Player Matchup

Jormungandr
Jormungandr
CatBePooing
Jormungandr
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 65L
1,378 Elo+
Party 1
King Arthur
King Arthur
GrimHnwe
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
PurpleSmurf24
Anubis
Level 24
God Stats
28W - 21L
1,630 SR
Queue Stats
376W - 355L
1,424 Elo+
Solo
Mercury
Mercury
UnfeignedRook8
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 41L
1,374 Elo+
Solo
Chernobog
Chernobog
gigits27
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 75L
1,374 Elo+
Party 1
Team Averages
Level 21
1,526 SR
1,410 Elo+

VS

Team Averages
Level 19
1,328 SR
1,347 Elo+
Hou Yi
Hou Yi
Zremos
Hou Yi
Level 21
God Stats
7W - 6L
1,424 SR
Queue Stats
333W - 305L
1,286 Elo+
Solo
Geb
Geb
eatondemburgers
Geb
Level 4
God Stats
0W - 2L
1,304 SR
Queue Stats
7W - 17L
1,294 Elo+
Solo
Pele
Pele
geauxmi
Pele
Level 27
God Stats
7W - 14L
1,385 SR
Queue Stats
169W - 218L
1,414 Elo+
Solo
Neith
Neith
itsminer27
Neith
Level 13
God Stats
1W - 3L
1,351 SR
Queue Stats
2W - 5L
1,356 Elo+
Solo
Susano
Susano
rolexisaac
Susano
Level 28
God Stats
3W - 6L
1,178 SR
Queue Stats
26W - 28L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CatBePooing
Jormungandr
15
3 / 2 / 14
10,602
530
8,202
16,144
17,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
GrimHnwe
King Arthur
14
1 / 2 / 10
8,649
432
7,038
14,636
9,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
15 / 2 / 7
12,458
623
23,156
16,219
10,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 4 / 0
8,203
410
813
9,818
3,361
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
gigits27
Chernobog
16
6 / 4 / 11
10,084
504
12,635
13,746
6,042
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Zremos
Hou Yi
13
3 / 3 / 0
8,393
420
11,886
11,754
3,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 6 / 4
7,806
390
4,709
19,339
13,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
geauxmi
Pele
16
5 / 8 / 3
10,023
501
18,740
20,200
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
7
0 / 8 / 1
6,567
328
1,046
8,356
2,054
Susano
rolexisaac
Susano
16
5 / 3 / 3
9,353
468
10,279
13,077
4,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
25
Kills
13
14
Deaths
28
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CatBePooing
Jormungandr
3
2
14
5
W
King Arthur
GrimHnwe
King Arthur
1
2
10
3
W
15
2
7
9.25
W
0
4
0
0
L
Hou Yi
Zremos
Hou Yi
3
3
0
1
L
0
6
4
0.33
L
Pele
geauxmi
Pele
5
8
3
0.81
W
Chernobog
gigits27
Chernobog
6
4
11
2.88
L
Neith
0
8
1
0.06
L
Susano
rolexisaac
Susano
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,844
Damage
46,660
70,563
Taken
72,726
47,289
Mitigated
30,488
22,836
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CatBePooing
Jormungandr
8,202
2,874
924
2,497
16,144
17,662
789
1,303
14,841
34,540
0
W
King Arthur
GrimHnwe
King Arthur
7,038
1,865
0
3,516
14,636
9,293
1,209
1,697
12,939
0
22,333
W
23,156
2,221
673
9,013
16,219
10,931
2,283
634
15,585
90,903
0
W
813
362
0
0
9,818
3,361
785
307
9,511
0
26,332
L
Hou Yi
Zremos
Hou Yi
11,886
5,748
0
2,989
11,754
3,674
347
3,859
7,692
0
43,359
L
4,709
787
0
3,546
19,339
13,788
223
8,019
11,120
14,795
0
L
Pele
geauxmi
Pele
18,740
3,794
0
5,429
20,200
6,524
0
9,370
10,730
0
70,779
W
Chernobog
gigits27
Chernobog
12,635
8,480
1,497
4,716
13,746
6,042
3,841
768
12,978
0
53,019
L
Neith
1,046
355
0
302
8,356
2,054
342
3,937
4,394
0
14,705
L
Susano
rolexisaac
Susano
10,279
2,300
0
3,421
13,077
4,448
1,890
6,173
6,879
0
39,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,996
Gold Earned
42,142
358
Minions Killed
263
0
Camps Cleared
0
1,710,997
Distance Traveled
1,418,250
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,602
530
53
3
0
301,491
1
W
King Arthur
8,649
432
38
2
0
414,279
2
W
Anubis
12,458
623
140
7
0
312,433
4
W
Mercury
8,203
410
42
2
0
353,015
1
L
Hou Yi
8,393
420
75
4
0
336,557
2
L
Geb
7,806
390
6
0
0
251,530
4
L
Pele
10,023
501
98
5
0
314,831
1
W
Chernobog
10,084
504
85
4
0
329,779
5
L
Neith
6,567
328
22
1
0
152,374
0
L
Susano
9,353
468
62
3
0
362,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role