Player Matchup

Danzaburou
Danzaburou
Bronze III
GucciMendez
Danzaburou
Bronze III
Level 153
God Stats
0W - 2L
1,241 SR
Queue Stats
39W - 40L
1,484 MMR
Solo
Sobek
Sobek
Gold IV
haskaal
Sobek
Gold IV
Level 89
God Stats
27W - 29L
1,518 SR
Queue Stats
204W - 208L
1,482 MMR
Solo
Fenrir
Fenrir
Bronze III
mortalbeta
Fenrir
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thoth
Thoth
Gold IV
ssttuu
Thoth
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 3
Guan Yu
Guan Yu
Gold IV
whazha13
Guan Yu
Gold IV
Level 126
God Stats
3W - 1L
1,782 SR
Queue Stats
25W - 28L
1,480 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,508 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,412 SR
1,482 MMR
Achilles
Achilles
Gold IV
ALMEJANDRO
Achilles
Gold IV
Level 158
God Stats
10W - 6L
1,500 SR
Queue Stats
484W - 476L
1,480 MMR
Solo
Izanami
Izanami
Gold V
F6ToQuit
Izanami
Gold V
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 99L
1,455 MMR
Party 2
Thanatos
Thanatos
Silver II
Iruen
Thanatos
Silver II
Level 120
God Stats
1W - 0L
1,332 SR
Queue Stats
7W - 7L
1,474 MMR
Party 1
Raijin
Raijin
Gold IV
iswim9612
Raijin
Gold IV
Level 127
God Stats
6W - 2L
1,515 SR
Queue Stats
23W - 19L
1,501 MMR
Party 2
Xing Tian
Xing Tian
Gold V
trajenc
Xing Tian
Gold V
Level 143
God Stats
3W - 2L
1,215 SR
Queue Stats
37W - 29L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GucciMendez
Danzaburou
18
2 / 3 / 2
10,601
505
4,773
13,303
5,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
haskaal
Sobek
13
0 / 7 / 3
8,306
396
5,646
21,902
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
mortalbeta
Fenrir
16
3 / 6 / 3
9,720
463
6,176
17,886
9,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
ssttuu
Thoth
17
2 / 6 / 4
10,076
480
13,958
11,561
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
whazha13
Guan Yu
15
2 / 7 / 5
9,328
444
7,274
23,037
23,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ScyllaTsukuyomiPersephoneSetNemesis

VS

Bans
ApolloAgniAwilixNu WaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALMEJANDRO
Achilles
14
1 / 1 / 18
10,915
520
11,977
23,759
26,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
F6ToQuit
Izanami
20
5 / 0 / 12
13,062
622
16,143
10,480
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Iruen
Thanatos
19
8 / 3 / 14
12,767
608
9,959
14,672
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
iswim9612
Raijin
20
11 / 1 / 11
13,419
639
13,219
9,433
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
trajenc
Xing Tian
18
4 / 4 / 15
12,385
590
16,810
18,902
14,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
9
Kills
29
29
Deaths
9
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Achilles
ALMEJANDRO
Achilles
1
1
18
10
W
Izanami
F6ToQuit
Izanami
5
0
12
11
L
Danzaburou
GucciMendez
Danzaburou
2
3
2
1
W
Thanatos
Iruen
Thanatos
8
3
14
5
L
Sobek
haskaal
Sobek
0
7
3
0.21
W
Raijin
iswim9612
Raijin
11
1
11
16.5
L
Fenrir
mortalbeta
Fenrir
3
6
3
0.75
L
Thoth
ssttuu
Thoth
2
6
4
0.67
W
Xing Tian
trajenc
Xing Tian
4
4
15
2.88
L
Guan Yu
whazha13
Guan Yu
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,827
Damage
68,108
87,689
Taken
77,246
58,203
Mitigated
55,798
22,349
Healing
34,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ALMEJANDRO
Achilles
11,977
2,889
0
8,578
23,759
26,795
162
6,048
17,299
0
35,211
W
Izanami
F6ToQuit
Izanami
16,143
11,911
0
7,234
10,480
5,173
8,850
2,389
8,001
0
111,104
L
Danzaburou
GucciMendez
Danzaburou
4,773
2,149
0
5,408
13,303
5,205
2,636
2,746
10,375
0
80,026
W
Thanatos
Iruen
Thanatos
9,959
2,472
0
14,124
14,672
5,239
2,972
3,779
10,682
0
70,461
L
Sobek
haskaal
Sobek
5,646
654
0
5,084
21,902
16,253
0
7,417
14,061
32,218
0
W
Raijin
iswim9612
Raijin
13,219
1,083
0
1,591
9,433
3,593
2,218
3,936
5,256
89,813
0
L
Fenrir
mortalbeta
Fenrir
6,176
1,080
0
3,952
17,886
9,484
0
5,055
12,585
0
60,465
L
Thoth
ssttuu
Thoth
13,958
265
63
792
11,561
4,044
0
4,555
6,690
75,965
0
W
Xing Tian
trajenc
Xing Tian
16,810
1,387
0
3,265
18,902
14,998
688
4,025
14,298
72,333
0
L
Guan Yu
whazha13
Guan Yu
7,274
667
928
6,122
23,037
23,217
0
8,446
13,949
0
46,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
62,548
564
Minions Killed
622
0
Camps Cleared
0
1,891,888
Distance Traveled
1,980,785
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,915
520
26
1
0
416,664
2
W
Izanami
13,062
622
201
10
0
408,999
2
L
Danzaburou
10,601
505
151
7
0
344,509
6
W
Thanatos
12,767
608
120
6
0
416,451
1
L
Sobek
8,306
396
40
2
0
362,358
10
W
Raijin
13,419
639
146
7
0
401,904
9
L
Fenrir
9,720
463
103
5
0
412,845
3
L
Thoth
10,076
480
161
8
0
368,614
6
W
Xing Tian
12,385
590
129
6
0
336,767
2
L
Guan Yu
9,328
444
109
5
0
403,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role