Player Matchup

Rama
Rama
Gold V
BeniGods
Rama
Gold V
Level 147
God Stats
4W - 4L
1,642 SR
Queue Stats
114W - 118L
1,404 MMR
Solo
Nemesis
Nemesis
Gold V
Fratto
Nemesis
Gold V
Level 111
God Stats
6W - 0L
1,950 SR
Queue Stats
23W - 20L
1,368 MMR
Party 1
King Arthur
King Arthur
Silver II
Matero97
King Arthur
Silver II
Level 157
God Stats
4W - 1L
1,683 SR
Queue Stats
57W - 60L
1,329 MMR
Solo
Cabrakan
Cabrakan
Gold V
Tomas886
Cabrakan
Gold V
Level 92
God Stats
3W - 4L
1,286 SR
Queue Stats
21W - 16L
1,368 MMR
Party 1
Scylla
Scylla
Gold V
Zico98
Scylla
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,612 SR
1,394 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,565 SR
1,454 MMR
Cu Chulainn
Cu Chulainn
Gold V
InspireHead
Cu Chulainn
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
PicomanRJ
Ne Zha
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
SugaryMeat67
Olorun
Gold IV
Level 128
God Stats
1W - 3L
1,721 SR
Queue Stats
283W - 270L
1,394 MMR
Solo
Janus
Janus
Silver IV
TheNyxx
Janus
Silver IV
Level 109
God Stats
0W - 3L
1,604 SR
Queue Stats
13W - 17L
1,376 MMR
Solo
Sobek
Sobek
Gold IV
zSnowy
Sobek
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
0 / 0 / 0
3,137
627
551
1,524
368
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Fratto
Nemesis
5
0 / 0 / 0
3,251
650
0
1,814
396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Matero97
King Arthur
5
1 / 1 / 0
3,572
714
1,563
3,411
1,042
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Tomas886
Cabrakan
5
0 / 0 / 0
3,236
647
454
1,999
1,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
Zico98
Scylla
6
0 / 0 / 0
3,473
695
932
986
174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
MerlinSetDanzaburouApolloTsukuyomi

VS

Bans
PersephoneAnhurIzanamiCupidTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
InspireHead
Cu Chulainn
6
0 / 1 / 1
3,526
705
1,765
2,824
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
PicomanRJ
Ne Zha
6
1 / 0 / 0
3,466
693
264
2,128
501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
5
0 / 0 / 0
3,239
648
1,251
1,415
311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
TheNyxx
Janus
1
0 / 0 / 0
903
181
0
0
0
Sobek
zSnowy
Sobek
5
0 / 0 / 0
3,243
649
197
2,624
923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
0
0
0
0
W
Nemesis
Fratto
Nemesis
0
0
0
0
L
Cu Chulainn
InspireHead
Cu Chulainn
0
1
1
0.5
W
King Arthur
Matero97
King Arthur
1
1
0
1
L
Ne Zha
PicomanRJ
Ne Zha
1
0
0
1
L
Olorun
0
0
0
0
L
Janus
TheNyxx
Janus
0
0
0
0
W
Cabrakan
Tomas886
Cabrakan
0
0
0
0
W
Scylla
Zico98
Scylla
0
0
0
0
L
Sobek
zSnowy
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,500
Damage
3,477
9,734
Taken
8,991
2,990
Mitigated
3,387
3,245
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
551
484
0
906
1,524
368
0
583
941
0
14,581
W
Nemesis
Fratto
Nemesis
0
0
0
0
1,814
396
0
0
1,814
0
13,823
L
Cu Chulainn
InspireHead
Cu Chulainn
1,765
240
0
1,191
2,824
1,652
0
0
2,824
0
12,862
W
King Arthur
Matero97
King Arthur
1,563
349
0
480
3,411
1,042
0
0
3,411
0
11,595
L
Ne Zha
PicomanRJ
Ne Zha
264
63
0
276
2,128
501
0
181
1,947
0
10,018
L
Olorun
1,251
688
0
1,029
1,415
311
0
214
1,201
14,289
0
L
Janus
TheNyxx
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Tomas886
Cabrakan
454
152
0
1,285
1,999
1,010
0
779
1,220
7,032
0
W
Scylla
Zico98
Scylla
932
259
0
574
986
174
0
86
900
14,102
0
L
Sobek
zSnowy
Sobek
197
0
0
1,323
2,624
923
0
991
1,633
7,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,669
Gold Earned
14,377
138
Minions Killed
107
0
Camps Cleared
0
459,161
Distance Traveled
389,693
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,137
627
31
6
0
77,841
0
W
Nemesis
3,251
650
39
8
0
108,469
0
L
Cu Chulainn
3,526
705
33
7
0
97,111
2
W
King Arthur
3,572
714
26
5
0
95,149
0
L
Ne Zha
3,466
693
28
6
0
99,980
0
L
Olorun
3,239
648
29
6
0
90,814
2
L
Janus
903
181
0
0
0
0
0
W
Cabrakan
3,236
647
6
1
0
89,636
1
W
Scylla
3,473
695
36
7
0
88,066
1
L
Sobek
3,243
649
17
3
0
101,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role