Player Matchup

Anhur
Anhur
DarkzJoker
Anhur
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 80L
1,701 Elo+
Party 3
Bellona
Bellona
DeathCarrot
Bellona
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,554 Elo+
Party 2
Arachne
Arachne
Howler13
Arachne
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,554 Elo+
Party 2
Anubis
Anubis
MisterEm
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,708 Elo+
Party 2
Ymir
Ymir
TEINLM2000
Ymir
Level 124
God Stats
8W - 7L
1,783 SR
Queue Stats
364W - 377L
1,597 Elo+
Party 3
Team Averages
Level 107
1,557 SR
1,623 Elo+

VS

Team Averages
Level 89
1,620 SR
1,613 Elo+
Xbalanque
Xbalanque
Clockletone
Xbalanque
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 413L
1,575 Elo+
Solo
Ne Zha
Ne Zha
Irrelevxnt
Ne Zha
Level 69
God Stats
0W - 1L
1,836 SR
Queue Stats
73W - 74L
1,585 Elo+
Party 1
Nemesis
Nemesis
MrSagee
Nemesis
Level 95
God Stats
3W - 2L
1,731 SR
Queue Stats
124W - 130L
1,561 Elo+
Party 1
Thoth
Thoth
YourUmbroShoe
Thoth
Level 76
God Stats
4W - 8L
1,533 SR
Queue Stats
55W - 57L
1,597 Elo+
Party 1
Ganesha
Ganesha
spedygammer
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
4 / 1 / 0
6,648
554
6,221
5,284
1,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
DeathCarrot
Bellona
13
3 / 2 / 0
7,454
621
4,519
7,358
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Howler13
Arachne
10
0 / 1 / 1
6,167
514
406
9,516
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
MisterEm
Anubis
13
5 / 1 / 0
7,724
644
5,531
5,447
2,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 6
6,604
550
2,749
5,417
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Clockletone
Xbalanque
11
1 / 2 / 2
6,159
513
4,027
6,914
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Irrelevxnt
Ne Zha
6
1 / 2 / 0
4,872
406
2,419
4,121
1,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
MrSagee
Nemesis
12
3 / 2 / 0
6,957
580
3,440
7,577
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 1
7,100
592
2,419
4,093
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
spedygammer
Ganesha
9
0 / 3 / 2
5,968
497
2,336
8,356
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
6
6
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Clockletone
Xbalanque
1
2
2
1
W
Anhur
4
1
0
4
W
Bellona
DeathCarrot
Bellona
3
2
0
1.5
W
Arachne
Howler13
Arachne
0
1
1
0.5
L
Ne Zha
Irrelevxnt
Ne Zha
1
2
0
0.5
W
Anubis
MisterEm
Anubis
5
1
0
5
L
Nemesis
MrSagee
Nemesis
3
2
0
1.5
W
0
1
6
3
L
1
3
1
0.5
L
Ganesha
spedygammer
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,426
Damage
14,641
33,022
Taken
31,061
14,929
Mitigated
9,289
14,503
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Clockletone
Xbalanque
4,027
2,190
0
3,214
6,914
1,665
96
2,100
4,814
0
32,695
W
Anhur
6,221
4,134
0
2,426
5,284
1,186
466
948
4,312
0
30,983
W
Bellona
DeathCarrot
Bellona
4,519
1,776
0
2,343
7,358
5,731
255
621
6,707
0
37,704
W
Arachne
Howler13
Arachne
406
263
0
5,714
9,516
2,637
68
340
9,118
0
30,847
L
Ne Zha
Irrelevxnt
Ne Zha
2,419
974
0
2,172
4,121
1,026
0
0
3,846
0
11,667
W
Anubis
MisterEm
Anubis
5,531
97
0
3,074
5,447
2,317
250
1,024
4,273
48,078
0
L
Nemesis
MrSagee
Nemesis
3,440
1,619
0
506
7,577
2,855
0
629
6,923
0
48,484
W
2,749
140
0
946
5,417
3,058
123
1,560
3,857
19,635
0
L
2,419
139
0
250
4,093
992
0
1,604
2,464
39,093
0
L
Ganesha
spedygammer
Ganesha
2,336
137
0
1,938
8,356
2,751
0
3,947
4,409
19,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
31,056
363
Minions Killed
297
0
Camps Cleared
0
1,113,251
Distance Traveled
1,040,453
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,159
513
75
6
0
195,287
3
W
Anhur
6,648
554
56
5
0
184,550
4
W
Bellona
7,454
621
92
8
0
200,179
3
W
Arachne
6,167
514
75
6
0
277,679
5
L
Ne Zha
4,872
406
28
2
0
140,573
2
W
Anubis
7,724
644
108
9
0
214,254
3
L
Nemesis
6,957
580
93
8
0
283,987
2
W
Ymir
6,604
550
32
3
0
236,589
1
L
Thoth
7,100
592
90
8
0
191,048
5
L
Ganesha
5,968
497
11
1
0
229,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role