Player Matchup

Janus
Janus
AbrisXYZ
Janus
Level 125
God Stats
5W - 7L
1,206 SR
Queue Stats
430W - 414L
1,602 Elo+
Party 1
Artemis
Artemis
Boomroy
Artemis
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 159L
1,684 Elo+
Solo
Ganesha
Ganesha
Gi00
Ganesha
Level 119
God Stats
4W - 0L
1,744 SR
Queue Stats
217W - 192L
1,565 Elo+
Party 1
Xing Tian
Xing Tian
KjacMyers
Xing Tian
Level 109
God Stats
1W - 0L
1,602 SR
Queue Stats
94W - 71L
1,542 Elo+
Solo
Sylvanus
Sylvanus
bigpapalovjuice
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,510 SR
1,579 Elo+

VS

Team Averages
Level 81
1,578 SR
1,565 Elo+
Scylla
Scylla
Defib King
Scylla
Level 108
God Stats
2W - 1L
1,847 SR
Queue Stats
33W - 34L
1,554 Elo+
Party 2
Ra
Ra
NymusX
Ra
Level 89
God Stats
5W - 2L
1,541 SR
Queue Stats
147W - 136L
1,567 Elo+
Solo
Kukulkan
Kukulkan
Vinegar Toe
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,596 Elo+
Party 2
Khepri
Khepri
angrysupport
Khepri
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,596 Elo+
Party 2
Hachiman
Hachiman
xfiremanssonx
Hachiman
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AbrisXYZ
Janus
19
8 / 1 / 12
11,730
782
21,680
11,775
5,412
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Boomroy
Artemis
19
6 / 2 / 10
11,554
770
15,925
14,130
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Gi00
Ganesha
18
0 / 2 / 22
11,461
764
13,855
22,220
28,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
KjacMyers
Xing Tian
18
7 / 7 / 9
11,350
757
14,285
20,697
25,192
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
18
4 / 3 / 15
12,181
812
13,379
24,965
24,634
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Defib King
Scylla
18
4 / 3 / 9
10,314
688
19,950
12,150
4,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
16
4 / 6 / 5
9,851
657
12,666
23,099
10,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Vinegar Toe
Kukulkan
17
2 / 5 / 9
10,041
669
13,008
11,561
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
0 / 6 / 12
9,708
647
6,404
23,413
16,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
xfiremanssonx
Hachiman
17
5 / 5 / 4
10,479
699
14,502
13,978
4,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
54
25
Kills
15
15
Deaths
25
68
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
AbrisXYZ
Janus
8
1
12
14
W
Artemis
Boomroy
Artemis
6
2
10
5.5
L
Scylla
Defib King
Scylla
4
3
9
2.83
W
Ganesha
Gi00
Ganesha
0
2
22
5.5
W
Xing Tian
KjacMyers
Xing Tian
7
7
9
1.64
L
Ra
4
6
5
1.08
L
Kukulkan
Vinegar Toe
Kukulkan
2
5
9
1.3
L
Khepri
0
6
12
1
W
Sylvanus
4
3
15
3.83
L
Hachiman
xfiremanssonx
Hachiman
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,124
Damage
66,530
93,787
Taken
84,201
91,292
Mitigated
41,192
50,969
Healing
31,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AbrisXYZ
Janus
21,680
798
1,617
4,234
11,775
5,412
499
7,716
3,817
41,693
0
W
Artemis
Boomroy
Artemis
15,925
6,416
2,046
5,072
14,130
7,978
3,691
8,540
5,538
0
41,105
L
Scylla
Defib King
Scylla
19,950
2,211
427
1,585
12,150
4,644
0
9,406
2,744
34,533
0
W
Ganesha
Gi00
Ganesha
13,855
980
4,491
6,572
22,220
28,076
517
11,972
9,924
34,765
0
W
Xing Tian
KjacMyers
Xing Tian
14,285
735
163
338
20,697
25,192
197
8,331
12,086
22,126
0
L
Ra
12,666
1,151
10,658
11,126
23,099
10,548
0
16,796
6,303
28,268
0
L
Kukulkan
Vinegar Toe
Kukulkan
13,008
851
0
512
11,561
4,334
0
8,127
3,434
27,780
0
L
Khepri
6,404
583
1,828
2,416
23,413
16,679
0
17,448
5,965
10,414
0
W
Sylvanus
13,379
2,209
14,407
12,029
24,965
24,634
941
14,359
10,394
21,609
0
L
Hachiman
xfiremanssonx
Hachiman
14,502
10,501
1,264
1,455
13,978
4,987
0
11,422
2,556
0
32,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,276
Gold Earned
50,393
151
Minions Killed
163
0
Camps Cleared
0
1,341,183
Distance Traveled
1,219,733
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,730
782
38
3
0
309,159
6
W
Artemis
11,554
770
54
4
0
243,134
5
L
Scylla
10,314
688
40
3
0
262,263
2
W
Ganesha
11,461
764
0
0
0
286,533
5
W
Xing Tian
11,350
757
28
2
0
266,322
1
L
Ra
9,851
657
35
2
0
224,856
0
L
Kukulkan
10,041
669
48
3
0
244,769
1
L
Khepri
9,708
647
5
0
0
250,022
0
W
Sylvanus
12,181
812
31
2
0
236,035
0
L
Hachiman
10,479
699
35
2
0
237,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role