Player Matchup

Apollo
Apollo
JaggyJuice
Apollo
Level 10
God Stats
8W - 3L
1,296 SR
Queue Stats
25W - 22L
1,359 Elo+
Solo
Izanami
Izanami
Lil Bearx817x
Izanami
Level 12
God Stats
3W - 0L
1,521 SR
Queue Stats
3W - 1L
1,657 Elo+
Party 2
Poseidon
Poseidon
LoboTheAlien
Poseidon
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,657 Elo+
Party 2
Ares
Ares
Morkasbich
Ares
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,657 Elo+
Party 2
Mercury
Mercury
yun9omar
Mercury
Level 126
God Stats
1W - 0L
1,254 SR
Queue Stats
8W - 5L
1,700 Elo+
Party 2
Team Averages
Level 55
1,414 SR
1,606 Elo+

VS

Team Averages
Level 17
1,605 SR
1,396 Elo+
Chaac
Chaac
Dallas1029
Chaac
Level 25
God Stats
3W - 2L
1,611 SR
Queue Stats
32W - 38L
1,392 Elo+
Solo
Persephone
Persephone
Deadworth
Persephone
Level 15
God Stats
2W - 1L
1,679 SR
Queue Stats
12W - 15L
1,417 Elo+
Party 1
Hercules
Hercules
DeathTrooper77
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,409 Elo+
Party 1
Apollo
Apollo
DocFU
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 185L
1,452 Elo+
Solo
Set
Set
dumbdeederdead
Set
Level 15
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 12L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JaggyJuice
Apollo
14
12 / 1 / 4
9,082
649
13,952
10,552
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
11
1 / 6 / 0
6,754
482
1,689
7,114
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
LoboTheAlien
Poseidon
14
4 / 1 / 8
8,261
590
7,870
6,538
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
11 / 1 / 12
9,845
703
14,086
11,330
9,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
yun9omar
Mercury
14
3 / 1 / 7
7,997
571
3,436
10,254
3,556
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 3 / 2
8,273
591
8,291
9,962
7,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Deadworth
Persephone
12
0 / 4 / 1
7,051
504
4,621
7,220
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
8
0 / 11 / 1
5,848
418
3,899
15,467
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
DocFU
Apollo
9
1 / 9 / 0
6,310
451
4,979
12,391
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 4 / 0
8,233
588
4,317
10,951
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
31
Kills
10
10
Deaths
31
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
3
2
2.33
L
Persephone
Deadworth
Persephone
0
4
1
0.13
L
Hercules
0
11
1
0.05
L
Apollo
DocFU
Apollo
1
9
0
0.11
W
Apollo
JaggyJuice
Apollo
12
1
4
14
W
Izanami
1
6
0
0.17
W
Poseidon
LoboTheAlien
Poseidon
4
1
8
8
W
11
1
12
17
L
3
4
0
0.75
W
Mercury
yun9omar
Mercury
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,033
Damage
26,107
45,788
Taken
55,991
21,268
Mitigated
25,298
12,565
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,291
1,253
0
3,170
9,962
7,913
859
4,693
5,269
0
43,432
L
Persephone
Deadworth
Persephone
4,621
231
0
135
7,220
2,394
680
4,728
2,489
33,366
0
L
Hercules
3,899
2,108
0
2,141
15,467
7,015
219
4,149
11,318
0
13,019
L
Apollo
DocFU
Apollo
4,979
3,596
0
1,820
12,391
3,756
0
4,011
8,380
0
25,350
W
Apollo
JaggyJuice
Apollo
13,952
8,740
0
6,107
10,552
3,805
2,696
0
10,552
0
54,082
W
Izanami
1,689
1,292
0
670
7,114
2,054
629
0
6,839
0
24,199
W
Poseidon
LoboTheAlien
Poseidon
7,870
1,233
577
923
6,538
1,969
531
2,609
3,904
46,508
0
W
14,086
781
0
2,007
11,330
9,884
568
770
10,485
33,887
0
L
4,317
1,916
0
3,430
10,951
4,220
0
4,372
6,579
0
43,841
W
Mercury
yun9omar
Mercury
3,436
1,721
0
2,281
10,254
3,556
0
1,242
8,962
0
43,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,939
Gold Earned
35,715
333
Minions Killed
298
0
Camps Cleared
0
1,384,757
Distance Traveled
1,313,341
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,273
591
85
6
0
262,692
2
L
Persephone
7,051
504
59
4
0
220,477
1
L
Hercules
5,848
418
21
2
0
268,979
1
L
Apollo
6,310
451
40
3
0
278,729
3
W
Apollo
9,082
649
84
6
0
262,193
0
W
Izanami
6,754
482
54
4
0
255,657
0
W
Poseidon
8,261
590
85
6
0
288,147
1
W
Ares
9,845
703
38
3
0
275,854
1
L
Set
8,233
588
93
7
0
282,464
4
W
Mercury
7,997
571
72
5
0
302,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role