Player Matchup

King Arthur
King Arthur
DER_ERZFEiiND
King Arthur
Level 87
God Stats
7W - 7L
1,500 SR
Queue Stats
141W - 173L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Yasuplow
Danzaburou
Level 93
God Stats
5W - 2L
1,632 SR
Queue Stats
95W - 111L
1,417 Elo+
Solo
Baba Yaga
Baba Yaga
x Poorly Man x
Baba Yaga
Level 157
God Stats
10W - 7L
1,721 SR
Queue Stats
1,284W - 806L
1,837 Elo+
Solo
Team Averages
Level 112
1,618 SR
1,542 Elo+

VS

Team Averages
Level 68
1,456 SR
1,536 Elo+
Izanami
Izanami
Kiqu__
Izanami
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 111L
1,598 Elo+
Solo
Jormungandr
Jormungandr
flor11
Jormungandr
Level 14
God Stats
14W - 14L
1,525 SR
Queue Stats
21W - 24L
1,370 Elo+
Solo
Scylla
Scylla
now_then_bro
Scylla
Level 100
God Stats
0W - 7L
1,342 SR
Queue Stats
525W - 582L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DER_ERZFEiiND
King Arthur
16
6 / 9 / 4
14,465
723
14,354
32,745
13,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Yasuplow
Danzaburou
17
2 / 6 / 7
13,404
670
12,867
15,112
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
x Poorly Man x
Baba Yaga
19
6 / 1 / 5
14,976
749
23,154
12,550
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kiqu__
Izanami
18
5 / 7 / 10
14,031
702
22,370
23,321
8,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
flor11
Jormungandr
8
0 / 2 / 3
9,714
486
2,498
12,101
8,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
19
11 / 5 / 2
14,437
722
19,378
20,513
8,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
14
Kills
16
16
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DER_ERZFEiiND
King Arthur
6
9
4
0.89
L
Izanami
Kiqu__
Izanami
5
7
10
1.43
W
Danzaburou
Yasuplow
Danzaburou
2
6
7
0.92
L
Jormungandr
flor11
Jormungandr
0
2
3
0.75
L
Scylla
11
5
2
2.4
W
Baba Yaga
x Poorly Man x
Baba Yaga
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,375
Damage
44,246
60,407
Taken
55,935
25,312
Mitigated
26,523
19,234
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DER_ERZFEiiND
King Arthur
14,354
2,233
886
8,154
32,745
13,497
248
10,721
22,024
0
38,843
L
Izanami
Kiqu__
Izanami
22,370
13,957
267
9,106
23,321
8,956
0
9,069
13,792
0
67,867
W
Danzaburou
Yasuplow
Danzaburou
12,867
4,721
1,024
2,650
15,112
6,474
2,237
6,727
8,385
0
74,905
L
Jormungandr
flor11
Jormungandr
2,498
656
609
412
12,101
8,701
0
3,609
8,154
12,746
0
L
Scylla
19,378
2,214
0
8,977
20,513
8,866
0
9,310
10,755
68,022
0
W
Baba Yaga
x Poorly Man x
Baba Yaga
23,154
931
0
6,520
12,550
5,341
474
4,774
7,776
87,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,845
Gold Earned
38,182
244
Minions Killed
220
0
Camps Cleared
0
1,032,528
Distance Traveled
785,064
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,465
723
68
3
0
334,551
2
L
Izanami
14,031
702
104
5
0
308,499
5
W
Danzaburou
13,404
670
81
4
0
335,856
5
L
Jormungandr
9,714
486
24
1
0
158,273
0
L
Scylla
14,437
722
92
5
0
318,292
2
W
Baba Yaga
14,976
749
95
5
0
362,121
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role