Player Matchup

Loki
Loki
BetoHdz02
Loki
Level 104
God Stats
8W - 5L
1,688 SR
Queue Stats
650W - 634L
1,507 Elo+
Solo
Amaterasu
Amaterasu
DesertOctopus
Amaterasu
Level 106
God Stats
3W - 3L
1,295 SR
Queue Stats
425W - 398L
1,526 Elo+
Party 1
Apollo
Apollo
NewPaquito115
Apollo
Level 104
God Stats
2W - 1L
1,607 SR
Queue Stats
32W - 38L
1,489 Elo+
Solo
Sobek
Sobek
Pinch3chubbs
Sobek
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
49W - 52L
1,485 Elo+
Solo
Raijin
Raijin
Pure__Illusion
Raijin
Level 81
God Stats
2W - 4L
1,462 SR
Queue Stats
95W - 103L
1,530 Elo+
Party 1
Team Averages
Level 104
1,511 SR
1,507 Elo+

VS

Team Averages
Level 115
1,602 SR
1,513 Elo+
Bellona
Bellona
ChristianL25
Bellona
Level 127
God Stats
6W - 2L
1,735 SR
Queue Stats
310W - 302L
1,505 Elo+
Party 3
Apollo
Apollo
Gruminicus
Apollo
Level 127
God Stats
5W - 3L
1,531 SR
Queue Stats
107W - 95L
1,506 Elo+
Solo
Khepri
Khepri
Hammadroppa
Khepri
Level 57
God Stats
6W - 4L
1,745 SR
Queue Stats
78W - 57L
1,553 Elo+
Party 2
Merlin
Merlin
SebatianTK
Merlin
Level 150
God Stats
8W - 9L
1,500 SR
Queue Stats
556W - 556L
1,500 Elo+
Party 3
Arachne
Arachne
tufer
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 3 / 2
5,340
485
1,619
7,842
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
DesertOctopus
Amaterasu
10
1 / 4 / 0
5,547
504
2,717
8,882
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 4 / 2
4,647
422
3,850
5,321
1,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 3 / 2
4,743
431
1,845
6,279
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 1
5,554
505
4,328
4,883
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChristianL25
Bellona
13
2 / 1 / 3
7,237
658
7,767
5,762
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Gruminicus
Apollo
12
8 / 1 / 0
7,306
664
6,743
5,987
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
9
1 / 2 / 2
5,875
534
2,192
6,219
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
SebatianTK
Merlin
11
0 / 0 / 2
6,092
554
2,608
2,630
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
tufer
Arachne
12
5 / 0 / 2
7,057
642
2,545
4,940
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
16
16
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
1
3
2
0.67
W
Bellona
ChristianL25
Bellona
2
1
3
3.5
L
Amaterasu
DesertOctopus
Amaterasu
1
4
0
0.25
W
Apollo
Gruminicus
Apollo
8
1
0
8
W
Khepri
1
2
2
1
L
1
4
2
0.5
L
1
3
2
0.67
L
0
2
1
0.25
W
Merlin
SebatianTK
Merlin
0
0
2
1
W
Arachne
tufer
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,359
Damage
21,855
33,207
Taken
25,538
13,741
Mitigated
12,142
11,096
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,619
523
0
3,560
7,842
2,301
0
1,107
6,735
0
26,553
W
Bellona
ChristianL25
Bellona
7,767
3,843
0
1,046
5,762
5,217
956
367
5,358
0
43,598
L
Amaterasu
DesertOctopus
Amaterasu
2,717
1,124
0
2,656
8,882
6,312
0
0
8,882
0
21,094
W
Apollo
Gruminicus
Apollo
6,743
4,649
0
3,329
5,987
1,583
2,332
2,100
3,805
0
39,088
W
Khepri
2,192
277
0
1,817
6,219
2,944
0
1,940
4,221
8,791
0
L
3,850
3,268
0
1,637
5,321
1,016
0
671
4,650
0
15,593
L
1,845
180
0
2,041
6,279
2,623
0
897
5,382
8,550
0
L
4,328
264
0
1,202
4,883
1,489
0
2,125
2,758
31,918
0
W
Merlin
SebatianTK
Merlin
2,608
83
0
1,479
2,630
680
580
1,120
1,320
35,640
0
W
Arachne
tufer
Arachne
2,545
1,893
0
600
4,940
1,718
861
275
4,661
0
39,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
33,567
218
Minions Killed
341
0
Camps Cleared
0
878,663
Distance Traveled
1,060,773
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,340
485
58
5
0
229,614
3
W
Bellona
7,237
658
98
9
0
228,927
0
L
Amaterasu
5,547
504
46
4
0
204,273
2
W
Apollo
7,306
664
79
7
0
193,082
0
W
Khepri
5,875
534
13
1
0
194,476
3
L
Apollo
4,647
422
35
3
0
121,189
0
L
Sobek
4,743
431
5
0
0
139,091
0
L
Raijin
5,554
505
74
7
0
184,496
1
W
Merlin
6,092
554
71
6
0
189,218
2
W
Arachne
7,057
642
80
7
0
255,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role