Player Matchup

Yemoja
Yemoja
BeastFreak4PS
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
HawtNHeavy
Danzaburou
Level 109
God Stats
16W - 9L
1,545 SR
Queue Stats
133W - 131L
1,544 Elo+
Party 3
Mulan
Mulan
Shoeyz
Mulan
Level 53
God Stats
0W - 3L
1,723 SR
Queue Stats
39W - 39L
1,521 Elo+
Party 3
Hel
Hel
ftArctic
Hel
Level 83
God Stats
0W - 5L
1,245 SR
Queue Stats
151W - 144L
1,535 Elo+
Party 1
Fenrir
Fenrir
mason2310
Fenrir
Level 119
God Stats
0W - 2L
1,728 SR
Queue Stats
43W - 42L
1,547 Elo+
Party 3
Team Averages
Level 85
1,548 SR
1,525 Elo+

VS

Team Averages
Level 91
1,529 SR
1,605 Elo+
Set
Set
Forgottenguy01
Set
Level 126
God Stats
9W - 7L
1,501 SR
Queue Stats
153W - 139L
1,541 Elo+
Party 2
Ganesha
Ganesha
SignatureEnigma
Ganesha
Level 48
God Stats
1W - 1L
1,564 SR
Queue Stats
4W - 3L
1,777 Elo+
Party 4
Hun Batz
Hun Batz
TheFishBomb
Hun Batz
Level 84
God Stats
2W - 1L
1,309 SR
Queue Stats
51W - 40L
1,603 Elo+
Party 4
Danzaburou
Danzaburou
UnknownThursday
Danzaburou
Level 127
God Stats
41W - 30L
1,548 SR
Queue Stats
141W - 124L
1,591 Elo+
Party 4
Nu Wa
Nu Wa
Zangamer1
Nu Wa
Level 68
God Stats
5W - 3L
1,723 SR
Queue Stats
409W - 373L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 6
13,887
434
10,446
24,127
32,223
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
HawtNHeavy
Danzaburou
20
3 / 7 / 6
16,277
509
14,989
25,850
14,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
Shoeyz
Mulan
20
4 / 9 / 6
15,195
475
19,774
35,410
40,934
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 3 / 5
17,749
555
26,835
22,393
10,912
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
mason2310
Fenrir
20
6 / 7 / 8
16,391
512
16,506
28,771
20,275
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 11
19,738
617
30,388
38,083
39,792
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 6 / 20
15,974
499
16,891
29,284
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
TheFishBomb
Hun Batz
20
10 / 3 / 12
18,990
593
18,008
21,306
11,319
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
UnknownThursday
Danzaburou
20
8 / 5 / 12
17,890
559
18,097
23,147
9,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Zangamer1
Nu Wa
20
7 / 8 / 10
18,055
564
22,444
17,388
7,432
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
99
24
Kills
34
34
Deaths
24
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
9
2
11
7.25
L
Danzaburou
HawtNHeavy
Danzaburou
3
7
6
0.86
L
Mulan
Shoeyz
Mulan
4
9
6
0.78
W
0
6
20
1.67
W
Hun Batz
TheFishBomb
Hun Batz
10
3
12
5.33
W
Danzaburou
UnknownThursday
Danzaburou
8
5
12
2.8
W
Nu Wa
Zangamer1
Nu Wa
7
8
10
1.5
L
9
3
5
3.83
L
Fenrir
mason2310
Fenrir
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,550
Damage
105,828
136,551
Taken
129,208
118,829
Mitigated
84,024
48,881
Healing
46,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,446
1,058
3,438
1,562
24,127
32,223
303
7,247
16,674
37,787
0
W
30,388
16,109
0
18,671
38,083
39,792
3,107
11,253
26,303
0
169,948
L
Danzaburou
HawtNHeavy
Danzaburou
14,989
8,538
0
9,672
25,850
14,485
2,321
6,490
19,260
0
122,073
L
Mulan
Shoeyz
Mulan
19,774
2,756
0
10,871
35,410
40,934
0
9,564
25,592
0
93,181
W
16,891
367
1,293
12,096
29,284
16,215
779
10,135
18,693
73,467
0
W
Hun Batz
TheFishBomb
Hun Batz
18,008
4,634
0
3,226
21,306
11,319
1,902
4,952
15,978
0
155,400
W
Danzaburou
UnknownThursday
Danzaburou
18,097
5,666
0
8,200
23,147
9,266
3,997
9,100
13,898
0
151,654
W
Nu Wa
Zangamer1
Nu Wa
22,444
4,655
0
2,708
17,388
7,432
1,186
5,483
11,623
112,865
0
L
26,835
2,456
6,663
12,152
22,393
10,912
656
6,988
15,131
165,131
0
L
Fenrir
mason2310
Fenrir
16,506
3,171
0
4,523
28,771
20,275
0
8,201
20,239
0
149,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,499
Gold Earned
90,647
870
Minions Killed
924
0
Camps Cleared
0
3,021,415
Distance Traveled
3,008,366
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,887
434
46
1
0
594,680
8
W
Set
19,738
617
264
8
0
659,411
3
L
Danzaburou
16,277
509
191
6
0
584,926
0
L
Mulan
15,195
475
171
5
0
564,863
8
W
Ganesha
15,974
499
45
1
0
563,838
8
W
Hun Batz
18,990
593
212
7
0
651,326
6
W
Danzaburou
17,890
559
232
7
0
572,051
10
W
Nu Wa
18,055
564
171
5
0
561,740
7
L
Hel
17,749
555
276
9
0
646,757
2
L
Fenrir
16,391
512
186
6
0
630,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role