Player Matchup

Skadi
Skadi
AJEllls
Skadi
Level 27
God Stats
6W - 3L
1,462 SR
Queue Stats
66W - 63L
1,548 Elo+
Party 1
Thoth
Thoth
FordaHord3
Thoth
Level 14
God Stats
8W - 12L
1,318 SR
Queue Stats
338W - 316L
1,470 Elo+
Solo
Da Ji
Da Ji
Inrang-Y
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,495 Elo+
Solo
Aphrodite
Aphrodite
TaginaVickler91
Aphrodite
Level 8
God Stats
1W - 4L
1,538 SR
Queue Stats
21W - 17L
1,516 Elo+
Party 1
Chang'e
Chang'e
Tyrano8
Chang'e
Level 26
God Stats
8W - 6L
1,518 SR
Queue Stats
22W - 19L
1,597 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,525 Elo+

VS

Team Averages
Level 21
1,633 SR
1,682 Elo+
Baron Samedi
Baron Samedi
EmoGeese
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,544 Elo+
Party 2
Odin
Odin
Manoosh
Odin
Level 18
God Stats
2W - 2L
1,664 SR
Queue Stats
27W - 13L
1,800 Elo+
Party 2
Ratatoskr
Ratatoskr
Seulgі
Ratatoskr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,778 Elo+
Party 2
Cerberus
Cerberus
Shin4y
Cerberus
Level 18
God Stats
8W - 1L
1,914 SR
Queue Stats
29W - 14L
1,805 Elo+
Party 2
Danzaburou
Danzaburou
WarmDinoNuggies
Danzaburou
Level 28
God Stats
45W - 38L
1,586 SR
Queue Stats
490W - 336L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AJEllls
Skadi
20
9 / 6 / 1
14,171
545
17,475
21,803
9,258
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
18
3 / 7 / 3
12,752
490
10,433
17,202
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Inrang-Y
Da Ji
17
1 / 11 / 3
10,860
418
9,131
23,641
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
TaginaVickler91
Aphrodite
13
0 / 5 / 5
9,728
374
3,652
9,673
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Tyrano8
Chang'e
17
0 / 7 / 0
10,882
419
8,852
15,545
5,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmoGeese
Baron Samedi
19
5 / 3 / 14
13,545
521
7,716
11,311
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Manoosh
Odin
20
7 / 2 / 13
14,476
557
10,407
13,972
12,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
Seulgі
Ratatoskr
20
13 / 1 / 13
16,780
645
21,438
21,757
10,419
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Shin4y
Cerberus
19
6 / 2 / 19
14,169
545
12,327
23,420
25,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
WarmDinoNuggies
Danzaburou
20
5 / 7 / 14
15,917
612
13,650
21,609
8,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
109
13
Kills
36
36
Deaths
15
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Skadi
AJEllls
Skadi
9
6
1
1.58
W
Baron Samedi
EmoGeese
Baron Samedi
5
3
14
4
L
Thoth
3
7
3
0.64
L
Da Ji
Inrang-Y
Da Ji
1
11
3
0.23
W
Odin
Manoosh
Odin
7
2
13
6.75
W
Ratatoskr
Seulgі
Ratatoskr
13
1
13
19.5
W
Cerberus
Shin4y
Cerberus
6
2
19
7.75
L
Aphrodite
TaginaVickler91
Aphrodite
0
5
5
0.5
L
Chang'e
Tyrano8
Chang'e
0
7
0
0
W
Danzaburou
WarmDinoNuggies
Danzaburou
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,543
Damage
65,538
87,864
Taken
92,069
37,529
Mitigated
61,128
23,411
Healing
40,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AJEllls
Skadi
17,475
8,693
0
3,951
21,803
9,258
2,150
6,969
14,583
0
114,526
W
Baron Samedi
EmoGeese
Baron Samedi
7,716
304
2,145
4,338
11,311
4,997
2,247
4,783
6,258
57,917
0
L
Thoth
10,433
685
0
2,137
17,202
6,146
0
3,267
13,703
79,034
0
L
Da Ji
Inrang-Y
Da Ji
9,131
1,322
0
6,320
23,641
8,587
0
3,706
19,650
0
82,915
W
Odin
Manoosh
Odin
10,407
1,356
0
4,742
13,972
12,070
930
4,855
8,417
2,961
70,898
W
Ratatoskr
Seulgі
Ratatoskr
21,438
5,853
0
12,866
21,757
10,419
1,125
4,803
16,500
0
143,592
W
Cerberus
Shin4y
Cerberus
12,327
346
0
5,499
23,420
25,103
762
3,267
18,343
36,591
0
L
Aphrodite
TaginaVickler91
Aphrodite
3,652
813
2,721
2,567
9,673
8,430
736
3,398
6,181
22,956
0
L
Chang'e
Tyrano8
Chang'e
8,852
611
1,528
4,187
15,545
5,108
1,701
2,750
12,445
59,652
0
W
Danzaburou
WarmDinoNuggies
Danzaburou
13,650
5,078
0
11,311
21,609
8,539
6,440
5,327
16,070
0
135,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,393
Gold Earned
74,887
627
Minions Killed
670
0
Camps Cleared
0
2,149,609
Distance Traveled
2,612,315
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,171
545
179
7
0
461,266
5
W
Baron Samedi
13,545
521
116
4
0
494,597
1
L
Thoth
12,752
490
156
6
0
395,875
5
L
Da Ji
10,860
418
136
5
0
443,806
2
W
Odin
14,476
557
130
5
0
514,401
2
W
Ratatoskr
16,780
645
197
8
0
573,622
3
W
Cerberus
14,169
545
51
2
0
536,588
4
L
Aphrodite
9,728
374
48
2
0
374,946
11
L
Chang'e
10,882
419
108
4
0
473,716
5
W
Danzaburou
15,917
612
176
7
0
493,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role