Player Matchup

Cerberus
Cerberus
Jahzingballs
Cerberus
Level 7
God Stats
3W - 5L
1,166 SR
Queue Stats
29W - 38L
1,403 Elo+
Party 2
Osiris
Osiris
SenpiCat
Osiris
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,644 Elo+
Party 2
Neith
Neith
YariYum
Neith
Level 6
God Stats
4W - 3L
1,629 SR
Queue Stats
7W - 6L
1,544 Elo+
Solo
Loki
Loki
draqataq
Loki
Level 17
God Stats
7W - 8L
1,536 SR
Queue Stats
59W - 56L
1,560 Elo+
Solo
Medusa
Medusa
wizG59
Medusa
Level 6
God Stats
3W - 4L
1,286 SR
Queue Stats
3W - 4L
1,334 Elo+
Solo
Team Averages
Level 12
1,424 SR
1,497 Elo+

VS

Team Averages
Level 6
1,560 SR
1,475 Elo+
Cthulhu
Cthulhu
Beneldorf
Cthulhu
Level 4
God Stats
2W - 1L
1,731 SR
Queue Stats
2W - 2L
1,462 Elo+
Party 3
Thanatos
Thanatos
EEyoreNoHere
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,415 Elo+
Party 1
Chernobog
Chernobog
GirthimusMaximus
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,462 Elo+
Party 3
Jormungandr
Jormungandr
MereTrinity
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,415 Elo+
Party 1
Neith
Neith
YurFakinNaitmer
Neith
Level 8
God Stats
7W - 10L
1,568 SR
Queue Stats
8W - 11L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jahzingballs
Cerberus
19
3 / 4 / 15
12,765
982
10,286
26,611
32,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
SenpiCat
Osiris
20
12 / 2 / 19
15,772
1,213
34,611
25,723
18,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
YariYum
Neith
20
5 / 3 / 17
12,796
984
17,578
9,121
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
20
19 / 6 / 7
15,445
1,188
23,105
13,138
5,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
wizG59
Medusa
19
4 / 4 / 15
12,752
981
20,563
12,689
5,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beneldorf
Cthulhu
18
3 / 11 / 10
12,159
935
15,991
29,902
42,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
EEyoreNoHere
Thanatos
18
11 / 10 / 5
14,406
1,108
25,454
26,633
13,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
18
2 / 10 / 12
11,876
914
17,054
21,536
9,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
MereTrinity
Jormungandr
18
1 / 5 / 12
12,075
929
15,986
21,917
26,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 7 / 4
10,914
840
4,434
12,779
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
62
43
Kills
19
19
Deaths
43
73
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beneldorf
Cthulhu
3
11
10
0.73
L
Thanatos
EEyoreNoHere
Thanatos
11
10
5
1.35
L
Chernobog
2
10
12
0.8
W
Cerberus
Jahzingballs
Cerberus
3
4
15
2.63
L
Jormungandr
MereTrinity
Jormungandr
1
5
12
1.4
W
Osiris
SenpiCat
Osiris
12
2
19
10.75
W
Neith
YariYum
Neith
5
3
17
4.5
L
2
7
4
0.57
W
Loki
19
6
7
3.75
W
Medusa
wizG59
Medusa
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,143
Damage
78,919
87,282
Taken
112,767
66,124
Mitigated
98,071
16,818
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beneldorf
Cthulhu
15,991
1,882
0
658
29,902
42,579
0
3,016
26,886
34,476
0
L
Thanatos
EEyoreNoHere
Thanatos
25,454
9,662
0
10,082
26,633
13,518
0
1,908
24,725
0
34,056
L
Chernobog
17,054
11,716
776
4,129
21,536
9,509
0
2,483
19,053
0
36,757
W
Cerberus
Jahzingballs
Cerberus
10,286
1,472
0
4,860
26,611
32,437
0
7,859
18,106
28,247
0
L
Jormungandr
MereTrinity
Jormungandr
15,986
4,082
0
554
21,917
26,489
0
2,132
19,785
37,463
0
W
Osiris
SenpiCat
Osiris
34,611
22,038
0
9,157
25,723
18,511
0
8,782
16,534
0
65,157
W
Neith
YariYum
Neith
17,578
10,552
0
2,571
9,121
3,896
0
3,918
5,012
0
25,779
L
4,434
1,612
0
683
12,779
5,976
0
747
12,032
0
15,072
W
Loki
23,105
13,118
0
0
13,138
5,598
0
3,461
9,486
0
34,228
W
Medusa
wizG59
Medusa
20,563
10,796
0
230
12,689
5,682
0
6,222
6,167
0
45,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,530
Gold Earned
61,430
216
Minions Killed
182
9
Camps Cleared
4
1,143,302
Distance Traveled
1,084,214
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,159
935
34
3
0
251,580
1
L
Thanatos
14,406
1,108
29
2
1
242,348
0
L
Chernobog
11,876
914
53
4
3
187,962
0
W
Cerberus
12,765
982
58
4
2
239,835
0
L
Jormungandr
12,075
929
41
3
0
221,592
2
W
Osiris
15,772
1,213
70
5
3
254,362
0
W
Neith
12,796
984
28
2
1
205,863
1
L
Neith
10,914
840
25
2
0
180,732
0
W
Loki
15,445
1,188
10
1
1
234,160
0
W
Medusa
12,752
981
50
4
2
209,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role