Player Matchup

Fenrir
Fenrir
Cyphrix
Fenrir
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 211L
1,610 Elo+
Party 1
Nemesis
Nemesis
NotTheDoctorYan
Nemesis
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
216W - 225L
1,681 Elo+
Party 1
Khepri
Khepri
Unholy93p
Khepri
Level 44
God Stats
24W - 19L
1,696 SR
Queue Stats
49W - 48L
1,706 Elo+
Party 1
Anubis
Anubis
asackrat
Anubis
Level 129
God Stats
30W - 8L
1,759 SR
Queue Stats
78W - 56L
1,698 Elo+
Party 1
Chiron
Chiron
quietpro143
Chiron
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
2,034 Elo+
Party 1
Team Averages
Level 105
1,591 SR
1,746 Elo+

VS

Team Averages
Level 58
1,435 SR
1,401 Elo+
Skadi
Skadi
Exazberation
Skadi
Level 17
God Stats
7W - 9L
1,401 SR
Queue Stats
29W - 41L
1,334 Elo+
Party 3
Thor
Thor
ITSRamuba
Thor
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 44L
1,544 Elo+
Solo
Chaac
Chaac
MajesticSir
Chaac
Level 14
God Stats
46W - 35L
1,547 SR
Queue Stats
50W - 40L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
OhHaiMarcHaHaHa
Kukulkan
Level 63
God Stats
1W - 4L
1,425 SR
Queue Stats
67W - 59L
1,367 Elo+
Party 2
The Morrigan
The Morrigan
felilol
The Morrigan
Level 120
God Stats
11W - 14L
1,300 SR
Queue Stats
115W - 123L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cyphrix
Fenrir
5
0 / 1 / 3
3,436
687
1,754
3,104
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 0
3,970
794
1,361
2,203
651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Unholy93p
Khepri
5
0 / 0 / 1
3,284
657
1,240
3,007
1,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
asackrat
Anubis
7
4 / 0 / 1
4,354
871
1,583
1,533
501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Chiron
5
1 / 0 / 0
3,202
640
1,563
1,007
300
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,986
597
1,113
1,884
332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
5
1 / 2 / 0
3,140
628
1,759
3,267
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 1 / 0
2,798
560
556
1,286
663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
4
0 / 3 / 0
2,915
583
335
2,521
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
felilol
The Morrigan
4
0 / 1 / 0
3,153
631
1,305
3,260
1,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cyphrix
Fenrir
0
1
3
1.5
L
0
0
0
0
L
Thor
1
2
0
0.5
L
0
1
0
0
W
2
0
0
2
L
Kukulkan
0
3
0
0
W
Khepri
Unholy93p
Khepri
0
0
1
0.5
W
Anubis
asackrat
Anubis
4
0
1
4.5
L
The Morrigan
felilol
The Morrigan
0
1
0
0
W
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,501
Damage
5,068
10,854
Taken
12,218
3,306
Mitigated
3,138
5,480
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cyphrix
Fenrir
1,754
777
0
1,516
3,104
758
0
121
2,983
0
11,688
L
1,113
664
0
1,089
1,884
332
26
498
1,386
0
8,140
L
Thor
1,759
702
0
680
3,267
733
0
532
2,735
0
8,481
L
556
96
0
319
1,286
663
0
0
1,286
0
4,438
W
1,361
1,005
0
985
2,203
651
0
0
2,128
0
14,735
L
Kukulkan
335
70
0
140
2,521
409
0
1,051
1,470
8,921
0
W
Khepri
Unholy93p
Khepri
1,240
60
0
884
3,007
1,096
0
808
2,199
9,114
0
W
Anubis
asackrat
Anubis
1,583
554
0
940
1,533
501
0
214
1,319
18,175
0
L
The Morrigan
felilol
The Morrigan
1,305
839
0
1,194
3,260
1,001
23
742
2,518
9,220
0
W
Chiron
1,563
782
344
811
1,007
300
0
497
510
0
12,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,246
Gold Earned
14,992
152
Minions Killed
80
0
Camps Cleared
0
477,085
Distance Traveled
403,348
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,436
687
29
6
0
110,143
1
L
Skadi
2,986
597
23
5
0
81,725
0
L
Thor
3,140
628
20
4
0
96,502
2
L
Chaac
2,798
560
8
2
0
54,094
0
W
Nemesis
3,970
794
39
8
0
97,807
1
L
Kukulkan
2,915
583
15
3
0
85,750
0
W
Khepri
3,284
657
17
3
0
94,704
0
W
Anubis
4,354
871
42
8
0
88,777
0
L
The Morrigan
3,153
631
14
3
0
85,277
1
W
Chiron
3,202
640
25
5
0
85,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role