Player Matchup

Ullr
Ullr
Dixieeynormus
Ullr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,374 Elo+
Party 3
Cthulhu
Cthulhu
Phantomenomenom
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Rais Chaos
Amaterasu
Level 102
God Stats
5W - 0L
1,520 SR
Queue Stats
152W - 141L
1,469 Elo+
Party 2
Cupid
Cupid
Tempisto
Cupid
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 91L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
prboygarcia13
Ah Puch
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 201L
1,507 Elo+
Party 3
Team Averages
Level 101
1,504 SR
1,485 Elo+

VS

Team Averages
Level 118
1,509 SR
1,499 Elo+
Anhur
Anhur
C9-Raynor
Anhur
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
218W - 237L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EvilGuVinator
Ah Muzen Cab
Level 158
God Stats
8W - 6L
1,539 SR
Queue Stats
492W - 497L
1,512 Elo+
Party 1
Sol
Sol
ScrapedYouHARD
Sol
Level 118
God Stats
9W - 12L
1,508 SR
Queue Stats
524W - 509L
1,514 Elo+
Party 1
He Bo
He Bo
smokesalot219
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
xGualdo
Ne Zha
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 157L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 10
10,372
691
5,613
12,326
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 3 / 11
12,323
822
13,169
11,854
5,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
Rais Chaos
Amaterasu
17
4 / 5 / 18
11,008
734
7,085
21,714
14,177
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Tempisto
Cupid
20
8 / 3 / 15
12,062
804
9,403
13,061
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
20
4 / 2 / 17
12,076
805
22,971
14,217
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
C9-Raynor
Anhur
16
2 / 8 / 3
9,341
623
3,563
13,477
4,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
EvilGuVinator
Ah Muzen Cab
17
3 / 6 / 5
9,669
645
17,530
13,563
5,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
2 / 5 / 9
10,406
694
15,033
16,278
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 4
10,229
682
5,698
9,614
3,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
xGualdo
Ne Zha
18
5 / 6 / 9
11,006
734
15,489
11,580
5,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
30
Kills
17
18
Deaths
31
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
C9-Raynor
Anhur
2
8
3
0.44
W
5
5
10
2
L
Ah Muzen Cab
EvilGuVinator
Ah Muzen Cab
3
6
5
0.92
W
9
3
11
4.83
W
Amaterasu
Rais Chaos
Amaterasu
4
5
18
2.6
L
2
5
9
1.3
W
Cupid
Tempisto
Cupid
8
3
15
5.17
W
Ah Puch
4
2
17
6.25
L
5
6
4
1.17
L
Ne Zha
xGualdo
Ne Zha
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,241
Damage
57,313
73,172
Taken
64,512
33,816
Mitigated
24,791
34,999
Healing
19,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
C9-Raynor
Anhur
3,563
1,133
999
1,921
13,477
4,429
74
5,807
7,476
0
14,802
W
5,613
1,663
1,129
1,695
12,326
4,649
0
5,090
7,236
0
12,555
L
Ah Muzen Cab
EvilGuVinator
Ah Muzen Cab
17,530
4,330
329
2,166
13,563
5,452
1,435
7,459
5,693
0
33,300
W
13,169
103
2,831
1,161
11,854
5,434
421
5,976
5,878
31,096
0
W
Amaterasu
Rais Chaos
Amaterasu
7,085
2,365
2,280
9,799
21,714
14,177
2,160
3,505
18,209
0
16,572
L
15,033
356
1,695
7,473
16,278
6,289
866
8,614
7,200
30,022
0
W
Cupid
Tempisto
Cupid
9,403
4,159
3,059
4,907
13,061
4,817
3,182
3,844
9,217
0
26,636
W
Ah Puch
22,971
220
1,191
6,947
14,217
4,739
949
2,316
11,901
47,254
0
L
5,698
173
1,519
1,444
9,614
3,417
0
6,616
2,732
15,503
0
L
Ne Zha
xGualdo
Ne Zha
15,489
782
55
2,206
11,580
5,204
81
6,041
5,271
0
27,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,841
Gold Earned
50,651
200
Minions Killed
166
0
Camps Cleared
0
1,408,882
Distance Traveled
1,130,643
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,341
623
46
3
0
257,623
1
W
Ullr
10,372
691
17
1
0
257,407
0
L
Ah Muzen Cab
9,669
645
47
3
0
179,672
2
W
Cthulhu
12,323
822
44
3
0
273,250
2
W
Amaterasu
11,008
734
23
2
0
268,919
0
L
Sol
10,406
694
36
2
0
276,027
3
W
Cupid
12,062
804
41
3
0
308,839
0
W
Ah Puch
12,076
805
75
5
0
300,467
2
L
He Bo
10,229
682
23
2
0
182,646
0
L
Ne Zha
11,006
734
14
1
0
234,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role