Player Matchup

Poseidon
Poseidon
Judo7
Poseidon
Level 62
God Stats
8W - 10L
1,595 SR
Queue Stats
103W - 99L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
PapiRumble
Ao Kuang
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
503W - 509L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
THEREALEST29
Cu Chulainn
Level 61
God Stats
79W - 62L
1,516 SR
Queue Stats
126W - 106L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
ThePraxis
Jing Wei
Level 79
God Stats
5W - 10L
1,499 SR
Queue Stats
137W - 116L
1,508 Elo+
Party 2
Hercules
Hercules
Thtdude1234
Hercules
Level 47
God Stats
1W - 3L
1,243 SR
Queue Stats
112W - 97L
1,506 Elo+
Party 2
Team Averages
Level 68
1,471 SR
1,496 Elo+

VS

Team Averages
Level 86
1,453 SR
1,495 Elo+
Fenrir
Fenrir
GlennWiggle
Fenrir
Level 108
God Stats
4W - 2L
1,534 SR
Queue Stats
143W - 132L
1,510 Elo+
Solo
Scylla
Scylla
JaxSwaggadon
Scylla
Level 58
God Stats
1W - 2L
1,637 SR
Queue Stats
1W - 5L
1,262 Elo+
Solo
Thanatos
Thanatos
LemonGemErik32
Thanatos
Level 106
God Stats
4W - 10L
1,206 SR
Queue Stats
106W - 106L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
haycol
Cthulhu
Level 80
God Stats
4W - 5L
1,561 SR
Queue Stats
163W - 156L
1,550 Elo+
Solo
Anhur
Anhur
venoomk
Anhur
Level 77
God Stats
0W - 2L
1,329 SR
Queue Stats
52W - 47L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Judo7
Poseidon
16
6 / 2 / 3
9,887
618
7,946
6,969
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
PapiRumble
Ao Kuang
14
5 / 1 / 1
8,823
551
4,688
10,918
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
THEREALEST29
Cu Chulainn
15
0 / 0 / 1
9,058
566
6,748
7,897
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Jing Wei
ThePraxis
Jing Wei
15
3 / 1 / 5
8,883
555
9,769
9,084
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Thtdude1234
Hercules
14
3 / 3 / 7
8,449
528
6,847
11,787
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 5 / 3
7,347
459
5,404
16,227
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
13
1 / 4 / 1
7,530
471
4,223
7,009
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
1 / 3 / 1
8,532
533
6,773
9,871
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
haycol
Cthulhu
15
2 / 1 / 0
8,234
515
6,017
11,742
7,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
venoomk
Anhur
12
1 / 4 / 4
7,115
445
6,889
9,739
3,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
7
7
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
3
0.7
L
Scylla
1
4
1
0.38
W
Poseidon
Judo7
Poseidon
6
2
3
3.75
L
Thanatos
1
3
1
0.5
W
Ao Kuang
PapiRumble
Ao Kuang
5
1
1
5.5
W
Cu Chulainn
THEREALEST29
Cu Chulainn
0
0
1
0.5
W
Jing Wei
ThePraxis
Jing Wei
3
1
5
5.5
W
Hercules
Thtdude1234
Hercules
3
3
7
2.17
L
Cthulhu
haycol
Cthulhu
2
1
0
2
L
Anhur
venoomk
Anhur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,998
Damage
29,306
46,655
Taken
54,588
23,025
Mitigated
24,321
14,542
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,404
2,243
0
4,987
16,227
8,042
0
3,354
12,789
0
26,813
L
Scylla
4,223
406
0
1,005
7,009
2,328
0
3,204
3,553
44,381
0
W
Poseidon
Judo7
Poseidon
7,946
594
46
2,021
6,969
2,414
422
1,416
5,481
72,204
0
L
Thanatos
6,773
1,524
0
8,253
9,871
3,848
0
3,157
6,584
0
57,808
W
Ao Kuang
PapiRumble
Ao Kuang
4,688
683
0
2,746
10,918
3,553
0
899
9,997
58,499
0
W
Cu Chulainn
THEREALEST29
Cu Chulainn
6,748
1,036
0
2,383
7,897
6,162
0
5,117
2,746
0
58,306
W
Jing Wei
ThePraxis
Jing Wei
9,769
8,127
0
3,623
9,084
3,094
731
1,066
7,996
0
58,667
W
Hercules
Thtdude1234
Hercules
6,847
3,006
0
3,723
11,787
7,802
179
1,546
10,195
0
27,397
L
Cthulhu
haycol
Cthulhu
6,017
308
121
5,150
11,742
7,001
0
1,075
10,652
51,037
0
L
Anhur
venoomk
Anhur
6,889
3,676
0
3,712
9,739
3,102
56
1,331
8,376
0
42,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,100
Gold Earned
38,758
512
Minions Killed
434
0
Camps Cleared
0
1,639,339
Distance Traveled
1,558,073
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,347
459
40
3
0
321,100
3
L
Scylla
7,530
471
98
6
0
292,275
2
W
Poseidon
9,887
618
131
8
0
343,197
10
L
Thanatos
8,532
533
116
7
0
338,381
6
W
Ao Kuang
8,823
551
107
7
0
329,059
4
W
Cu Chulainn
9,058
566
128
8
0
317,262
5
W
Jing Wei
8,883
555
97
6
0
311,999
4
W
Hercules
8,449
528
49
3
0
337,822
7
L
Cthulhu
8,234
515
112
7
0
328,359
7
L
Anhur
7,115
445
68
4
0
277,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role