Player Matchup

Ganesha
Ganesha
Gold III
Cocoredxd
Ganesha
Gold III
Level 155
God Stats
18W - 15L
1,644 SR
Queue Stats
162W - 160L
1,580 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Shadow1779
Baron Samedi
Bronze III
Level 33
God Stats
0W - 1L
1,789 SR
Queue Stats
46W - 44L
1,600 MMR
Solo
Hou Yi
Hou Yi
Silver II
TcGReflex37
Hou Yi
Silver II
Level 119
God Stats
31W - 19L
1,823 SR
Queue Stats
302W - 291L
1,608 MMR
Solo
Vulcan
Vulcan
Gold III
WarFacenik
Vulcan
Gold III
Level 105
God Stats
1W - 3L
1,394 SR
Queue Stats
193W - 222L
1,600 MMR
Solo
Nemesis
Nemesis
Gold I
bochorques
Nemesis
Gold I
Level 128
God Stats
23W - 20L
1,624 SR
Queue Stats
241W - 230L
1,618 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,655 SR
1,601 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,622 SR
1,599 MMR
Fenrir
Fenrir
Silver I
Ant0nyz
Fenrir
Silver I
Level 32
God Stats
8W - 5L
1,828 SR
Queue Stats
132W - 119L
1,584 MMR
Solo
Khepri
Khepri
Gold II
Resolve
Khepri
Gold II
Level 154
God Stats
1W - 5L
1,500 SR
Queue Stats
154W - 146L
1,524 MMR
Party 3
Erlang Shen
Erlang Shen
Gold V
Simp4Shaq
Erlang Shen
Gold V
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,599 MMR
Party 2
Cupid
Cupid
Gold II
SnappleFactBot
Cupid
Gold II
Level 59
God Stats
4W - 2L
1,782 SR
Queue Stats
47W - 39L
1,662 MMR
Party 3
The Morrigan
The Morrigan
Gold V
Wkeywarrior
The Morrigan
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cocoredxd
Ganesha
19
0 / 5 / 15
12,739
472
10,390
29,145
40,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Shadow1779
Baron Samedi
19
5 / 5 / 6
13,298
493
17,873
21,555
22,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
20
3 / 6 / 2
14,420
534
15,590
21,689
9,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
WarFacenik
Vulcan
19
7 / 5 / 3
12,873
477
18,679
12,316
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
bochorques
Nemesis
20
6 / 5 / 9
13,779
510
20,442
29,311
16,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
SetScyllaDanzaburouCu ChulainnApollo

VS

Bans
PersephoneRaTsukuyomiGuan YuRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ant0nyz
Fenrir
20
10 / 6 / 6
16,115
597
18,311
26,580
14,554
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Resolve
Khepri
19
2 / 2 / 16
13,709
508
12,655
24,049
29,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Simp4Shaq
Erlang Shen
20
0 / 7 / 7
13,547
502
9,669
25,578
25,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 1 / 5
16,557
613
31,255
25,116
15,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Wkeywarrior
The Morrigan
20
3 / 5 / 7
14,180
525
15,283
19,645
9,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
67
21
Kills
26
26
Deaths
21
35
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ant0nyz
Fenrir
10
6
6
2.17
L
Ganesha
Cocoredxd
Ganesha
0
5
15
1.5
W
Khepri
Resolve
Khepri
2
2
16
5
L
Baron Samedi
Shadow1779
Baron Samedi
5
5
6
1.6
W
Erlang Shen
Simp4Shaq
Erlang Shen
0
7
7
0.5
W
11
1
5
13.5
L
Hou Yi
3
6
2
0.67
L
Vulcan
WarFacenik
Vulcan
7
5
3
1.7
W
The Morrigan
Wkeywarrior
The Morrigan
3
5
7
1.3
L
Nemesis
bochorques
Nemesis
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,974
Damage
87,173
114,016
Taken
120,968
94,487
Mitigated
94,623
25,346
Healing
46,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ant0nyz
Fenrir
18,311
3,678
0
8,419
26,580
14,554
1,042
10,303
16,190
0
115,179
L
Ganesha
Cocoredxd
Ganesha
10,390
1,213
0
5,513
29,145
40,268
34
6,702
21,578
39,796
0
W
Khepri
Resolve
Khepri
12,655
1,284
0
4,482
24,049
29,797
91
9,597
14,329
35,738
0
L
Baron Samedi
Shadow1779
Baron Samedi
17,873
1,946
2,751
6,704
21,555
22,423
491
5,837
15,571
81,803
0
W
Erlang Shen
Simp4Shaq
Erlang Shen
9,669
5,191
0
7,747
25,578
25,613
2,481
11,085
14,185
0
112,152
W
31,255
17,694
3,554
16,096
25,116
15,221
3,031
7,485
17,513
0
160,651
L
Hou Yi
15,590
9,059
0
6,103
21,689
9,979
0
4,097
17,422
0
110,636
L
Vulcan
WarFacenik
Vulcan
18,679
7,210
0
1,911
12,316
5,565
857
2,922
9,134
92,555
0
W
The Morrigan
Wkeywarrior
The Morrigan
15,283
2,228
411
6,210
19,645
9,438
1,976
8,455
10,933
112,509
1,114
L
Nemesis
bochorques
Nemesis
20,442
10,515
0
2,364
29,311
16,252
1,122
6,489
22,699
0
137,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,109
Gold Earned
74,108
707
Minions Killed
802
0
Camps Cleared
0
2,353,398
Distance Traveled
2,573,448
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,115
597
173
6
0
553,126
8
L
Ganesha
12,739
472
14
1
0
502,200
6
W
Khepri
13,709
508
33
1
0
546,955
7
L
Baron Samedi
13,298
493
151
6
0
398,446
2
W
Erlang Shen
13,547
502
166
6
0
484,329
5
W
Cupid
16,557
613
231
9
0
517,503
4
L
Hou Yi
14,420
534
207
8
0
418,600
6
L
Vulcan
12,873
477
154
6
0
460,539
8
W
The Morrigan
14,180
525
199
7
0
471,535
5
L
Nemesis
13,779
510
181
7
0
573,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role