Player Matchup

Sun Wukong
Sun Wukong
Bathroomfloor
Sun Wukong
Level 121
God Stats
1W - 3L
1,393 SR
Queue Stats
166W - 120L
1,616 Elo+
Party 1
Neith
Neith
BewareOfThePhog
Neith
Level 26
God Stats
18W - 18L
1,530 SR
Queue Stats
39W - 36L
1,518 Elo+
Party 1
Zeus
Zeus
theCrow97
Zeus
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
175W - 125L
1,581 Elo+
Party 1
Team Averages
Level 90
1,474 SR
1,572 Elo+

VS

Team Averages
Level 49
1,525 SR
1,445 Elo+
Nemesis
Nemesis
MegladonPOG
Nemesis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,523 Elo+
Party 2
Ymir
Ymir
Reyndria
Ymir
Level 13
God Stats
9W - 5L
1,574 SR
Queue Stats
11W - 14L
1,311 Elo+
Solo
Cthulhu
Cthulhu
StinkyArlo42
Cthulhu
Level 25
God Stats
11W - 11L
1,502 SR
Queue Stats
24W - 32L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bathroomfloor
Sun Wukong
15
5 / 6 / 8
13,119
625
17,738
24,190
19,657
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 5 / 11
12,782
609
16,305
12,983
4,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
16
8 / 7 / 5
13,738
654
29,870
15,885
6,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MegladonPOG
Nemesis
18
6 / 4 / 9
14,687
699
15,533
27,925
13,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
17
4 / 5 / 12
14,246
678
14,409
25,400
34,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
StinkyArlo42
Cthulhu
18
8 / 6 / 9
15,708
748
16,652
26,452
24,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
15
Kills
18
18
Deaths
15
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bathroomfloor
Sun Wukong
5
6
8
1.5
L
2
5
11
1.5
W
Nemesis
MegladonPOG
Nemesis
6
4
9
2.63
W
Ymir
4
5
12
2
W
Cthulhu
StinkyArlo42
Cthulhu
8
6
9
2.08
L
Zeus
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,913
Damage
46,594
53,058
Taken
79,777
30,779
Mitigated
72,511
6,862
Healing
21,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bathroomfloor
Sun Wukong
17,738
5,030
142
3,447
24,190
19,657
49
13,538
10,652
1,245
54,475
L
16,305
6,665
0
1,963
12,983
4,565
1,322
7,286
5,697
0
61,967
W
Nemesis
MegladonPOG
Nemesis
15,533
7,437
0
8,758
27,925
13,271
2,458
8,649
18,978
0
109,011
W
Ymir
14,409
2,153
0
1,356
25,400
34,331
346
11,383
13,557
42,310
0
W
Cthulhu
StinkyArlo42
Cthulhu
16,652
1,253
3,821
7,350
26,452
24,909
416
9,712
16,247
56,035
0
L
Zeus
29,870
3,331
0
1,310
15,885
6,557
690
10,369
5,516
76,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
44,641
241
Minions Killed
236
0
Camps Cleared
0
1,051,827
Distance Traveled
1,129,094
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,119
625
45
2
0
363,132
5
L
Neith
12,782
609
105
5
0
354,551
1
W
Nemesis
14,687
699
120
6
0
411,236
6
W
Ymir
14,246
678
57
3
0
305,018
2
W
Cthulhu
15,708
748
59
3
0
412,840
3
L
Zeus
13,738
654
91
4
0
334,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role