Player Matchup

Cerberus
Cerberus
BEARusps
Cerberus
Level 61
God Stats
17W - 13L
1,623 SR
Queue Stats
65W - 74L
1,542 Elo+
Party 3
Xing Tian
Xing Tian
Banatrick
Xing Tian
Level 101
God Stats
16W - 10L
1,643 SR
Queue Stats
117W - 122L
1,589 Elo+
Party 3
Ravana
Ravana
YOUNGDANIELS94
Ravana
Level 125
God Stats
9W - 15L
1,500 SR
Queue Stats
132W - 136L
1,578 Elo+
Party 3
Scylla
Scylla
j2daford
Scylla
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 9L
1,706 Elo+
Party 3
Apollo
Apollo
jbean94
Apollo
Level 76
God Stats
33W - 20L
1,731 SR
Queue Stats
131W - 134L
1,593 Elo+
Party 3
Team Averages
Level 78
1,599 SR
1,602 Elo+

VS

Team Averages
Level 103
1,504 SR
1,455 Elo+
Scylla
Scylla
LocoFlash
Scylla
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,319 Elo+
Party 1
Hercules
Hercules
Said2
Hercules
Level 129
God Stats
21W - 30L
1,533 SR
Queue Stats
262W - 259L
1,497 Elo+
Party 2
Ao Kuang
Ao Kuang
Shiroyasha JK
Ao Kuang
Level 82
God Stats
3W - 3L
1,569 SR
Queue Stats
112W - 129L
1,493 Elo+
Party 2
Sol
Sol
StalledCobra322
Sol
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 185L
1,502 Elo+
Party 2
Guan Yu
Guan Yu
immortal_Zile
Guan Yu
Level 82
God Stats
22W - 13L
1,417 SR
Queue Stats
467W - 430L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BEARusps
Cerberus
16
1 / 0 / 7
10,544
479
4,654
14,654
9,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Banatrick
Xing Tian
15
0 / 3 / 3
9,564
435
8,319
15,579
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 1 / 3
11,164
507
9,005
10,419
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
j2daford
Scylla
15
0 / 2 / 1
9,136
415
4,456
7,724
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
jbean94
Apollo
20
10 / 1 / 4
12,993
591
25,502
18,310
7,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LocoFlash
Scylla
17
3 / 1 / 0
10,629
483
9,871
6,579
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Said2
Hercules
14
0 / 5 / 0
7,957
362
4,871
19,428
21,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Shiroyasha JK
Ao Kuang
17
4 / 4 / 1
10,390
472
4,264
17,598
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 5 / 2
9,513
432
10,397
12,322
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
17
0 / 1 / 5
10,241
466
11,045
20,361
17,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
7
7
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BEARusps
Cerberus
1
0
7
4.5
W
Xing Tian
Banatrick
Xing Tian
0
3
3
0.5
L
Scylla
LocoFlash
Scylla
3
1
0
3
L
Hercules
Said2
Hercules
0
5
0
0
L
Ao Kuang
Shiroyasha JK
Ao Kuang
4
4
1
1.13
L
0
5
2
0.2
W
5
1
3
6.5
L
Guan Yu
0
1
5
2.5
W
Scylla
j2daford
Scylla
0
2
1
0.25
W
Apollo
jbean94
Apollo
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,936
Damage
40,448
66,686
Taken
76,288
33,666
Mitigated
52,022
27,667
Healing
25,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BEARusps
Cerberus
4,654
336
1,365
5,830
14,654
9,686
59
6,134
8,126
29,737
0
W
Xing Tian
Banatrick
Xing Tian
8,319
251
0
570
15,579
8,369
0
3,736
11,755
49,511
0
L
Scylla
LocoFlash
Scylla
9,871
127
0
1,207
6,579
2,342
240
2,080
4,499
71,674
0
L
Hercules
Said2
Hercules
4,871
922
0
5,667
19,428
21,812
0
3,911
15,517
0
28,696
L
Ao Kuang
Shiroyasha JK
Ao Kuang
4,264
596
0
4,362
17,598
6,795
315
3,797
13,801
77,529
0
L
10,397
1,930
0
4,090
12,322
3,901
0
1,007
11,315
67,197
0
W
9,005
2,028
0
5,376
10,419
5,475
271
3,952
6,389
0
73,880
L
Guan Yu
11,045
707
2,145
8,308
20,361
17,172
558
6,634
13,727
0
60,592
W
Scylla
j2daford
Scylla
4,456
183
0
296
7,724
2,706
476
2,554
5,056
46,336
0
W
Apollo
jbean94
Apollo
25,502
20,730
0
14,230
18,310
7,430
0
6,936
10,828
0
125,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,401
Gold Earned
48,730
554
Minions Killed
562
0
Camps Cleared
0
2,118,698
Distance Traveled
2,101,420
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,544
479
22
1
0
440,342
1
W
Xing Tian
9,564
435
99
5
0
419,073
0
L
Scylla
10,629
483
163
7
0
405,654
3
L
Hercules
7,957
362
37
2
0
408,498
7
L
Ao Kuang
10,390
472
107
5
0
434,637
6
L
Sol
9,513
432
143
7
0
402,416
2
W
Ravana
11,164
507
122
6
0
472,240
5
L
Guan Yu
10,241
466
112
5
0
450,215
4
W
Scylla
9,136
415
108
5
0
357,256
0
W
Apollo
12,993
591
203
9
0
429,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role