Player Matchup

Cupid
Cupid
ExpertCrab4
Cupid
Level 45
God Stats
26W - 44L
1,345 SR
Queue Stats
466W - 611L
1,214 Elo+
Party 2
Ares
Ares
GustCost
Ares
Level 44
God Stats
31W - 33L
1,500 SR
Queue Stats
198W - 261L
1,198 Elo+
Party 2
Arachne
Arachne
Lez010
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
RelOxlo
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
kwan22
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 61
1,469 SR
1,382 Elo+

VS

Team Averages
Level 59
1,517 SR
1,443 Elo+
Anubis
Anubis
Dark_Gb22
Anubis
Level 88
God Stats
4W - 3L
1,426 SR
Queue Stats
539W - 568L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
GNS-SneaKy
Xbalanque
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 89L
1,510 Elo+
Solo
Khepri
Khepri
Huedorz
Khepri
Level 68
God Stats
14W - 12L
1,735 SR
Queue Stats
361W - 394L
1,385 Elo+
Party 1
Fenrir
Fenrir
thigo3690
Fenrir
Level 46
God Stats
24W - 25L
1,528 SR
Queue Stats
206W - 256L
1,483 Elo+
Party 1
Achilles
Achilles
zuninho11
Achilles
Level 24
God Stats
44W - 51L
1,397 SR
Queue Stats
101W - 119L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,599
418
2,443
7,471
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
8
1 / 3 / 0
4,525
411
2,686
7,466
2,839
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Lez010
Arachne
10
1 / 2 / 1
5,575
507
3,514
8,577
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
RelOxlo
Ymir
10
1 / 0 / 0
5,559
505
2,005
2,814
1,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
kwan22
Merlin
10
0 / 3 / 1
5,548
504
3,034
4,345
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dark_Gb22
Anubis
11
2 / 1 / 3
6,195
563
4,480
4,058
2,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
GNS-SneaKy
Xbalanque
11
4 / 0 / 3
6,437
585
7,428
6,668
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Huedorz
Khepri
8
0 / 1 / 5
5,359
487
3,002
5,643
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
thigo3690
Fenrir
9
3 / 1 / 0
5,865
533
1,049
6,109
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
zuninho11
Achilles
10
0 / 0 / 0
5,560
505
1,227
4,543
3,372
Boots

Boots

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
9
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dark_Gb22
Anubis
2
1
3
3.5
L
0
2
1
0.25
W
Xbalanque
GNS-SneaKy
Xbalanque
4
0
3
5.5
L
Ares
1
3
0
0.33
W
Khepri
Huedorz
Khepri
0
1
5
2.5
L
Arachne
Lez010
Arachne
1
2
1
0.75
L
Ymir
RelOxlo
Ymir
1
0
0
1
L
Merlin
kwan22
Merlin
0
3
1
0.17
W
Fenrir
thigo3690
Fenrir
3
1
0
3
W
Achilles
zuninho11
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,682
Damage
17,186
30,673
Taken
27,021
9,428
Mitigated
11,716
12,218
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dark_Gb22
Anubis
4,480
133
0
1,977
4,058
2,097
0
1,414
2,434
33,691
0
L
2,443
1,076
323
3,412
7,471
1,764
0
2,394
5,077
0
20,050
W
Xbalanque
GNS-SneaKy
Xbalanque
7,428
3,601
0
3,741
6,668
2,115
0
1,985
4,683
0
37,141
L
Ares
2,686
33
393
2,573
7,466
2,839
0
806
6,660
12,300
0
W
Khepri
Huedorz
Khepri
3,002
64
0
1,616
5,643
2,231
0
1,223
4,384
16,116
0
L
Arachne
Lez010
Arachne
3,514
2,716
0
4,347
8,577
2,257
0
1,790
6,762
0
29,026
L
Ymir
RelOxlo
Ymir
2,005
0
0
670
2,814
1,453
0
781
1,816
16,451
0
L
Merlin
kwan22
Merlin
3,034
152
0
500
4,345
1,115
0
1,711
2,634
28,547
0
W
Fenrir
thigo3690
Fenrir
1,049
259
0
2,800
6,109
1,901
0
1,378
4,617
0
19,146
W
Achilles
zuninho11
Achilles
1,227
101
0
2,122
4,543
3,372
0
1,190
3,178
0
15,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,806
Gold Earned
29,416
220
Minions Killed
239
0
Camps Cleared
0
958,017
Distance Traveled
1,061,342
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,195
563
68
6
0
205,571
4
L
Cupid
4,599
418
42
4
0
168,318
1
W
Xbalanque
6,437
585
68
6
0
180,626
1
L
Ares
4,525
411
19
2
0
222,191
3
W
Khepri
5,359
487
21
2
0
227,889
0
L
Arachne
5,575
507
61
6
0
207,321
2
L
Ymir
5,559
505
35
3
0
189,383
4
L
Merlin
5,548
504
63
6
0
170,804
2
W
Fenrir
5,865
533
43
4
0
236,227
1
W
Achilles
5,560
505
39
4
0
211,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role