Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AnUnsturdyTable
Vulcan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,455 Elo+
Party 1
Osiris
Osiris
Mac10jrll
Osiris
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 76L
1,657 Elo+
Solo
Heimdallr
Heimdallr
THEF3ARLESS
Heimdallr
Level 158
God Stats
5W - 2L
1,801 SR
Queue Stats
129W - 114L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
lifesuhhmitch
Cthulhu
Level 149
God Stats
2W - 0L
1,874 SR
Queue Stats
62W - 54L
1,466 Elo+
Party 1
Team Averages
Level 140
1,635 SR
1,526 Elo+

VS

Team Averages
Level 81
1,431 SR
1,693 Elo+
Nemesis
Nemesis
Defib King
Nemesis
Level 108
God Stats
0W - 1L
1,433 SR
Queue Stats
33W - 34L
1,614 Elo+
Party 2
Ne Zha
Ne Zha
Th3GrEeN nInJa9
Ne Zha
Level 87
God Stats
1W - 5L
1,221 SR
Queue Stats
168W - 155L
1,485 Elo+
Solo
Sobek
Sobek
Vinegar Toe
Sobek
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,814 Elo+
Party 2
Geb
Geb
angrysupport
Geb
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,814 Elo+
Party 2
Thoth
Thoth
xfiremanssonx
Thoth
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
6 / 3 / 8
8,537
854
8,867
6,781
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 12
9,902
990
16,280
7,157
2,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Mac10jrll
Osiris
16
8 / 3 / 10
9,981
998
9,513
12,471
10,586
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
THEF3ARLESS
Heimdallr
15
6 / 3 / 16
9,620
962
6,508
8,331
3,132
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
16
1 / 4 / 14
8,935
894
9,536
12,337
12,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Defib King
Nemesis
15
4 / 4 / 9
8,241
824
6,190
12,698
10,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 6 / 5
8,644
864
7,360
11,494
4,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 7 / 8
7,648
765
5,789
14,610
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 6 / 5
7,764
776
3,453
12,038
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 8
9,118
912
8,270
6,490
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
27
Kills
15
16
Deaths
27
60
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
3
8
3.33
W
6
3
12
4
L
Nemesis
Defib King
Nemesis
4
4
9
2.13
W
Osiris
Mac10jrll
Osiris
8
3
10
4.33
W
Heimdallr
THEF3ARLESS
Heimdallr
6
3
16
4.67
L
5
6
5
1.25
L
1
7
8
0.71
L
2
6
5
0.75
W
Cthulhu
1
4
14
2
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,704
Damage
31,062
47,077
Taken
57,330
31,882
Mitigated
35,970
16,044
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,867
1,723
573
1,152
6,781
2,414
1,836
2,354
4,224
15,711
0
W
16,280
5,377
1,134
580
7,157
2,879
529
2,891
4,142
30,629
0
L
Nemesis
Defib King
Nemesis
6,190
1,571
1,003
4,437
12,698
10,072
192
8,056
4,642
0
11,716
W
Osiris
Mac10jrll
Osiris
9,513
2,275
773
2,478
12,471
10,586
476
4,115
8,078
3,694
15,496
W
Heimdallr
THEF3ARLESS
Heimdallr
6,508
2,338
2,834
1,780
8,331
3,132
1,915
3,684
4,430
0
15,885
L
7,360
2,309
2,067
2,036
11,494
4,519
858
6,470
5,024
0
16,604
L
5,789
153
163
2,623
14,610
13,421
0
8,892
5,718
9,722
0
L
3,453
102
1,028
865
12,038
5,534
400
9,099
2,939
7,841
0
W
Cthulhu
9,536
246
3,213
1,527
12,337
12,871
344
3,744
8,199
23,171
0
L
8,270
683
366
100
6,490
2,424
376
3,240
3,250
24,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
41,415
109
Minions Killed
83
0
Camps Cleared
0
953,328
Distance Traveled
941,134
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,537
854
9
1
0
196,615
0
W
Vulcan
9,902
990
36
4
0
194,447
2
L
Nemesis
8,241
824
7
1
0
190,793
0
W
Osiris
9,981
998
17
2
0
190,491
0
W
Heimdallr
9,620
962
18
2
0
188,454
0
L
Ne Zha
8,644
864
15
2
0
208,891
0
L
Sobek
7,648
765
2
0
0
196,592
0
L
Geb
7,764
776
7
1
0
175,678
0
W
Cthulhu
8,935
894
29
3
0
183,321
1
L
Thoth
9,118
912
52
5
0
169,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role