Player Matchup

Jormungandr
Jormungandr
CINATIBENG0S
Jormungandr
Level 100
God Stats
17W - 20L
1,543 SR
Queue Stats
168W - 145L
1,561 Elo+
Party 2
Hun Batz
Hun Batz
CheadsNLuch
Hun Batz
Level 95
God Stats
20W - 25L
1,399 SR
Queue Stats
675W - 637L
1,550 Elo+
Party 2
Thoth
Thoth
DakidArod
Thoth
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,353 Elo+
Solo
Ganesha
Ganesha
Wilkie Twycross
Ganesha
Level 46
God Stats
56W - 30L
1,835 SR
Queue Stats
201W - 175L
1,598 Elo+
Party 2
Apollo
Apollo
xXBrennenXx
Apollo
Level 65
God Stats
21W - 9L
1,604 SR
Queue Stats
236W - 210L
1,528 Elo+
Party 2
Team Averages
Level 69
1,576 SR
1,518 Elo+

VS

Team Averages
Level 58
1,507 SR
1,424 Elo+
Izanami
Izanami
Firepie20023954
Izanami
Level 49
God Stats
4W - 5L
1,478 SR
Queue Stats
106W - 159L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
Possum__Princess
Danzaburou
Level 44
God Stats
2W - 2L
1,453 SR
Queue Stats
468W - 589L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
Thornty
Ao Kuang
Level 40
God Stats
5W - 5L
1,579 SR
Queue Stats
46W - 55L
1,430 Elo+
Solo
Nox
Nox
brasmonkey
Nox
Level 67
God Stats
1W - 2L
1,467 SR
Queue Stats
46W - 58L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
sadwhimsical
Jormungandr
Level 89
God Stats
3W - 6L
1,558 SR
Queue Stats
365W - 394L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CINATIBENG0S
Jormungandr
20
12 / 0 / 5
15,836
609
22,584
26,308
38,056
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
CheadsNLuch
Hun Batz
19
4 / 3 / 7
12,545
483
7,622
17,502
7,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
DakidArod
Thoth
16
9 / 5 / 7
12,655
487
14,223
11,228
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 22
13,327
513
7,555
20,667
27,905
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
20
12 / 4 / 10
14,178
545
25,339
19,066
7,896
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 2
10,811
416
12,326
19,568
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Possum__Princess
Danzaburou
17
0 / 7 / 2
11,890
457
11,579
18,255
6,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Thornty
Ao Kuang
20
6 / 4 / 1
13,264
510
12,175
25,223
10,350
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 11 / 4
9,971
384
9,004
15,630
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
sadwhimsical
Jormungandr
15
0 / 9 / 7
9,595
369
10,569
27,486
23,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
39
Kills
12
13
Deaths
40
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CINATIBENG0S
Jormungandr
12
0
5
14.5
W
Hun Batz
CheadsNLuch
Hun Batz
4
3
7
2.5
W
Thoth
DakidArod
Thoth
9
5
7
2.5
L
3
9
2
0.44
L
Danzaburou
Possum__Princess
Danzaburou
0
7
2
0.14
L
Ao Kuang
Thornty
Ao Kuang
6
4
1
1.63
W
2
1
22
13
L
3
11
4
0.45
L
Jormungandr
sadwhimsical
Jormungandr
0
9
7
0.39
W
Apollo
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,323
Damage
55,653
94,771
Taken
106,162
85,814
Mitigated
50,103
27,292
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CINATIBENG0S
Jormungandr
22,584
5,016
0
10,416
26,308
38,056
1,649
2,954
23,150
113,797
0
W
Hun Batz
CheadsNLuch
Hun Batz
7,622
1,521
0
1,359
17,502
7,395
221
5,651
11,760
0
97,057
W
Thoth
DakidArod
Thoth
14,223
1,458
0
2,170
11,228
4,562
1,164
5,907
5,148
52,368
0
L
12,326
8,402
720
3,632
19,568
5,563
291
8,593
10,704
0
55,918
L
Danzaburou
Possum__Princess
Danzaburou
11,579
6,540
717
3,107
18,255
6,129
2,869
10,569
7,652
0
70,945
L
Ao Kuang
Thornty
Ao Kuang
12,175
1,817
0
6,114
25,223
10,350
0
4,483
20,518
129,038
0
W
7,555
676
294
6,085
20,667
27,905
597
8,222
11,755
36,015
0
L
9,004
642
0
507
15,630
4,916
718
7,538
7,782
25,745
0
L
Jormungandr
sadwhimsical
Jormungandr
10,569
2,264
0
2,252
27,486
23,145
153
12,034
15,144
42,395
0
W
Apollo
25,339
17,070
0
6,968
19,066
7,896
6,414
9,850
8,655
0
115,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,541
Gold Earned
55,531
647
Minions Killed
515
0
Camps Cleared
0
2,292,492
Distance Traveled
2,056,278
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,836
609
238
9
0
462,872
4
W
Hun Batz
12,545
483
117
5
0
378,214
1
W
Thoth
12,655
487
102
4
0
437,132
5
L
Izanami
10,811
416
92
4
0
426,960
0
L
Danzaburou
11,890
457
143
6
0
396,703
1
L
Ao Kuang
13,264
510
183
7
0
437,566
5
W
Ganesha
13,327
513
4
0
0
520,603
6
L
Nox
9,971
384
44
2
0
354,286
1
L
Jormungandr
9,595
369
53
2
0
440,763
2
W
Apollo
14,178
545
186
7
0
493,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role