Player Matchup

Kuzenbo
Kuzenbo
Bronze III
DizzyAche
Kuzenbo
Bronze III
Level 35
God Stats
1W - 1L
1,984 SR
Queue Stats
1W - 4L
1,600 MMR
Party 1
Olorun
Olorun
Bronze III
Evermore420
Olorun
Bronze III
Level 62
God Stats
1W - 1L
1,772 SR
Queue Stats
1W - 4L
1,600 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
H3X4L
Xbalanque
Bronze III
Level 30
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 4L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,826 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 73
1,688 SR
1,584 MMR
Heimdallr
Heimdallr
Gold III
LikeAMikeLowery
Heimdallr
Gold III
Level 92
God Stats
1W - 0L
1,516 SR
Queue Stats
19W - 14L
1,565 MMR
Party 2
Cthulhu
Cthulhu
Gold III
Poyze
Cthulhu
Gold III
Level 89
God Stats
5W - 3L
1,750 SR
Queue Stats
15W - 10L
1,594 MMR
Party 2
Scylla
Scylla
Gold III
Slamford
Scylla
Gold III
Level 37
God Stats
9W - 5L
1,798 SR
Queue Stats
15W - 12L
1,594 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DizzyAche
Kuzenbo
12
0 / 5 / 2
9,903
619
6,879
21,324
28,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
12
1 / 7 / 1
9,524
595
9,273
15,983
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
H3X4L
Xbalanque
12
1 / 5 / 0
9,286
580
12,400
15,587
5,478
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ZeusPersephoneAnubisAphroditeDanzaburou

VS

Bans
CupidVulcanSetRamaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LikeAMikeLowery
Heimdallr
16
9 / 1 / 7
11,829
739
17,159
12,038
5,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Poyze
Cthulhu
15
3 / 1 / 14
11,907
744
14,842
16,901
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Slamford
Scylla
15
5 / 0 / 12
11,091
693
13,682
6,362
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
17
17
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DizzyAche
Kuzenbo
0
5
2
0.2
L
Olorun
1
7
1
0.21
L
Xbalanque
H3X4L
Xbalanque
1
5
0
0.2
W
Heimdallr
LikeAMikeLowery
Heimdallr
9
1
7
12.5
W
Cthulhu
Poyze
Cthulhu
3
1
14
10
W
Scylla
Slamford
Scylla
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,552
Damage
45,683
52,894
Taken
35,301
39,355
Mitigated
26,341
12,594
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DizzyAche
Kuzenbo
6,879
2,483
0
1,696
21,324
28,142
44
10,013
10,917
21,303
0
L
Olorun
9,273
3,768
876
5,095
15,983
5,735
0
9,993
5,763
34,517
0
L
Xbalanque
H3X4L
Xbalanque
12,400
8,820
0
4,927
15,587
5,478
0
7,827
7,666
0
51,599
W
Heimdallr
LikeAMikeLowery
Heimdallr
17,159
8,349
0
4,100
12,038
5,773
1,228
4,571
7,467
0
84,916
W
Cthulhu
Poyze
Cthulhu
14,842
224
1,061
5,561
16,901
18,002
37
7,463
9,438
40,559
0
W
Scylla
Slamford
Scylla
13,682
831
0
1,322
6,362
2,566
1,472
4,145
2,217
53,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
34,827
150
Minions Killed
240
0
Camps Cleared
0
988,030
Distance Traveled
901,237
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,903
619
14
1
0
365,292
4
L
Olorun
9,524
595
44
3
0
298,203
2
L
Xbalanque
9,286
580
92
6
0
324,535
3
W
Heimdallr
11,829
739
118
7
0
283,541
2
W
Cthulhu
11,907
744
48
3
0
328,740
4
W
Scylla
11,091
693
74
5
0
288,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role