Player Matchup

Hades
Hades
BlavkoGotBankz
Hades
Level 66
God Stats
8W - 11L
1,883 SR
Queue Stats
516W - 692L
1,300 Elo+
Party 1
Olorun
Olorun
DAN6ix4o
Olorun
Level 27
God Stats
119W - 117L
1,496 SR
Queue Stats
218W - 283L
1,326 Elo+
Party 1
Artemis
Artemis
KitKnickKat
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Solo
Team Averages
Level 34
1,626 SR
1,242 Elo+

VS

Team Averages
Level 25
1,456 SR
1,285 Elo+
Ne Zha
Ne Zha
LegalM1lk
Ne Zha
Level 22
God Stats
5W - 10L
1,307 SR
Queue Stats
236W - 307L
1,162 Elo+
Party 2
Nox
Nox
Paradox-iiGet
Nox
Level 25
God Stats
1W - 0L
1,527 SR
Queue Stats
6W - 8L
1,464 Elo+
Solo
Cthulhu
Cthulhu
grimlockok
Cthulhu
Level 29
God Stats
4W - 1L
1,533 SR
Queue Stats
166W - 197L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 12 / 1
9,658
604
11,593
20,824
10,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
DAN6ix4o
Olorun
14
2 / 7 / 2
9,449
591
8,681
18,976
6,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KitKnickKat
Artemis
8
0 / 3 / 1
8,238
515
3,593
5,189
1,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LegalM1lk
Ne Zha
13
2 / 3 / 15
10,902
681
8,091
13,501
9,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
17 / 0 / 5
13,081
818
18,667
10,374
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
grimlockok
Cthulhu
13
3 / 2 / 13
10,562
660
9,105
15,141
15,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
22
22
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
12
1
0.29
L
Olorun
DAN6ix4o
Olorun
2
7
2
0.43
L
Artemis
KitKnickKat
Artemis
0
3
1
0.17
W
Ne Zha
LegalM1lk
Ne Zha
2
3
15
3.17
W
17
0
5
19.5
W
Cthulhu
grimlockok
Cthulhu
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,867
Damage
35,863
44,989
Taken
39,016
18,943
Mitigated
29,200
10,072
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,593
1,476
44
4,369
20,824
10,364
0
11,845
8,618
34,350
0
L
Olorun
DAN6ix4o
Olorun
8,681
4,224
270
5,389
18,976
6,767
0
11,634
7,002
34,444
0
L
Artemis
KitKnickKat
Artemis
3,593
2,286
0
0
5,189
1,812
87
3,372
1,581
0
10,266
W
Ne Zha
LegalM1lk
Ne Zha
8,091
3,102
0
1,986
13,501
9,352
461
8,146
5,355
0
27,866
W
18,667
1,957
0
2,254
10,374
4,367
1,657
5,389
4,985
67,168
0
W
Cthulhu
grimlockok
Cthulhu
9,105
904
439
784
15,141
15,481
515
7,211
7,930
31,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
34,545
94
Minions Killed
164
0
Camps Cleared
0
532,011
Distance Traveled
867,165
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,658
604
50
3
0
187,567
1
L
Olorun
9,449
591
32
2
0
230,204
0
L
Artemis
8,238
515
12
1
0
114,240
1
W
Ne Zha
10,902
681
25
2
0
296,808
0
W
Nox
13,081
818
96
6
0
271,621
1
W
Cthulhu
10,562
660
43
3
0
298,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role