Player Matchup

Discordia
Discordia
Dabi19
Discordia
Level 7
God Stats
4W - 7L
1,161 SR
Queue Stats
45W - 51L
1,089 Elo+
Party 1
Cthulhu
Cthulhu
DevilReese
Cthulhu
Level 18
God Stats
4W - 9L
1,271 SR
Queue Stats
29W - 35L
1,212 Elo+
Party 1
Ra
Ra
RainbowKing21
Ra
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 134L
1,431 Elo+
Solo
Odin
Odin
nopeace6
Odin
Level 17
God Stats
9W - 12L
1,500 SR
Queue Stats
187W - 185L
1,500 Elo+
Solo
Merlin
Merlin
彼岸丿紫枫
Merlin
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 27L
1,336 Elo+
Solo
Team Averages
Level 16
1,387 SR
1,313 Elo+

VS

Team Averages
Level 10
1,495 SR
1,354 Elo+
Thor
Thor
DARKRAM7
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,278 Elo+
Solo
Amaterasu
Amaterasu
GodOfInternets
Amaterasu
Level 29
God Stats
6W - 8L
1,475 SR
Queue Stats
79W - 82L
1,417 Elo+
Solo
Ymir
Ymir
LeaderAirstrike
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,235 Elo+
Solo
Agni
Agni
MrEvolt
Agni
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Anubis
Anubis
TrumpetTree20
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dabi19
Discordia
15
1 / 7 / 6
9,283
928
8,666
10,413
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DevilReese
Cthulhu
16
1 / 3 / 7
9,572
957
6,786
16,037
14,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 4
10,576
1,058
14,815
11,370
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
14
0 / 11 / 3
8,544
854
7,508
16,731
10,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 1 / 3
10,041
1,004
10,592
8,039
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

109

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 3 / 13
9,560
956
7,805
9,208
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
GodOfInternets
Amaterasu
17
6 / 2 / 15
10,978
1,098
9,811
15,222
13,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 0 / 15
11,833
1,183
14,592
12,318
12,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
MrEvolt
Agni
17
8 / 2 / 11
10,855
1,086
16,736
8,540
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 13
10,727
1,073
8,543
8,855
4,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
9
Kills
26
26
Deaths
9
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Thor
2
3
13
2.83
L
Discordia
Dabi19
Discordia
1
7
6
0.57
L
Cthulhu
DevilReese
Cthulhu
1
3
7
1.5
W
Amaterasu
GodOfInternets
Amaterasu
6
2
15
6.75
W
7
0
15
14.5
W
Agni
MrEvolt
Agni
8
2
11
6.75
L
4
4
4
1.5
W
3
2
13
4.75
L
Odin
0
11
3
0.14
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,367
Damage
57,487
62,590
Taken
54,143
36,911
Mitigated
36,459
5,167
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,805
2,569
0
434
9,208
3,426
0
6,841
2,068
0
18,055
L
Discordia
Dabi19
Discordia
8,666
1,007
0
0
10,413
4,217
0
8,767
1,646
17,446
0
L
Cthulhu
DevilReese
Cthulhu
6,786
345
219
0
16,037
14,529
0
10,075
5,962
13,887
0
W
Amaterasu
GodOfInternets
Amaterasu
9,811
5,179
0
4,372
15,222
13,390
0
9,573
5,288
0
16,530
W
14,592
3,171
0
390
12,318
12,409
0
9,789
2,198
26,611
0
W
Agni
MrEvolt
Agni
16,736
1,325
0
0
8,540
3,190
0
7,229
1,116
41,464
0
L
14,815
1,019
2,668
1,294
11,370
4,272
0
7,288
4,082
43,168
0
W
8,543
1,502
0
2,002
8,855
4,044
0
6,917
1,752
38,094
0
L
Odin
7,508
2,718
0
719
16,731
10,800
0
9,489
7,242
434
13,468
L
10,592
780
0
267
8,039
3,093
0
4,252
3,787
28,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,016
Gold Earned
53,953
158
Minions Killed
205
3
Camps Cleared
8
860,080
Distance Traveled
953,845
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,560
956
14
1
2
186,241
0
L
Discordia
9,283
928
17
2
0
162,918
0
L
Cthulhu
9,572
957
7
1
1
203,997
0
W
Amaterasu
10,978
1,098
15
2
1
215,318
0
W
Ymir
11,833
1,183
37
4
1
202,647
0
W
Agni
10,855
1,086
63
6
1
190,096
0
L
Ra
10,576
1,058
71
7
1
202,678
0
W
Anubis
10,727
1,073
76
8
3
159,543
3
L
Odin
8,544
854
16
2
0
136,171
2
L
Merlin
10,041
1,004
47
5
1
154,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role