Player Matchup

Hachiman
Hachiman
DarkFrozt
Hachiman
Level 128
God Stats
6W - 0L
1,455 SR
Queue Stats
120W - 76L
1,771 Elo+
Party 2
Cerberus
Cerberus
ElGrandMarc
Cerberus
Level 10
God Stats
15W - 10L
1,702 SR
Queue Stats
219W - 164L
1,666 Elo+
Party 2
Sun Wukong
Sun Wukong
Fleurdefeu
Sun Wukong
Level 144
God Stats
80W - 76L
1,534 SR
Queue Stats
219W - 182L
1,666 Elo+
Party 2
Fenrir
Fenrir
Gorymaster
Fenrir
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 45L
1,706 Elo+
Party 2
Ra
Ra
poomber1
Ra
Level 99
God Stats
8W - 0L
1,769 SR
Queue Stats
72W - 47L
1,751 Elo+
Party 2
Team Averages
Level 108
1,592 SR
1,712 Elo+

VS

Team Averages
Level 48
1,560 SR
1,470 Elo+
Achilles
Achilles
Applesauce666
Achilles
Level 28
God Stats
9W - 16L
1,390 SR
Queue Stats
32W - 32L
1,497 Elo+
Party 3
Sobek
Sobek
CrZy
Sobek
Level 65
God Stats
1W - 2L
1,475 SR
Queue Stats
32W - 32L
1,497 Elo+
Party 3
Ra
Ra
DeTHydRa
Ra
Level 88
God Stats
8W - 4L
1,907 SR
Queue Stats
307W - 305L
1,489 Elo+
Party 1
Anubis
Anubis
MintyGT
Anubis
Level 19
God Stats
1W - 5L
1,527 SR
Queue Stats
12W - 16L
1,427 Elo+
Party 3
Jing Wei
Jing Wei
TYDOLAZ
Jing Wei
Level 39
God Stats
7W - 5L
1,500 SR
Queue Stats
112W - 115L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkFrozt
Hachiman
19
7 / 2 / 22
12,615
1,147
22,426
10,529
5,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ElGrandMarc
Cerberus
18
1 / 2 / 24
11,743
1,068
6,598
16,093
17,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Fleurdefeu
Sun Wukong
19
7 / 1 / 24
12,553
1,141
13,607
19,177
17,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Fenrir
Gorymaster
Fenrir
19
12 / 3 / 17
13,127
1,193
14,089
11,261
5,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 2 / 22
13,046
1,186
19,375
9,309
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

224

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Applesauce666
Achilles
17
0 / 5 / 7
10,307
937
14,132
21,567
26,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
CrZy
Sobek
17
1 / 6 / 8
11,692
1,063
15,901
21,207
27,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 8 / 4
11,462
1,042
11,729
12,385
4,736
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
MintyGT
Anubis
16
4 / 8 / 3
11,405
1,037
6,806
11,537
5,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
TYDOLAZ
Jing Wei
16
1 / 7 / 5
10,223
929
11,526
13,323
6,120
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
37
34
Kills
10
10
Deaths
34
109
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
Applesauce666
Achilles
0
5
7
0.7
L
Sobek
CrZy
Sobek
1
6
8
0.83
W
Hachiman
DarkFrozt
Hachiman
7
2
22
9
L
4
8
4
0.75
W
Cerberus
ElGrandMarc
Cerberus
1
2
24
6.5
W
Sun Wukong
Fleurdefeu
Sun Wukong
7
1
24
19
W
Fenrir
Gorymaster
Fenrir
12
3
17
6.83
L
Anubis
MintyGT
Anubis
4
8
3
0.69
L
Jing Wei
TYDOLAZ
Jing Wei
1
7
5
0.5
W
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,095
Damage
60,094
66,369
Taken
80,019
49,214
Mitigated
69,350
18,640
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Applesauce666
Achilles
14,132
4,543
0
1,485
21,567
26,125
0
8,293
13,274
0
30,187
L
Sobek
CrZy
Sobek
15,901
1,131
0
3,095
21,207
27,089
0
7,787
13,420
26,943
0
W
Hachiman
DarkFrozt
Hachiman
22,426
13,178
0
1,963
10,529
5,009
0
7,130
3,299
0
53,996
L
11,729
605
2,325
909
12,385
4,736
0
3,811
8,574
53,814
0
W
Cerberus
ElGrandMarc
Cerberus
6,598
478
0
2,358
16,093
17,356
0
8,004
7,889
18,002
0
W
Sun Wukong
Fleurdefeu
Sun Wukong
13,607
2,106
0
5,349
19,177
17,515
0
7,767
11,035
175
30,228
W
Fenrir
Gorymaster
Fenrir
14,089
4,686
0
773
11,261
5,127
0
4,994
6,167
0
18,034
L
Anubis
MintyGT
Anubis
6,806
557
0
750
11,537
5,280
0
3,619
7,918
18,451
0
L
Jing Wei
TYDOLAZ
Jing Wei
11,526
8,712
0
156
13,323
6,120
0
2,631
10,692
0
26,079
W
19,375
1,458
5,659
2,538
9,309
4,207
0
6,541
2,718
63,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,084
Gold Earned
55,089
241
Minions Killed
221
11
Camps Cleared
4
1,105,132
Distance Traveled
1,031,811
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,307
937
30
3
1
232,003
0
L
Sobek
11,692
1,063
23
2
0
236,006
0
W
Hachiman
12,615
1,147
79
7
4
216,727
1
L
Ra
11,462
1,042
100
9
0
188,754
0
W
Cerberus
11,743
1,068
19
2
1
215,703
1
W
Sun Wukong
12,553
1,141
24
2
4
244,833
0
W
Fenrir
13,127
1,193
13
1
1
214,165
0
L
Anubis
11,405
1,037
31
3
0
173,882
0
L
Jing Wei
10,223
929
37
3
3
201,166
0
W
Ra
13,046
1,186
106
10
1
213,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role