Yu
20
11 / 0 / 33
14,938
1,149
23,862
16,635
21,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
172
16
Kills
50
50
Deaths
16
39
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DatSauceTho
Ah Puch
4
11
5
0.59
L
3
14
11
0.61
W
Neith
KmArTz97
Neith
6
3
22
5.67
W
Poseidon
MannyMercs
Poseidon
6
3
29
6.83
L
Da Ji
Misfats
Da Ji
7
12
5
0.79
L
1
8
7
0.56
L
Yemoja
1
5
11
1.3
W
Medusa
6
4
19
3.88
W
Amaterasu
eldir-
Amaterasu
21
6
19
5.08
W
Guan Yu
samsoning-
Guan Yu
11
0
33
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,742
Damage
120,859
126,066
Taken
82,676
83,047
Mitigated
49,788
18,002
Healing
22,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DatSauceTho
Ah Puch
16,603
1,237
1,332
1,795
24,321
14,131
0
3,197
20,930
34,295
0
L
25,373
508
2,528
3,782
30,141
12,547
0
5,773
24,193
52,889
0
W
Neith
KmArTz97
Neith
14,337
9,431
0
285
12,909
5,395
0
9,915
2,994
0
42,673
W
Poseidon
MannyMercs
Poseidon
24,456
6,898
0
3,136
14,405
5,195
0
11,079
3,326
41,980
0
L
Da Ji
Misfats
Da Ji
15,126
4,566
89
330
23,070
9,660
0
6,011
16,984
0
24,743
L
3,281
816
0
590
22,224
20,342
0
5,064
16,918
10,956
0
L
Yemoja
11,359
3,143
4,053
3,503
26,310
26,367
0
4,411
21,771
39,437
0
W
Medusa
19,380
12,990
0
3,052
15,404
5,796
0
11,570
3,834
0
34,600
W
Amaterasu
eldir-
Amaterasu
38,824
23,926
0
8,286
23,323
12,399
0
12,658
10,383
0
55,235
W
Guan Yu
samsoning-
Guan Yu
23,862
4,009
2,285
5,665
16,635
21,003
0
11,394
5,241
0
34,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,717
Gold Earned
72,309
181
Minions Killed
212
3
Camps Cleared
10
969,987
Distance Traveled
1,151,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,396
954
34
3
0
162,181
0
L
Ra
12,954
996
61
5
0
230,587
0
W
Neith
13,531
1,041
63
5
1
214,779
0
W
Poseidon
14,004
1,077
61
5
1
214,050
0
L
Da Ji
13,354
1,027
18
1
1
203,410
0
L
Ymir
11,839
911
17
1
0
161,929
0
L
Yemoja
13,174
1,013
51
4
2
211,880
0
W
Medusa
13,023
1,002
30
2
4
182,894
0
W
Amaterasu
16,813
1,293
37
3
3
266,730
0
W
Guan Yu
14,938
1,149
21
2
1
273,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role