Player Matchup

Chang'e
Chang'e
AS909
Chang'e
Level 65
God Stats
4W - 2L
1,709 SR
Queue Stats
70W - 58L
1,564 Elo+
Solo
Sobek
Sobek
Tedaros
Sobek
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 26L
1,649 Elo+
Solo
Artemis
Artemis
ToedQueen208
Artemis
Level 100
God Stats
8W - 6L
1,695 SR
Queue Stats
192W - 245L
1,449 Elo+
Solo
Team Averages
Level 91
1,635 SR
1,554 Elo+

VS

Team Averages
Level 68
1,502 SR
1,481 Elo+
Heimdallr
Heimdallr
AlexMameitor77
Heimdallr
Level 58
God Stats
7W - 17L
1,505 SR
Queue Stats
68W - 80L
1,348 Elo+
Party 1
Tyr
Tyr
Eziox7
Tyr
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 169L
1,721 Elo+
Solo
Hera
Hera
jorgelionking
Hera
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AS909
Chang'e
16
4 / 10 / 7
12,939
647
10,081
20,015
13,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Tedaros
Sobek
16
1 / 3 / 12
13,304
665
10,208
31,381
40,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
ToedQueen208
Artemis
18
9 / 5 / 5
14,617
731
21,161
21,912
10,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexMameitor77
Heimdallr
16
6 / 4 / 10
13,486
674
18,805
17,609
7,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
Eziox7
Tyr
16
6 / 4 / 8
13,701
685
17,458
28,461
24,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 6 / 9
13,372
669
21,921
12,663
4,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
14
Kills
17
18
Deaths
14
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AS909
Chang'e
4
10
7
0.75
L
Heimdallr
AlexMameitor77
Heimdallr
6
4
10
2.75
L
Tyr
Eziox7
Tyr
6
4
8
2.5
W
Sobek
Tedaros
Sobek
1
3
12
2.33
W
Artemis
ToedQueen208
Artemis
9
5
5
2.3
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,450
Damage
58,184
73,308
Taken
58,733
63,784
Mitigated
36,988
30,401
Healing
17,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AS909
Chang'e
10,081
854
6,822
5,762
20,015
13,047
373
6,714
13,301
39,741
0
L
Heimdallr
AlexMameitor77
Heimdallr
18,805
7,824
0
2,996
17,609
7,439
1,229
6,380
11,229
0
76,807
L
Tyr
Eziox7
Tyr
17,458
1,246
0
13,852
28,461
24,666
668
8,566
19,895
0
76,915
W
Sobek
Tedaros
Sobek
10,208
683
1,539
8,473
31,381
40,185
111
9,613
21,768
35,123
0
W
Artemis
ToedQueen208
Artemis
21,161
12,889
0
7,805
21,912
10,552
3,029
5,659
16,249
0
89,331
L
21,921
4,687
0
1,017
12,663
4,883
1,310
5,581
7,082
56,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
40,559
213
Minions Killed
205
0
Camps Cleared
0
1,053,472
Distance Traveled
1,039,181
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,939
647
68
3
0
320,522
7
L
Heimdallr
13,486
674
77
4
0
320,972
7
L
Tyr
13,701
685
63
3
0
405,532
4
W
Sobek
13,304
665
20
1
0
409,199
2
W
Artemis
14,617
731
125
6
0
323,751
5
L
Hera
13,372
669
65
3
0
312,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role