Player Matchup

Chronos
Chronos
BunnyChamberX2
Chronos
Level 28
God Stats
4W - 0L
1,683 SR
Queue Stats
78W - 58L
1,586 Elo+
Solo
Sobek
Sobek
Rb64
Sobek
Level 24
God Stats
7W - 3L
1,839 SR
Queue Stats
46W - 43L
1,492 Elo+
Party 3
Arachne
Arachne
TheSnowDuck7
Arachne
Level 80
God Stats
6W - 3L
1,659 SR
Queue Stats
32W - 25L
1,608 Elo+
Party 3
Anhur
Anhur
latamjoe
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,632 Elo+
Party 3
Tyr
Tyr
moosebone4562
Tyr
Level 20
God Stats
10W - 21L
1,342 SR
Queue Stats
30W - 49L
1,445 Elo+
Party 3
Team Averages
Level 32
1,605 SR
1,553 Elo+

VS

Team Averages
Level 28
1,517 SR
1,476 Elo+
King Arthur
King Arthur
AppleKun
King Arthur
Level 28
God Stats
15W - 24L
1,513 SR
Queue Stats
160W - 161L
1,491 Elo+
Party 1
Athena
Athena
GrannyTuck
Athena
Level 29
God Stats
10W - 12L
1,496 SR
Queue Stats
189W - 218L
1,458 Elo+
Party 2
Scylla
Scylla
ZurgGryphon
Scylla
Level 26
God Stats
2W - 2L
1,477 SR
Queue Stats
456W - 424L
1,445 Elo+
Solo
Da Ji
Da Ji
betotheplayer
Da Ji
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 204L
1,520 Elo+
Party 1
Anhur
Anhur
thekill3rkrab
Anhur
Level 30
God Stats
25W - 21L
1,597 SR
Queue Stats
133W - 146L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,662
515
2,985
4,280
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Rb64
Sobek
8
1 / 0 / 2
5,508
501
2,330
7,419
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
TheSnowDuck7
Arachne
11
5 / 1 / 3
6,643
604
5,390
6,801
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
latamjoe
Anhur
12
2 / 0 / 1
6,565
597
4,448
5,575
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 4
6,647
604
2,743
5,262
3,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AppleKun
King Arthur
8
2 / 3 / 0
5,477
498
1,839
4,479
2,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
GrannyTuck
Athena
8
0 / 1 / 2
4,927
448
1,680
7,265
2,169
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
9
0 / 1 / 2
5,440
495
1,840
3,733
704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 5 / 2
5,469
497
4,158
8,755
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 2 / 0
5,170
470
5,420
5,488
1,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
4
5
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AppleKun
King Arthur
2
3
0
0.67
W
1
2
1
0.75
L
Athena
GrannyTuck
Athena
0
1
2
1
W
Sobek
Rb64
Sobek
1
0
2
2
W
Arachne
TheSnowDuck7
Arachne
5
1
3
6.5
L
Scylla
0
1
2
1
L
0
5
2
0.2
W
Anhur
latamjoe
Anhur
2
0
1
2.5
W
3
2
4
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,896
Damage
14,937
29,337
Taken
29,720
11,719
Mitigated
9,071
8,289
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AppleKun
King Arthur
1,839
287
0
833
4,479
2,321
0
0
4,430
0
13,382
W
2,985
776
0
1,128
4,280
1,641
293
345
3,935
23,768
3,226
L
Athena
GrannyTuck
Athena
1,680
438
264
1,470
7,265
2,169
129
2,742
4,523
12,617
0
W
Sobek
Rb64
Sobek
2,330
226
0
3,029
7,419
3,130
275
1,116
6,303
9,220
0
W
Arachne
TheSnowDuck7
Arachne
5,390
4,827
0
892
6,801
2,114
100
452
6,349
0
29,667
L
Scylla
1,840
89
0
1,038
3,733
704
0
0
3,708
24,300
0
L
4,158
1,296
147
2,926
8,755
2,583
144
0
8,630
0
26,345
W
Anhur
latamjoe
Anhur
4,448
2,904
0
2,129
5,575
1,558
538
1,574
4,001
0
39,696
W
2,743
1,073
0
1,111
5,262
3,276
51
33
5,229
0
21,364
L
5,420
3,184
0
1,182
5,488
1,294
371
2,455
3,033
0
26,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
26,483
261
Minions Killed
195
0
Camps Cleared
0
1,052,065
Distance Traveled
1,041,287
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,477
498
25
2
0
170,875
0
W
Chronos
5,662
515
52
5
0
203,779
2
L
Athena
4,927
448
27
2
0
245,953
5
W
Sobek
5,508
501
19
2
0
195,821
5
W
Arachne
6,643
604
63
6
0
237,131
1
L
Scylla
5,440
495
38
3
0
211,815
0
L
Da Ji
5,469
497
65
6
0
211,904
0
W
Anhur
6,565
597
71
6
0
207,923
4
W
Tyr
6,647
604
56
5
0
207,411
0
L
Anhur
5,170
470
40
4
0
200,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role