Player Matchup

Zeus
Zeus
HAIRY TACO 808
Zeus
Level 11
God Stats
2W - 6L
1,238 SR
Queue Stats
16W - 34L
1,169 Elo+
Party 1
Ao Kuang
Ao Kuang
MeCagoEnTuLeche
Ao Kuang
Level 7
God Stats
2W - 8L
1,255 SR
Queue Stats
5W - 16L
1,158 Elo+
Solo
Guan Yu
Guan Yu
SamoanLapRocket
Guan Yu
Level 7
God Stats
1W - 5L
1,215 SR
Queue Stats
4W - 11L
1,157 Elo+
Party 1
Loki
Loki
luckyg693
Loki
Level 5
God Stats
0W - 2L
1,238 SR
Queue Stats
7W - 18L
1,015 Elo+
Solo
Kali
Kali
teigubger808
Kali
Level 17
God Stats
1W - 3L
1,460 SR
Queue Stats
17W - 31L
1,216 Elo+
Party 1
Team Averages
Level 9
1,281 SR
1,143 Elo+

VS

Team Averages
Level 18
1,461 SR
1,246 Elo+
Cupid
Cupid
BinBandé
Cupid
Level 17
God Stats
44W - 33L
1,511 SR
Queue Stats
114W - 111L
1,327 Elo+
Party 2
Cernunnos
Cernunnos
DeDouzi
Cernunnos
Level 7
God Stats
6W - 9L
1,500 SR
Queue Stats
20W - 36L
1,077 Elo+
Solo
Da Ji
Da Ji
OBLJAZZ382
Da Ji
Level 21
God Stats
14W - 13L
1,345 SR
Queue Stats
23W - 23L
1,175 Elo+
Solo
Ymir
Ymir
robo831892
Ymir
Level 18
God Stats
13W - 6L
1,469 SR
Queue Stats
51W - 51L
1,304 Elo+
Solo
Fenrir
Fenrir
willCote01
Fenrir
Level 27
God Stats
27W - 24L
1,478 SR
Queue Stats
132W - 138L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 15 / 7
11,290
1,129
13,342
21,414
8,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
16
4 / 14 / 9
10,641
1,064
10,425
22,175
13,528
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 13 / 11
10,136
1,014
6,998
21,331
11,802
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
12
0 / 3 / 0
7,825
783
364
2,896
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
5 / 10 / 6
10,791
1,079
15,180
19,218
7,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BinBandé
Cupid
20
13 / 3 / 26
13,501
1,350
23,948
9,695
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
DeDouzi
Cernunnos
19
11 / 1 / 25
12,313
1,231
17,012
8,326
2,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
17
11 / 5 / 19
12,141
1,214
15,757
11,242
3,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 6 / 24
11,508
1,151
12,633
14,436
6,121
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
willCote01
Fenrir
19
13 / 1 / 27
12,951
1,295
10,176
7,958
3,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
176
16
Kills
55
55
Deaths
16
33
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Cupid
BinBandé
Cupid
13
3
26
8.67
W
Cernunnos
DeDouzi
Cernunnos
11
1
25
23.5
L
6
15
7
0.63
L
Ao Kuang
4
14
9
0.61
W
Da Ji
11
5
19
4.1
L
1
13
11
0.5
L
Loki
0
3
0
0
W
7
6
24
3.17
L
5
10
6
0.8
W
Fenrir
willCote01
Fenrir
13
1
27
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,309
Damage
79,526
87,034
Taken
51,657
41,935
Mitigated
19,877
9,185
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BinBandé
Cupid
23,948
14,209
649
1,646
9,695
3,196
0
3,129
6,566
0
47,121
W
Cernunnos
DeDouzi
Cernunnos
17,012
13,088
0
1,835
8,326
2,820
0
3,979
4,347
0
27,369
L
13,342
8,133
0
1,806
21,414
8,204
0
3,800
17,614
25,507
0
L
Ao Kuang
10,425
3,632
0
929
22,175
13,528
0
3,020
19,155
17,117
0
W
Da Ji
15,757
6,775
0
2,114
11,242
3,979
0
6,592
4,650
0
22,132
L
6,998
1,470
609
1,396
21,331
11,802
0
3,335
17,996
0
22,305
L
Loki
364
152
0
146
2,896
711
0
0
2,896
0
2,118
W
12,633
3,377
0
930
14,436
6,121
0
7,109
7,327
20,988
0
L
15,180
9,079
0
4,299
19,218
7,690
0
2,478
16,740
0
26,920
W
Fenrir
willCote01
Fenrir
10,176
1,545
0
237
7,958
3,761
0
2,958
5,000
0
16,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,683
Gold Earned
62,414
76
Minions Killed
127
2
Camps Cleared
1
647,609
Distance Traveled
850,899
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,501
1,350
58
6
0
179,774
0
W
Cernunnos
12,313
1,231
24
2
1
162,811
0
L
Zeus
11,290
1,129
18
2
0
129,065
0
L
Ao Kuang
10,641
1,064
12
1
0
160,359
0
W
Da Ji
12,141
1,214
11
1
0
168,816
0
L
Guan Yu
10,136
1,014
31
3
0
136,396
0
L
Loki
7,825
783
1
0
1
64,276
0
W
Ymir
11,508
1,151
23
2
0
111,399
1
L
Kali
10,791
1,079
14
1
1
157,513
0
W
Fenrir
12,951
1,295
11
1
0
228,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role